Pikmin 3: Difference between revisions

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Upon arriving at the final area, the explorers learn that Louie's partner, Captain Olimar, was sent to the planet by [[Hocotate Freight]] to try and find more [[treasure]] in order to pay back another debt. After collecting enough treasure to repay his employer's debt, he was abducted by an overprotective creature called the [[Plasm Wraith]], which tries to care for him and refuses to let him go. Eventually, the trio rescue Olimar from the Wraith and escape with him on the S.S. Drake, much to the creature's dismay.
Upon arriving at the final area, the explorers learn that Louie's partner, Captain Olimar, was sent to the planet by [[Hocotate Freight]] to try and find more [[treasure]] in order to pay back another debt. After collecting enough treasure to repay his employer's debt, he was abducted by an overprotective creature called the [[Plasm Wraith]], which tries to care for him and refuses to let him go. Eventually, the trio rescue Olimar from the Wraith and escape with him on the S.S. Drake, much to the creature's dismay.


===poesie!===
===Endings===
Naba kakakaka pika buuuuuuuuu!poman bom bom! Katsjauw! Bibo nik nik!patata!tito tata popo papa epa  epa!
There are four possible endings for the game, and which one is seen depends on the amount of [[fruit]] obtained. It is not known which of these endings is [[canon]]. For a transcript of the narrations, see [[Cutscene#Endings|here]].
 
* In the worst of the endings, obtained by getting less than thirty-three fruits, the narrator says that the explorers secured a "modest supply" of fruit, and implies that the amount of seeds obtained here may not be enough to solve the Koppai famine.
* In the next ending, obtained by getting between thirty-three and fifty-three fruits, the narrator says that the explorers secured a "reasonable supply" of fruit, and indicates that the seeds may be enough, but only if the population is careful; if they squander their resources again, the same problem may return.
* In the next ending, obtained by getting between fifty-four and sixty-five fruits, the narrator says that the explorers secured a "healthy supply" of fruit, and implies that the seeds obtained here can be used to stop the crisis if used properly; he also discusses how the explorers have learned the wisdom of planning.
* The best possible ending is seen from obtaining all sixty-six fruits. In this ending, the narrator says that the explorers secured a "bountiful supply" of fruit, and implies that Koppai's food crisis will be resolved and that the explorers have learned valuable lessons about planning and teamwork. The narration ends by suggesting that the cause of the accident that sent the [[S.S. Drake]] hurtling towards the planet's surface may not have been an accident at all.
 
At the end of the [[credits]], the Pikmin are seen singing and coexisting with both themselves and the local creatures. However, this is interrupted when the Pikmin spot a flaming object crashing onto the surface of the planet, and they run towards it. The Voyage Log entry for the last day states that [[Louie]] did not board the ship with Olimar and the Koppaites. Although nothing else is elaborated in the original release of ''Pikmin 3'', [[Olimar's Comeback]] in {{p3d}} goes into more detail about this ending.


==Gameplay==
==Gameplay==
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[[File:RockPikminHD.png|thumb|150px|A Rock Pikmin.]]
[[File:RockPikminHD.png|thumb|150px|A Rock Pikmin.]]
{{main|Rock Pikmin}}
{{main|Rock Pikmin}}
Rock Pikmin take the form of small polished pebbles with a stem. They are immune to attacks involving [[crush]]ing or [[stab]]bing. When thrown, they deal a large amount of damage. They are used to destroy [[crystal]]line obstacles, and are the second type found, in the [[Garden of Hope]].
Rock Pikmin take the form of small polished pebbles with a stem. They are immune to attacks involving [[crush]]ing or [[stab]]bing. When thrown, they deal a large amount of damage; however, they are unable to latch onto enemies. They are used to destroy [[crystal]]line obstacles, and are the second type found, in the [[Garden of Hope]].


{{clear}}
{{clear}}
====Winged Pikmin====
====Winged Pikmin====
[[File:WingedPikminHD.png|thumb|left|150px|A Winged Pikmin.]]
[[File:WingedPikminHD.png|thumb|left|150px|A Winged Pikmin.]]
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*The "3" in the game's logo was originally lavender, much like the color of the flowers seen on the Winged and Rock Pikmin. However, in January 2013, the logo was changed to have orange flowers compose the "3", much like the Pikmin's flowers when under the effect of the [[ultra-spicy spray]].
*The "3" in the game's logo was originally lavender, much like the color of the flowers seen on the Winged and Rock Pikmin. However, in January 2013, the logo was changed to have orange flowers compose the "3", much like the Pikmin's flowers when under the effect of the [[ultra-spicy spray]].
*''Pikmin 3''{{'s}} box art is likely a reference to the Japanese box art for ''Pikmin''; both depict a standing Blue Pikmin, Yellow Pikmin, and Red Pikmin in that order, with the maturities bud, flower, and leaf respectively. Their stems also lean to the right in both boxes.
*''Pikmin 3''{{'s}} box art is likely a reference to the Japanese box art for ''Pikmin''; both depict a standing Blue Pikmin, Yellow Pikmin, and Red Pikmin in that order, with the maturities bud, flower, and leaf respectively. Their stems also lean to the right in both boxes.
*Unlike other main ''Pikmin'' games, defeating the final boss of ''Pikmin 3'' immediately triggers the end of the game, without having to carry back any object.
*Unlike ''Pikmin'' and ''Pikmin 2'', defeating the final boss of ''Pikmin 3'' immediately triggers the end of the game, without having to carry back any object.
*This is the only game in the Pikmin series that does not contain any scientific notes on new [[Plant|flora and fauna]].
*This is the only game in the Pikmin series that does not contain any scientific notes on new [[Plant|flora and fauna]].
*The fastest the game can be [[Challenge run|100% completed]] is in 9 days.
*The fastest the game can be [[Challenge run|100% completed]] is in 9 days.