Story Mode: Difference between revisions

577 bytes added ,  3 years ago
Added a few images that represent Story Mode.
(That edit...broke a lot. I'm reverting it, but keeping the comma removal and the "addition" typo fix.)
Tag: Undo
(Added a few images that represent Story Mode.)
Line 1: Line 1:
{{game icons|p=y|p2=y|p3=y|hp=y}}
{{game icons|p=y|p2=y|p3=y|hp=y}}
[[File:Day selection menu.jpg|thumb|The Story Mode Menu in ''Pikmin 3''.]]
[[File:Pikmin 3 area selection menu TW.jpg|thumb|right|200px|The [[area selection menu]] in ''Pikmin 3'' – a key part of Story Mode.]]
'''Story Mode''' (or '''Story mode''') is a generic term for the main mode of a video game. It is the mode where the actual storyline and [[canon]] takes place. The {{pg}} all have a story mode, and it is always the top item in the [[Menu/Title screen|main menu]]. Story modes are contrasted with alternative game modes such as [[Mission Mode]] or [[2-Player Battle]].
'''Story Mode''' (or '''Story mode''') is a generic term for the main mode of a video game. It is the mode where the actual storyline and [[canon]] takes place. The {{pg}} all have a story mode, and it is always the top item in the [[Menu/Title screen|main menu]]. Story modes are contrasted with alternative game modes such as [[Mission Mode]] or [[2-Player Battle]].


Line 7: Line 7:


===In ''Pikmin''===
===In ''Pikmin''===
[[File:Main Engine carried.png|thumb|right|250px|Carrying the [[Main Engine]] in [[The Impact Site]].]]
The story mode in {{p}} features [[Captain Olimar]] attempting to rebuild his ship, the [[S.S. Dolphin]] after it crash-lands on PNF-404. He has thirty [[days]] to complete this task before his life-support system gives out. His search for the [[Ship part|thirty missing parts]] spans five [[Area#Pikmin|areas]]. Areas are unlocked by reaching a certain number of ship parts to expand the S.S. Dolphin's flight capabilities.
The story mode in {{p}} features [[Captain Olimar]] attempting to rebuild his ship, the [[S.S. Dolphin]] after it crash-lands on PNF-404. He has thirty [[days]] to complete this task before his life-support system gives out. His search for the [[Ship part|thirty missing parts]] spans five [[Area#Pikmin|areas]]. Areas are unlocked by reaching a certain number of ship parts to expand the S.S. Dolphin's flight capabilities.


Line 17: Line 18:
*The "average" ending is achieved if the player collects all twenty-five mandatory ship parts by the end of the thirtieth day, but has not collected ''all'' thirty parts.
*The "average" ending is achieved if the player collects all twenty-five mandatory ship parts by the end of the thirtieth day, but has not collected ''all'' thirty parts.
*The "good" ending is achieved if the player collects all thirty ship parts, including the five optional parts.
*The "good" ending is achieved if the player collects all thirty ship parts, including the five optional parts.
{{clear}}


===In ''Pikmin 2''===
===In ''Pikmin 2''===
[[File:Subterranean Complex sub 5.png|thumb|right|250px|Carrying the [[Mystical Disc]] in the [[Subterranean Complex]].]]
The story mode in {{p2}} chronologically continues immediately after the best ending of ''Pikmin''. [[Captain Olimar]] and his new partner [[Louie]] return to PNF-404; this time, they attempt to raise ten thousand [[Pokos]] through salvaging [[treasures]], to repay the debt of [[Hocotate Freight]] after a freak accident involving [[golden pikpik carrot]]s. Their search for the two-hundred and one treasures spans four [[Area#Pikmin 2|areas]] and fourteen [[caves]]. Areas are unlocked by collecting certain treasures containing maps of the planet, or (in the case of the final area) progressing through the story.
The story mode in {{p2}} chronologically continues immediately after the best ending of ''Pikmin''. [[Captain Olimar]] and his new partner [[Louie]] return to PNF-404; this time, they attempt to raise ten thousand [[Pokos]] through salvaging [[treasures]], to repay the debt of [[Hocotate Freight]] after a freak accident involving [[golden pikpik carrot]]s. Their search for the two-hundred and one treasures spans four [[Area#Pikmin 2|areas]] and fourteen [[caves]]. Areas are unlocked by collecting certain treasures containing maps of the planet, or (in the case of the final area) progressing through the story.


