Swooping Snitchbug: Difference between revisions

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'''Swooping Snitchbugs''' ({{j|サライムシ|Sarai Mushi|Kidnapping Bug}}) are creatures found in the main four [[Pikmin series|''Pikmin'' games]] and {{hp}}. They are legless, round, flying insects that have evolved wing-like antennae as a means of locomotion. They swoop down, as their name suggests, and grab their prey with their claws – a maximum of two at once. After carrying them for a few seconds, they violently throw them towards the ground. This action would harm most prey, whereas [[Pikmin family|Pikmin]] are simply replanted and reverted to their original [[Maturity|leaf stage]] in the first two games (in ''[[Pikmin 3]]'', their maturity remains the same). They are also able to pick up the [[leader]]s in ''Pikmin 3'', much like [[Bumbling Snitchbug]]s do in ''[[Pikmin 2]]'' – if they don't [[button mashing|escape]], they will be tossed to the ground and [[health|damaged]].
The '''Swooping Snitchbug''' ({{j|サライムシ|Sarai Mushi|Kidnapping Bug}}) is a creature found in the main four [[Pikmin series|''Pikmin'' games]] and {{hp}}. Swooping Snitchbugs are legless, round, flying insects that have evolved wing-like antennae as a means of locomotion. They swoop down, as their name suggests, and grab their prey with their claws – a maximum of two at once. After carrying them for a few seconds, they violently throw them towards the ground. This action would harm most prey, whereas [[Pikmin family|Pikmin]] are simply replanted and reverted to their original [[Maturity|leaf stage]] in the first two games (in ''[[Pikmin 3]]'', their maturity remains the same). They are also able to pick up the [[leader]]s in ''Pikmin 3'', much like [[Bumbling Snitchbug]]s do in ''[[Pikmin 2]]'' – if they don't [[button mashing|escape]], they will be tossed to the ground and [[health|damaged]].


These creatures will plummet to the ground if weighed down by a sufficient number of Pikmin, or with a single [[Purple Pikmin]] in ''Pikmin 2'' or a single [[Rock Pikmin]] in ''Pikmin 3''. This renders it susceptible to further attack. [[Ultra-bitter spray]]s may also be used to freeze it in mid-air, causing it to drop to the ground, which is arguably easier, but of course produces no corpse, and may be considered a waste of sprays.
These creatures will plummet to the ground if weighed down by a sufficient number of Pikmin, or with a single [[Purple Pikmin]] in ''Pikmin 2'' or a single [[Rock Pikmin]] in ''Pikmin 3''. This renders it susceptible to further attack. [[Ultra-bitter spray]]s may also be used to freeze it in mid-air, causing it to drop to the ground, which is arguably easier, but of course produces no corpse, and may be considered a waste of sprays.
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They also gained more realistic compound eyes compared to the glass-like eyes with pupils from ''Pikmin'' and ''Pikmin 2''. They also will attempt to crawl away when swarmed by Pikmin on the ground.
They also gained more realistic compound eyes compared to the glass-like eyes with pupils from ''Pikmin'' and ''Pikmin 2''. They also will attempt to crawl away when swarmed by Pikmin on the ground.


In ''[[Hey! Pikmin]]'', the body is now a much darker green with the head and arms being a pale yellow and their lower arms also now resemble the [[Bumbling Snitchbug]]'s arms in shape,
In ''[[Hey! Pikmin]]'', the body is now a much darker green with the head and arms being a pale yellow and their lower arms also now resemble the [[Bumbling Snitchbug]]'s arms in shape, their antennae have once again changed color to orange to a dark maroonish red, and they also return to having the less realistic eyes from ''Pikmin'' and ''Pikmin 2'' but are missing the red to yellow gradient that they have in every other game.
their antennae have once again changed color to orange to a dark maroonish red, and they also return to having the less realistic eyes from ''Pikmin'' and ''Pikmin 2'' but are missing the red to yellow gradient that they have in every other game.


{{Notes|reel=y|olimar=y|louie=y|heypikmin=y|p3dpalph=y|p3dpbrittany=y|p3dpcharlie=y|p3dplouie=y|p3dpolimarus=y|p3dpolimareu=y}}
{{Notes|reel=y|olimar=y|louie=y|heypikmin=y|p3dpalph=y|p3dpbrittany=y|p3dpcharlie=y|p3dplouie=y|p3dpolimarus=y|p3dpolimareu=y}}
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{{transcript|If you were swept up and then tossed away by those long dangling arms, I think you'd better understand what it feels like to be a Pikmin. A little courage is all you need to give it a try. Consider it a learning experience!|block=y}}
{{transcript|If you were swept up and then tossed away by those long dangling arms, I think you'd better understand what it feels like to be a Pikmin. A little courage is all you need to give it a try. Consider it a learning experience!|block=y}}


===Olimar's Notes (Pikmin 4)===
===Olimar's Notes (''Pikmin 4'')===
{{transcript| The Scarpanids originally lived on the ground, sporting poorly developed vestigial wings. This species developed enlarged antennae that can be used as makeshift wings.
{{transcript| The Scarpanids originally lived on the ground, sporting poorly developed vestigial wings. This species developed enlarged antennae that can be used as makeshift wings.


