Story Mode: Difference between revisions

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Pikmin 3 has four endings. Linked to the relevant articles.
(Pikmin 3 has four endings. Linked to the relevant articles.)
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To complete the game, the player must retrieve the missing [[cosmic-drive key]] from [[Captain Olimar]] so the Koppaites can return to Koppai. Along the way, the player must also collect as much fruit as possible.
To complete the game, the player must retrieve the missing [[cosmic-drive key]] from [[Captain Olimar]] so the Koppaites can return to Koppai. Along the way, the player must also collect as much fruit as possible.


There are three different endings depending on how many fruits have been collected.
There are four different endings depending on how many fruits have been collected, as explained [[Pikmin 3#Endings|here]].
*The "bad" ending is achieved if the player collects thirty-two fruits or less before recovering the cosmic-drive key. Koppai's fate is left ambiguous, although the narrator is not particularly hopeful and implies that the gathered seeds will not be enough to support the population.
*The "neutral" ending is achieved if the player collects thirty-three to sixty-five fruits before recovering the cosmic-drive key. The narrator suggests that the gathered seeds will be enough to save Koppai, but only if used properly, and notes that the three leaders have learned much about teamwork and planning thanks to the Pikmin.
*The "good" ending is achieved if the player collects all sixty-six fruits before recovering the cosmic-drive key. The narrator proclaims that, with all available seeds secured, that the food crisis can be solved, with the planet ushering in a new era, as well as noting how much the three leaders, "Koppai's saviors", have learned thanks to the Pikmin. He continues, suggesting that the catastrophic error that forced them to crash-land was no accident after all.


In {{p3d}}, the story mode is multiplayer for the first time, allowing a second player to join at any point. The mode remains unchanged, with the only major difference being both players controlling two versions of the same leader during certain story moments where only one leader should be playable, such as Charlie's [[Day#First day|first encounter]] with [[Yellow Pikmin]].
In {{p3d}}, the story mode is multiplayer for the first time, allowing a second player to join at any point. The mode remains unchanged, with the only major difference being both players controlling two versions of the same leader during certain story moments where only one leader should be playable, such as Charlie's [[Day#First day|first encounter]] with [[Yellow Pikmin]].