Side Stories: Difference between revisions

Changed the no symbol's graphic from an emoji to a near identical unicode graphic called "circled reverse solidus".
(Completed the table.)
(Changed the no symbol's graphic from an emoji to a near identical unicode graphic called "circled reverse solidus".)
 
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==Area differences from Story Mode==
==Area differences from Story Mode==
Stages in the Side Stories take place in modified versions of [[Story Mode]] areas. The locations of objects differ considerably from how they are in Story Mode, and exploration is limited to certain sections of the area, with other sections being blocked by large cinderblocks, or invisible walls marked by "roadblock" signs made of wood with a {{w|no symbol}} (🚫) on them. Some stages feature more substantial changes, such as the changed water levels in [[Creature Hunting]] and [[Channel Gone Dry]]. These area differences do not apply to the Olimar's Expedition Log videos played before each Olimar's Assignment stage, which feature Story Mode objects in the background; this is because these videos were originally made for the Wii U version of the game.
Stages in the Side Stories take place in modified versions of [[Story Mode]] areas. The locations of objects differ considerably from how they are in Story Mode, and exploration is limited to certain sections of the area, with other sections being blocked by large cinderblocks, or invisible walls marked by "roadblock" signs made of wood with a {{w|no symbol}} () on them. Some stages feature more substantial changes, such as the changed water levels in [[Creature Hunting]] and [[Channel Gone Dry]]. These area differences do not apply to the Olimar's Expedition Log videos played before each Olimar's Assignment stage, which feature Story Mode objects in the background; this is because these videos were originally made for the Wii U version of the game.


==Unwinnable conditions==
==Unwinnable conditions==