Line 26: Line 30:


Though the game appears to end once the debt is repaid (even rolling the [[credits]]), the player is asked to return to the planet, search for more treasure, and retrieve Louie who was left on PNF-404 by mistake afterwards. The game is only "completed" once the player collects all two hundred and one treasures. Even after that, the player can still continue to play on their save file, though there is nothing to collect other than any missing [[Piklopedia (Pikmin 2)|Piklopedia]] entries.
Though the game appears to end once the debt is repaid (even rolling the [[credits]]), the player is asked to return to the planet, search for more treasure, and retrieve Louie who was left on PNF-404 by mistake afterwards. The game is only "completed" once the player collects all two hundred and one treasures. Even after that, the player can still continue to play on their save file, though there is nothing to collect other than any missing [[Piklopedia (Pikmin 2)|Piklopedia]] entries.
{{clear}}


===In ''Pikmin 3''===
===In ''Pikmin 3''===
[[File:P3 Find Sunseed Berry.jpg|thumb|right|250px|Carrying a [[Sunseed Berry]] in the [[Garden of Hope]].]]
The story mode in {{p3}} features [[Alph]], [[Brittany]], and [[Charlie]] attempting to solve a planet-wide famine on [[Koppai]] by traveling to PNF-404 to search for [[fruit]] to take back and cultivate. When a catastrophic system failure causes their ship, the [[S.S. Drake]], to crash land, the three explorers enlist the help of the Pikmin to gather fruit. Their search for the planet's sixty-six edible fruits spans five [[Area#Pikmin 3|areas]]. Areas are unlocked by collecting objects from [[boss]]es that expand the S.S. Drake's signal range.
The story mode in {{p3}} features [[Alph]], [[Brittany]], and [[Charlie]] attempting to solve a planet-wide famine on [[Koppai]] by traveling to PNF-404 to search for [[fruit]] to take back and cultivate. When a catastrophic system failure causes their ship, the [[S.S. Drake]], to crash land, the three explorers enlist the help of the Pikmin to gather fruit. Their search for the planet's sixty-six edible fruits spans five [[Area#Pikmin 3|areas]]. Areas are unlocked by collecting objects from [[boss]]es that expand the S.S. Drake's signal range.


Line 39: Line 46:


In {{p3d}}, the story mode is multiplayer for the first time, allowing a second player to join at any point. The mode remains unchanged, with the only major difference being both players controlling two versions of the same leader during certain story moments where only one leader should be playable, such as Charlie's [[Day#First day|first encounter]] with [[Yellow Pikmin]].
In {{p3d}}, the story mode is multiplayer for the first time, allowing a second player to join at any point. The mode remains unchanged, with the only major difference being both players controlling two versions of the same leader during certain story moments where only one leader should be playable, such as Charlie's [[Day#First day|first encounter]] with [[Yellow Pikmin]].
{{clear}}


===In ''Hey! Pikmin''===
===In ''Hey! Pikmin''===
[[File:Foaming Lake 4.jpg|thumb|right|200px|Finding the [[Rocket Polish]] in the [[Foaming Lake]].]]
The story mode in {{hp}} features [[Captain Olimar]] trying to collect enough [[Sparklium]] to fuel his [[S.S. Dolphin II|ship]] into working condition after crash landing on an unknown planet also inhabited by Pikmin. He gathers the necessary Sparklium by collecting [[treasure]]s in many side-scrolling levels across nine [[Area#Hey.21 Pikmin|sectors.]] Levels are unlocked after the previous one is complete, with secrets paths also available.
The story mode in {{hp}} features [[Captain Olimar]] trying to collect enough [[Sparklium]] to fuel his [[S.S. Dolphin II|ship]] into working condition after crash landing on an unknown planet also inhabited by Pikmin. He gathers the necessary Sparklium by collecting [[treasure]]s in many side-scrolling levels across nine [[Area#Hey.21 Pikmin|sectors.]] Levels are unlocked after the previous one is complete, with secrets paths also available.


Unlike previous entries, the player is tasked with reaching the goal of each level with no set time limit, picking up any treasures along the way. At the end of each sector, a [[boss]] must be fought to advance. If the player manages to beat the level without any of the 20 Pikmin dying, they are rewarded with a golden Pikmin badge for that level.
Unlike previous entries, the player is tasked with reaching the goal of each level with no set time limit, picking up any treasures along the way. At the end of each sector, a [[boss]] must be fought to advance. If the player manages to beat the level without any of the 20 Pikmin dying, they are rewarded with a golden Pikmin badge for that level.
{{clear}}


==Badges==
==Badges==
Line 69: Line 81:
*[[Canon]]
*[[Canon]]
*{{ps}}
*{{ps}}
*[[Saved game selection menu]]


[[Category:Pikmin]]
[[Category:Pikmin]]
[[Category:Game modes]]
[[Category:Game modes]]