Punch: Difference between revisions

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→‎Controls: 'Course.
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In ''Pikmin'' and ''Pikmin 2'', the current leader must have no Pikmin nearby, meaning that they must either have no Pikmin in their party, or the closest one must be a considerable distance away. Then, the player must simply press the same button as the [[throw]] button, {{button|gcn|A|wii|A}}.
In ''Pikmin'' and ''Pikmin 2'', the current leader must have no Pikmin nearby, meaning that they must either have no Pikmin in their party, or the closest one must be a considerable distance away. Then, the player must simply press the same button as the [[throw]] button, {{button|gcn|A|wii|A}}.


In ''Pikmin 3'', a leader can only throw a punch if they are close enough to an enemy or punchable object. They must also not have a Pikmin as their next throwable party member. Finally, the player must press the usual throw button, {{button|wiiu|A|wii|A|wiiu|PC-A}}, or {{button|wiiu|L}} under the stylus controls.
In ''Pikmin 3'', a leader can only throw a punch if they are close enough to an enemy or punchable object. They must also not have a Pikmin as their next throwable party member. Finally, the player must press the usual throw button, {{button|wiiu|A|wii|A|wiiu|PCA}}, or {{button|wiiu|L}} under the stylus controls.


==Strategies==
==Strategies==