Pikmin limit: Difference between revisions

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(Noted how it is possible to have more than 60 Pikmin when playing on ultra-spicy.)
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When new types of [[Onion]] are discovered without nearby wild Pikmin, they will eject one Pikmin seed. If the Pikmin limit has already been reached, one Pikmin will be automatically and instantly returned to its respective Onion. The rules that decide what Pikmin will be chosen vary by game, and in some scenarios, special actions need to be taken because of the Pikmin's sudden disappearance.
When new types of [[Onion]] are discovered without nearby wild Pikmin, they will eject one Pikmin seed. If the Pikmin limit has already been reached, one Pikmin will be automatically and instantly returned to its respective Onion. The rules that decide what Pikmin will be chosen vary by game, and in some scenarios, special actions need to be taken because of the Pikmin's sudden disappearance.


In {{p1}}, it is very easy to grow 100 Pikmin to have on the field, and then go to the Yellow Onion or the Blue Onion, but in the case of the Blue one, some scenarios are limited (like having the 100 Pikmin follow the leader) because that Onion is on a pool of water. Pikmin in this game turn invisible during cutscenes, so it's impossible to see what happens to a Pikmin that needs to be stored away.<ref>[[Talk:{{PAGENAME}}|Fan-driven experiments]]</ref>{{cite youtube|avId9eRrEUc|demonstrating the different effects of discovering an Onion in ''Pikmin'' with 100 Pikmin already on the field}}
In {{p1}}, it is very easy to grow 100 Pikmin to have on the field, and then go to the Yellow Onion or the Blue Onion, but in the case of the Blue one, some scenarios are limited (like having the 100 Pikmin follow the leader) because that Onion is on a pool of water. Pikmin in this game turn invisible during [[cutscenes]], so it's impossible to see what happens to a Pikmin that needs to be stored away.<ref>[[Talk:{{PAGENAME}}|Fan-driven experiments]]</ref>{{cite youtube|avId9eRrEUc|demonstrating the different effects of discovering an Onion in ''Pikmin'' with 100 Pikmin already on the field}}


In {{p2}}, it is normally impossible to have an Onion forcefully spit out a seed via cutscene while there are 100 Pikmin in the field, since the only Onion that has a discovery cutscene is the Red one, and this happens in the first day, before the player can get more than 5 Pikmin. However, by exploiting [[Glitches in Pikmin 2|glitches]], it is possible to trigger the cutscene later in the game, after 100 Pikmin have already been grown. The rules in this game are very similar to the other games. In this game, when a Pikmin is stored away, the screen goes black for a split-second, and if no Pikmin can be selected in the first place, the game crashes.{{cite youtube|oQJTEuOak-4|showing what happens if the Red Onion in ''Pikmin 2'' is discovered with 100 Pikmin in the field}}
In {{p2}}, it is normally impossible to have an Onion forcefully spit out a seed via cutscene while there are 100 Pikmin in the field, since the only Onion that has a discovery cutscene is the Red one, and this happens in the first day, before the player can get more than 5 Pikmin. However, by exploiting [[Glitches in Pikmin 2|glitches]], it is possible to trigger the cutscene later in the game, after 100 Pikmin have already been grown. The rules in this game are very similar to the other games. In this game, when a Pikmin is stored away, the screen goes black for a split-second, and if no Pikmin can be selected in the first place, the game crashes.{{cite youtube|oQJTEuOak-4|showing what happens if the Red Onion in ''Pikmin 2'' is discovered with 100 Pikmin in the field}}
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