Rock Pikmin: Difference between revisions

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'''Rock Pikmin''' ({{j|岩ピクミン|Iwa Pikumin}}) are a species of [[Pikmin family|Pikmin]] featured in ''[[Pikmin 3]]''. They resemble small polished rocks with Pikmin eyes, limbs, and, just like the [[Winged Pikmin]], have lavender flowers. The main part of their body seems to be a gray texture of graphite that reflects light, while the "skin" on their arms and legs appears to be smooth and gray. When Rock Pikmin are dismissed, their sprouts glow gray. Their ghosts are also shaped like small gray rocks with eyes. Just like all other types of Pikmin in ''Pikmin 3'', Rock Pikmin share an [[Onion]] and are reproduced through collecting nutrients from pellets and corpses. Rock Pikmin are the second type of Pikmin [[Alph]] discovers in ''Pikmin 3'', the first being [[Red Pikmin]]. 
'''Rock Pikmin''' ({{j|岩ピクミン|Iwa Pikumin}}) are a species of [[Pikmin family|Pikmin]] featured in ''[[Pikmin 3]]''. They resemble small polished rocks with Pikmin eyes, limbs, and, just like the [[Winged Pikmin]], have lavender flowers. The main part of their body seems to be a gray texture of graphite that reflects light, while the "skin" on their arms and legs appears to be smooth and gray. When Rock Pikmin are dismissed, their sprouts glow gray. Their ghosts are also shaped like small gray rocks with eyes. Just like all other types of Pikmin in ''Pikmin 3'', Rock Pikmin have an [[Onion]], which later in the story merges with the Master Onion, and are reproduced through collecting nutrients from pellets and corpses. Rock Pikmin are the second type of Pikmin [[Alph]] discovers in ''Pikmin 3'', the first being [[Red Pikmin]], and can be found in all of the game's modes.


==Traits and abilities==
==Traits and abilities==
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Rock Pikmin, like most Pikmin types, are immune to a specific hazard. These Pikmin, in particular, are immune to [[blunt force]]; when crushed by a large object, they are simply driven into the ground and become temporarily and partially buried. When a creature with a sharp proboscis tries to impale them, they are simply knocked back without taking damage.
Rock Pikmin, like most Pikmin types, are immune to a specific hazard. These Pikmin, in particular, are immune to [[blunt force]]; when crushed by a large object, they are simply driven into the ground and become temporarily and partially buried. When a creature with a sharp proboscis tries to impale them, they are simply knocked back without taking damage.


Rock Pikmin have very hard exteriors, which allows them to smash through glass, [[crystal]]s, and even the armor of larger animals (like the [[Armored Mawdad]] and the [[Peckish Aristocrab]]'s claw). However, they do not sink in water, and are [[throw]]n just as far as most Pikmin types, revealing that they do not weigh much. The damage caused by a thrown Rock Pikmin depends on the creature, but in general, stronger enemies take more hits, and some smaller creatures, like [[Dwarf Red Bulborb]]s or [[Skutterchuck]]s can be dispatched with a single Rock Pikmin throw.
Rock Pikmin have very hard exteriors, which allows them to smash through glass, [[crystal]]s, and even the armor of larger animals (like the [[Armored Mawdad]] and the [[Peckish Aristocrab]]'s claw). However, they do not sink in water, and are [[throw]]n just as far as most Pikmin types, revealing that they do not weigh much. The damage caused by a thrown Rock Pikmin depends on the creature, but in general, stronger enemies take more hits to bring down, and some smaller creatures, like [[Dwarf Red Bulborb]]s or [[Skutterchuck]]s can be dispatched with a single Rock Pikmin throw.


Despite their increased strength, they ''do'' have a setback: Rock Pikmin cannot latch onto their targets like other Pikmin and will instead bounce off and roll back. If left unoccupied, they will repeatedly attack enemies and obstacles by charging head-on into them, doing significantly less damage per time than other Pikmin types: after hitting something, they roll back and stay lying down for a bit before rushing again, making their rate of attack atrocious. On top of that, they only cause 20 points of damage, which is quite weak for how often they attack. For some reason, when Rock Pikmin are told to [[charge]], they cause even less damage when they lunge, serving only 10 points of damage. Although, after they get up from a charge, and are left to lunge by themselves again, they will cause 20 damage, like a normal lunge.
Despite their increased strength, they ''do'' have a setback: Rock Pikmin cannot latch onto their targets like other Pikmin and will instead bounce off and roll back. If left unoccupied, they will repeatedly attack enemies and obstacles by charging head-on into them, doing significantly less damage per time than other Pikmin types: after hitting something, they roll back and stay lying down for a bit before rushing again, making their rate of attack atrocious. On top of that, they only cause 20 points of damage, which is quite weak for how often they attack. For some reason, when Rock Pikmin are told to [[charge]], they cause even less damage when they lunge, serving only 10 points of damage. Although, after they get up from a charge, and are left to lunge by themselves again, they will cause 20 damage, like a normal lunge.
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{{clear}}
{{clear}}
==Technical information==
Rock Pikmin will deal a different amount of damage to objects, depending on what kind of attack they performed:
*They deal 20 damage when lunging by themselves.
*They cause 10 damage on a [[charge]]'s first attack.
*The thrown damage depends on the enemy (refer to the "Technical information" sections for more information).
Interestingly enough, when charging towards a [[gate]], a Rock Pikmin will deal the same amount of damage as when thrown.


