Secret Spot: Difference between revisions

...This amiibo makes no sense.
(Noted that scanning the Pikmin amiibo in the same sector the next day will lock it.)
(...This amiibo makes no sense.)
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The Pikmin amiibo is a bit different. The first time it is scanned, it behaves just like a standard compatible amiibo, giving the player access to the [[Spellbound Friends]] treasure. After that, on that save file, the amiibo acts as a wildcard. The first time in a day that it is scanned, it will generate a set of amiibo treasures. This set can contain amiibo treasures that have already been collected. It will then pick a random uncollected treasure from the set, and act entirely as if that amiibo got scanned instead. Before the game decides which amiibo to simulate, the set appears on the top screen for a moment, featuring icons of the five chosen treasures. Uncollected ones will only appear as a silhouette. After a set is decided, it becomes locked to that sector for a certain amount of real world time, and scanning the amiibo again will make it follow the same steps, but skip the set generation. Using the amiibo in a sector different from the one it is locked to will not work. In addition, while the lock is in effect, the set will not be generated again. This means the player can only obtain up to 5 new amiibo treasures a day using the Pikmin amiibo.
The Pikmin amiibo is a bit different. The first time it is scanned, it behaves just like a standard compatible amiibo, giving the player access to the [[Spellbound Friends]] treasure. After that, on that save file, the amiibo acts as a wildcard. The first time in a day that it is scanned, it will generate a set of amiibo treasures. This set can contain amiibo treasures that have already been collected. It will then pick a random uncollected treasure from the set, and act entirely as if that amiibo got scanned instead. Before the game decides which amiibo to simulate, the set appears on the top screen for a moment, featuring icons of the five chosen treasures. Uncollected ones will only appear as a silhouette. After a set is decided, it becomes locked to that sector for a certain amount of real world time, and scanning the amiibo again will make it follow the same steps, but skip the set generation. Using the amiibo in a sector different from the one it is locked to will not work. In addition, while the lock is in effect, the set will not be generated again. This means the player can only obtain up to 5 new amiibo treasures a day using the Pikmin amiibo.


If the player collects all of the uncollected amiibo in a set and tries to scan again, a message will appear saying "Why don't you try scanning one in a different sector tomorrow? You might open up something new!" and nothing will happen. The "different sector" part is important: if after the lock period ends the player scans the Pikmin amiibo in the same sector, the only thing that will happen is that the game will place a Pikmin amiibo treasure icon on a Secret Spot, just like if the Pikmin amiibo had been scanned for the first time. Collecting this amiibo and attempting to scan it again will show exactly the same message.
If the player collects all of the uncollected amiibo in a set and tries to scan again, a message will appear saying "Why don't you try scanning one in a different sector tomorrow? You might open up something new!" and nothing will happen. The "different sector" part is important: if after the lock period ends the player scans the Pikmin amiibo in a sector they already got the full set on, the only thing that will happen is that the game will place a Pikmin amiibo treasure icon on a Secret Spot, just like if the Pikmin amiibo had been scanned for the first time. Collecting this amiibo and attempting to scan it again will show exactly the same message.


=== Incompatible amiibo ===
=== Incompatible amiibo ===