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After {{p3}} has returned more to the roots of the original {{p1}}, for ''Pikmin 4'' the developers wanted to combine ''Pikmin'' and {{p2}} so fans of both game's varying playstyles would be satisfied. | After {{p3}} has returned more to the roots of the original {{p1}}, for ''Pikmin 4'' the developers wanted to combine ''Pikmin'' and {{p2}} so fans of both game's varying playstyles would be satisfied. | ||
Due to Pikmin games not selling well in the past, the developers were looking for a selling point. For both gameplay, but also being eye catching. At first they wanted to add the ability to control a [[Bulborb|bulborb]]. The idea later progressed to being able to ride and control many of the [[Enemy|creatures]] found in the game. However, they had | Due to Pikmin games not selling well in the past, the developers were looking for a selling point. For both gameplay, but also being eye catching. At first they wanted to add the ability to control a [[Bulborb|bulborb]]. The idea later progressed to being able to ride and control many of the [[Enemy|creatures]] found in the game. However, they had difficulty tying it all up in one coherent game. So instead, the new [[Oatchi|rescue pup Oatchi]] was added, which would be the players partner on their mission. | ||
The goal for ''Pikmin 4'' was to make the entry point easier for new players, as well as letting the fun of [[Dandori]] sink in naturally. To lower the entry point many things were added and specifically designed to make the game easier. Like [[Oatchi]], [[Ice Pikmin]], [[Glow Pikmin]], [[Rewind Time|Rewinding Time]] and more. Another method to promote Dandori, the developers made sure to incorporate the other modes – [[Challenge Mode (disambiguation)|Challenge mode]] and Versus mode – into the [[Story Mode]] rather than as separate modes on the main menu. These would eventually develop into [[Dandori Challenge]] and [[Dandori Battle]] respectively. | The goal for ''Pikmin 4'' was to make the entry point easier for new players, as well as letting the fun of [[Dandori]] sink in naturally. To lower the entry point many things were added and specifically designed to make the game easier. Like [[Oatchi]], [[Ice Pikmin]], [[Glow Pikmin]], [[Rewind Time|Rewinding Time]] and more. Another method to promote Dandori, the developers made sure to incorporate the other modes – [[Challenge Mode (disambiguation)|Challenge mode]] and Versus mode – into the [[Story Mode]] rather than as separate modes on the main menu. These would eventually develop into [[Dandori Challenge]] and [[Dandori Battle]] respectively. |
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