==Discovery==
==Discovery==
[[File:CrystalOnion.png|thumb|100px|The gray Onion encased in crystal.]]
[[File:CrystalOnion.png|thumb|100px|The gray Onion encased in crystal.]]
The Rock Pikmin are discovered in the [[Garden of Hope]], the second area in ''Pikmin 3''. They are found in a cave located north of the landing site. Residing in this cave is a [[Medusal Slurker]] that contains 6 Rock Pikmin, just enough to carry the Medusal Slurker. After defeating it, the player can use the newly-discovered Pikmin species to free the gray [[Onion]] from a [[large crystal]]. After propagating enough Rock Pikmin, they can be used to break down the crystal wall outside of the cave and free [[Brittany]]. At the end of the day, the gray Onion will merge with the red Onion. Interestingly, a few of the Rock Pikmin will have a [[Maturity|bud]] on top of their stem while others will have the usual leaf.
The Rock Pikmin are discovered in the [[Garden of Hope]], the second area in ''Pikmin 3''. They are found in a cave located north of the landing site. Residing in this cave is a [[Medusal Slurker]] that contains 6 Rock Pikmin. After defeating it, the player can use the newly-discovered Pikmin species to free the gray [[Onion]] from a [[large crystal]]. After propagating some more Rock Pikmin, they can be used to break down the crystal wall outside of the cave and free [[Brittany]]. At the end of the day, the gray Onion will merge with the red Onion. Interestingly, a few of the Rock Pikmin inside the Slurker will have a [[Maturity|bud]] on top of their stem while others will have the usual leaf.


==Mandatory uses==
==Mandatory uses==
In order to progress futher into the game, at least one Rock Pikmin is mandatory to have in the player's party, so the following tasks can be completed:
In order to progress further into the game, at least one Rock Pikmin is mandatory to have in the player's party, so the following tasks can be completed:
*Fruits
*Fruits
**{{icon|Searing Acidshock|y}} ([[Garden of Hope]]): One of the two in the area is inside of a crystal.
**{{icon|Searing Acidshock|y}} ([[Garden of Hope]]): One of the two in the area is inside of a crystal.
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**{{icon|Armored Mawdad|y}}: Rock Pikmin are needed to destroy the crystal armor, but the creature can be defeated if leaders punch it.
**{{icon|Armored Mawdad|y}}: Rock Pikmin are needed to destroy the crystal armor, but the creature can be defeated if leaders punch it.
**{{icon|Calcified Crushblat|y}}: Although the creature is covered in crystal, a [[bomb rock]] can destroy it. On top of that, [[Winged Pikmin]] can [[charge]] at its feet, removing the need to take out the crystal.
**{{icon|Calcified Crushblat|y}}: Although the creature is covered in crystal, a [[bomb rock]] can destroy it. On top of that, [[Winged Pikmin]] can [[charge]] at its feet, removing the need to take out the crystal.
**{{icon|Peckish Aristocrab|y}}: The claw can be destroyed to make it unable to eat Pikmin.
**{{icon|Peckish Aristocrab|y}}: The claw can be destroyed to make it unable to eat Pikmin, but this is not necessary.
**{{icon|Plasm Wraith|y}}: The crystal [[Plasm Wraith#Elemental Plasms|Elemental Plasms]] it releases can be destroyed by Rock Pikmin.
**{{icon|Plasm Wraith|y}}: The crystal [[Plasm Wraith#Elemental Plasms|Elemental Plasms]] it releases can be destroyed by Rock Pikmin, but destroying them is not needed to win the fight.
**{{icon|Skutterchuck|y}}: The [[crystal nodules]] it uses to attack can be destroyed.
**{{icon|Skutterchuck|y}}: The [[crystal nodules]] it uses to attack can be destroyed to make the enemy more harmless.
**{{icon|Shaggy Long Legs|y}}: Rock Pikmin are extremely helpful in this fight as they are immune to being crushed and they can climb up the Shaggy Long Legs.
**{{icon|Shaggy Long Legs|y}}: Rock Pikmin are extremely helpful in this fight as they are immune to being crushed and they can climb up the Shaggy Long Legs.
==Technical information==
Rock Pikmin will deal a different amount of damage to objects, depending on what kind of attack they performed:
*They deal 20 damage when lunging by themselves.
*They cause 10 damage on a [[charge]]'s first attack.
*The thrown damage depends on the enemy (refer to the "Technical information" sections for more information).
Interestingly enough, when charging towards a [[gate]], a Rock Pikmin will deal the same amount of damage as when thrown.


==Notes==
==Notes==