Pikmin extinction: Difference between revisions

→‎Extinctions on day 1: Added TRR's new way of getting an extinction on day 1 in P1.
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(→‎Extinctions on day 1: Added TRR's new way of getting an extinction on day 1 in P1.)
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==Extinctions on day 1==
==Extinctions on day 1==
Normally, [[Day#First day|day 1]] serves as a tutorial for each game, so the developers tried to avoid the possibility that the player could lose their Pikmin on day 1. Nonetheless, day 1 extinctions can be performed in all 3 games.
Normally, [[Day#First day|day 1]] serves as a tutorial for each game, so the developers tried to avoid the possibility that the player could lose their Pikmin on day 1. Nonetheless, day 1 extinctions can be performed in all 3 main games.


In ''Pikmin'', this is achieved by walking to an [[out of bounds]] section below the [[white gate]] by the [[Red Onion]]. Then, this white gate must be destroyed by the Pikmin the player has obtained. Lastly, the player must [[Throw#Tricks|long throw]] all of their Pikmin past the wall and hope that they drown in the water. However, if there are Pikmin that stay out of the water, there is no way to obtain them (except in "New Play Control!", where they can be whistled from afar), and the player is softlocked. If all of the player's Red Pikmin die, an extinction occurs.{{cite youtube|p6zzb5za6R4|of a ''Pikmin'' day 1 extinction}}
In ''Pikmin'', this is achieved by walking to an [[out of bounds]] section below the [[white gate]] by the [[Red Onion]]. Then, this white gate must be destroyed by the Pikmin the player has obtained. Lastly, the player must [[Throw#Tricks|long throw]] all of their Pikmin past the wall and hope that they drown in the water. However, if there are Pikmin that stay out of the water, there is no way to obtain them (except in "New Play Control!", where they can be whistled from afar), and the player is softlocked. If all of the player's Red Pikmin die, an extinction occurs.{{cite youtube|p6zzb5za6R4|of a ''Pikmin'' day 1 extinction}} Alternatively, the player can kill just the first Pikmin: one can make it carry the easternmost pellet, and then squeeze between it and the opening at the top of the tree trunk from which the Pikmin falls. After squeezing, they can call the Pikmin to them, walk on top of the rim of the trunk, grab the Pikmin when it is close enough, and walk along the out of bounds section until they reach the water.{{cite youtube|Tjw4LSKJobg|of a ''Pikmin'' day 1 extinction with one Pikmin|published={{date|1|July|2020}}|retrieved={{date|2|July|2020}}}}


In ''Pikmin 2'' this is achieved by [[throw|holding]] a Pikmin, walking up to one of the walls near the ship, turning around such that the Pikmin is held inside the wall, and throwing the Pikmin. Note that this step does not work on "New Play Control!" due to how the throwing mechanics were changed. This will make it go inside the wall, and from there, it can be [[whistle]]d and ordered to go further into the terrain. Eventually, there will no longer be floor, and the Pikmin will fall to its death when it reaches the [[pit]]. Doing this with all the Pikmin that have joined the player up to that point will cause an extinction, and skip the rest of the events of day 1.{{cite youtube|IieBje4CqMo|of a ''Pikmin 2'' day 1 extinction}}
In ''Pikmin 2'' this is achieved by [[throw|holding]] a Pikmin, walking up to one of the walls near the ship, turning around such that the Pikmin is held inside the wall, and throwing the Pikmin. Note that this step does not work on "New Play Control!" due to how the throwing mechanics were changed. This will make it go inside the wall, and from there, it can be [[whistle]]d and ordered to go further into the terrain. Eventually, there will no longer be floor, and the Pikmin will fall to its death when it reaches the [[pit]]. Doing this with all the Pikmin that have joined the player up to that point will cause an extinction, and skip the rest of the events of day 1.{{cite youtube|IieBje4CqMo|of a ''Pikmin 2'' day 1 extinction}}