Scarpanids are attracted by the sight of large groups of Pikmin in cavalry formation and will swoop down to seize them. However, Scarpanids do not eat Pikmin, and they will drop any seized Pikmin after a short time.  
Scarpanids are attracted by the sight of large groups of Pikmin in cavalry formation and will swoop down to seize them. However, Scarpanids do not eat Pikmin, and they will drop any seized Pikmin after a short time.


The reason for this behavior is unknown, but I look forward to future research in the area.|block=y}}
The reason for this behavior is unknown, but I look forward to future research in the area.|block=y}}
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特徴 その1 さらう
特徴 その1 さらう
 
:大きく発達した触角を羽ばたかせて飛行し、上空から襲いかかってピクミンをさらっていく。
大きく発達した触角を羽ばたかせて飛行し、上空から襲いかかってピクミンをさらっていく。
:(Image text:
:*肥大化した触角
:*鋭い爪に引っかける)


特徴 その2 地面に埋める
特徴 その2 地面に埋める
 
:さらったピクミンは、食べずに投げ捨てる。一説では、花を咲かせて、そのミツを吸うためと考えられている。
さらったピクミンは、食べずに投げ捨てる。一説では、花を咲かせて、そのミツを吸うためと考えられている。
:(Image text: ピクミンは地面に埋まる)
|block=y}}
|block=y}}


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Feature #1: Snatching
Feature #1: Snatching
:It flies by flapping its large, well-developed antennae, and swoops down from the air to snatch up Pikmin.
:(Image text:
:*"Enlarged antennae"
:*"It catches with sharp claws")


It flies by flapping its large, well-developed antennae, and swoops down from the air to snatch up Pikmin.
Feature #2: Burying in the ground
 
:Snatched Pikmin are thrown away without being eaten. One theory is that it makes the flowers bloom and feeds on their nectar.
Feature #2: Burying on the ground
:(Image text: "Pikmin are buried in the ground")
 
Snatched Pikmin are thrown away without being eaten. One theory is that it makes the flowers bloom and feeds on their nectar.
|block=y}}
|block=y}}


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The same strategies from all three games can be applied here. Additionally, if a Swooping Snitchbug grabs at least one [[Purple Pikmin]], it will lift them up before immediately collapsing on the ground; the same thing happens if the player had knocked it out of the air mid-combat.
The same strategies from all three games can be applied here. Additionally, if a Swooping Snitchbug grabs at least one [[Purple Pikmin]], it will lift them up before immediately collapsing on the ground; the same thing happens if the player had knocked it out of the air mid-combat.


==Glitch==
==Glitches==
{{todo|Add to the glitches article.}}
{{todo|Add to the glitches article.}}
There is a rare glitch in ''Pikmin'': once you've knocked the Swooping Snitchbug down to the ground, throw your Pikmin onto the creature and swarm it with all of the other Pikmin, which should kill it. Then, carry it back to the Onions by swarming the corpse. Later, you will notice the Pikmin you threw on the squirming Swooping Snitchbug are floating in the air, making the attacking motion as if they are attacking something invisible.
There is a rare glitch in ''Pikmin'': once you've knocked the Swooping Snitchbug down to the ground, throw your Pikmin onto the creature and swarm it with all of the other Pikmin, which should kill it. Then, carry it back to the Onions by swarming the corpse. Later, you will notice the Pikmin you threw on the squirming Swooping Snitchbug are floating in the air, making the attacking motion as if they are attacking something invisible.
In ''Pikmin 2'', the probability that a Snitchbug will shake off Pikmin increases with the number of Pikmin that are latched onto it. This is likely unintended, as this results in Snitchbugs being harder to take down as more Pikmin are latched onto it, which is counterintuitive. Additionally, in ''Pikmin'' this mechanic works in reverse, where the probability for a snitchbug to shake decreases with the number of Pikmin on it, which further implies its implementation in ''Pikmin 2'' was done incorrectly and was changed unintentioanlly.
A second glitch in ''Pikmin 2'' relates to when a Snitchbug grabs a Purple Pikmin. If a Pikmin of any type is thrown onto the Snitchbug while it is still holding a Purple Pikmin, the game will treat the incoming Pikmin as a Purple Pikmin and cause the Snitchbug to guarantee falling down to the ground instead of shaking. This is because the game cannot distinguish between Pikmin attacking the Snitchbug and ones it has in its hand when checking if a Purple Pikmin is latched on.


