Rest sublevel: Difference between revisions

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'''Rest sublevel''', also referred to as '''rest stop''' or '''rest level''', is a general term used to describe sublevels in [[cave]]s in ''[[Pikmin 2]]'' that contain no or very few harmful [[Enemy|enemies]] or other [[hazards]], and large amounts of helpful items such as [[nectar]], [[ultra-bitter spray|ultra-bitter-]] or [[ultra-spicy spray]], or [[Candypop Bud]]s. A somewhat common exception to the "harmless enemy only" rule is [[Doodlebug]]s, two Caustic Dweevils in one case, and [[Bulbmin]] found in another. [[Mamuta]]s can also be found on some, but those help the [[Pikmin family|Pikmin]]. They can, however, hurt the [[leader]]s.
'''Rest sublevel''', also referred to as '''rest stop''' or '''rest level''', is a general term used to describe sublevels in [[cave]]s in ''[[Pikmin 2]]'' that contain no or very few harmful [[Enemy|enemies]] or other [[hazards]], and large amounts of helpful items such as [[nectar]], [[ultra-bitter spray|ultra-bitter-]] or [[ultra-spicy spray]], or [[Candypop Bud]]s. A somewhat common exception to the "harmless enemy only" rule is [[Doodlebug]]s, two Caustic Dweevils in one case, and [[Bulbmin]] found in another. [[Mamuta]]s can also be found on some, but those help the [[Pikmin family|Pikmin]]. They can, however, hurt the [[leader]]s.


A fair proportion of rest levels contain [[geyser]]s, and they are most commonly found in long and difficult caves, often before or after sublevels containing [[Enemy#Boss|boss enemies]]. Such levels usually contain large amounts of flora, [[Unmarked Spectralid]] swarms, [[Mitites]], pipes which act as tunnels, and water low enough for ''any'' Pikmin to safely walk through. These areas can be identified by [[Music in Pikmin 2#Rest|their calm musical theme]].
A fair proportion of rest levels contain [[geyser]]s, and they are most commonly found in long and difficult caves, often before or after sublevels containing [[boss enemies]]. Such levels usually contain large amounts of flora, [[Unmarked Spectralid]] swarms, [[Mitites]], pipes which act as tunnels, and water low enough for ''any'' Pikmin to safely walk through. These areas can be identified by [[Music in Pikmin 2#Rest|their calm musical theme]].


If there is a [[Candypop Bud]] and the player has the need to have a full group of flower Pikmin, it's feasible to throw the Pikmin into the flower and wait for them to bloom. This is easy enough with any flower in any sublevel, but doing so above ground tends to be a huge waste of time.
If there is a [[Candypop Bud]] and the player has the need to have a full group of flower Pikmin, it's feasible to throw the Pikmin into the flower and wait for them to bloom. This is easy enough with any flower in any sublevel, but doing so above ground tends to be a huge waste of time.