==In the ''Super Smash Bros.'' series==
==In the ''Super Smash Bros.'' series==
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|spec = {{p2 enemy property | fp01 | 通常飛行高さ | Normal flight height | 85 }}
|spec = {{p2 enemy property | fp01 | 通常飛行高さ | Normal flight height | 85 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp02 | 掴み飛行高さ | Flight height while holding pikmin | 70 }}
{{p2 enemy property | fp02 | 掴み飛行高さ | Flight height while holding Pikmin | 70 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp03 | 状態遷移高さ | Unknown | 50 }}
{{p2 enemy property | fp03 | 状態遷移高さ | Unknown | 50 }}
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{{p2 enemy property | fp04 | 通常移動速度 | Normal movement speed | 80 }}
{{p2 enemy property | fp04 | 通常移動速度 | Normal movement speed | 80 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp05 | 掴み移動速度 | Movement speed while holding pikmin | 70 }}
{{p2 enemy property | fp05 | 掴み移動速度 | Movement speed while holding Pikmin | 70 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp06 | ウェイト時間 | Duration it idles while patrolling | 3 }}
{{p2 enemy property | fp06 | ウェイト時間 | Duration it idles while patrolling | 3 }}
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{{p2 enemy property | fp11 | 上昇係数(0) | Unknown | 4 }}
{{p2 enemy property | fp11 | 上昇係数(0) | Unknown | 4 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp12 | 上昇係数(5) | Unknown | 0.3 }}
{{p2 enemy property | fp12 | 上昇係数(5) | Unknown | 3.5 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp21 | 振払確率(1) | Chance pikmin are thrown off instead of taking it down| 0.8 }}
{{p2 enemy property | fp21 | 振払確率(1) | Chance Snitchbug shakes Pikmin off when no Pikmin are latched on| 0.3 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp22 | 振払確率(5) | Unknown | 0.8 }}
{{p2 enemy property | fp22 | 振払確率(5) | Chance Snitchbug shakes Pikmin off when 5 or more Pikmin are latched on| 0.8 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp23 | もがき時間 | Unknown | 1 }}
{{p2 enemy property | fp23 | もがき時間 | Unknown | 1 }}
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==Gallery==
==Gallery==
{{Image|Add an image of a corpse in ''Hey! Pikmin''.}}
{{Image|Add an image of a corpse in ''Hey! Pikmin'' and images of wild Snitchbugs in P4.}}


===''Pikmin''===
===''Pikmin''===
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Swooping Snitchbug.jpg|A Swooping Snitchbug breaking out from being [[ultra-bitter spray|petrified]].
Swooping Snitchbug.jpg|A Swooping Snitchbug breaking out from being [[ultra-bitter spray|petrified]].
Swooping Snitchbug.png|A Swooping Snitchbug in the [[Piklopedia (Pikmin 2)|Piklopedia]].
Swooping Snitchbug.png|A Swooping Snitchbug in the [[Piklopedia (Pikmin 2)|Piklopedia]].
Swooping Snitchbug carrying Pikmin.png|A Swooping Snitchbug carrying two Pikmin.
Pikmin attacking Swooping Snitchbug.png|Red Pikmin swarming a fallen Swooping Snitchbug.
Swooping Snitchbug corpse P2.png|The corpse of a Swooping Snitchbug.
Swooping Snitchbug P2S icon.png|The Piklopedia icon of the Swooping Snitchbug in [[Pikmin 2 (Nintendo Switch)|the Nintendo Switch version of ''Pikmin 2'']].
Swooping Snitchbug P2S icon.png|The Piklopedia icon of the Swooping Snitchbug in [[Pikmin 2 (Nintendo Switch)|the Nintendo Switch version of ''Pikmin 2'']].
</gallery>
</gallery>
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<gallery>
<gallery>
P4 Swooping Snitchbug Render.png|A render of the Swooping Snitchbug.
P4 Swooping Snitchbug Render.png|A render of the Swooping Snitchbug.
Swooping Snitchbug carrying Captain.jpg|Two Swooping Snitchbugs carrying Pikmin and the Player.
Swooping Snitchbug attacked.jpg|A Swooping Snitchbug under attack by a group of Yellow Pikmin.
Swooping Snitchbug corpse P4.jpg|The corpse of a Swooping Snitchbug in the [[Piklopedia (Pikmin 4)|Piklopedia]].
Swooping Snitchbug P4 icon.png|The Swooping Snitchbug's [[Piklopedia (Pikmin 4)|Piklopedia]] icon.
Swooping Snitchbug P4 icon.png|The Swooping Snitchbug's [[Piklopedia (Pikmin 4)|Piklopedia]] icon.
</gallery>
</gallery>
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Olimar's Madcap Ride 7.jpg|Two Swooping Snitchbugs swooping downward in ''Hey! Pikmin''.
Olimar's Madcap Ride 7.jpg|Two Swooping Snitchbugs swooping downward in ''Hey! Pikmin''.
Olimar's Madcap Ride Swooping Snitchbug cutscene.jpg|A Swooping Snitchbug in the cutscene in [[Olimar's Madcap Ride]].
Olimar's Madcap Ride Swooping Snitchbug cutscene.jpg|A Swooping Snitchbug in the cutscene in [[Olimar's Madcap Ride]].
Swooping Snitchbug Creature Log.png|The Swooping Snichbug the [[Creature Log]].
Swooping Snitchbug Creature Log.png|The Swooping Snitchbug in the [[Creature Log]].
</gallery>
</gallery>