Talk:New Play Control! Pikmin: Difference between revisions

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I was playing this and a wierd thing happened to me in The Forest Navel: a yellow threw its bomb-rock '''at my squad, killing the 12 it contained.''' Has anyone encountered this in the GameCube version, or is it a result of the changes made to the game? {{User:RandomYoshi/sig}} 17:05, 2 November 2011 (EDT)
I was playing this and a wierd thing happened to me in The Forest Navel: a yellow threw its bomb-rock '''at my squad, killing the 12 it contained.''' Has anyone encountered this in the GameCube version, or is it a result of the changes made to the game? {{User:RandomYoshi/sig}} 17:05, 2 November 2011 (EDT)
:You sure the bomb didn't hit a wall? Or the Pikmin had some minor disturbance in front of him before he threw it, making it bounce back? Because that's kinda weird. Never had that happen on the GC, and I doubt the Wii version adds that. '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 19:26, 2 November 2011 (EDT)
:You sure the bomb didn't hit a wall? Or the Pikmin had some minor disturbance in front of him before he threw it, making it bounce back? Because that's kinda weird. Never had that happen on the GC, and I doubt the Wii version adds that. '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 19:26, 2 November 2011 (EDT)
::I'm sure. The exact place Olimar and his squad were placed was at the wall which takes 9 bombs, closest by the Onions, standing so that I had a downhill to the gate. So I threw it to make it drop its bomb at the gate. I appearently didn't threw it far enough, as it didn't seem to recognise the wall. It instead acted as if it was "Enemy-blasting-time!", aiming at the closest creature(my 12 other bomb-rock carrying yellows): in effect '''deliberatley''' throwing the bomb. I also think that Olimar had a '''sliver of HP left'''.
::Exact chain of events:
::#Throw a yellow carrying a bomb-rock towards said wall
::#Wait
::#Watch as your squad gets killed by a yellow Pikmin throwing its bomb-rock at the squad.
::{{User:RandomYoshi/sig}} 20:24, 2 November 2011 (EDT)

Revision as of 20:24, November 2, 2011

Hey, one of the differences is that Pikmin last longer before drowning or burning to death. Do they last the same as in Pikmin 2 ot still die faster? Does anyone know?

Oh, and I hate that Pikmin throw the Bomb-rocks at enemies because they wake up and chase you. That sucks! And the other day a Yellow Pikmin almost drowned because he wanted to hit a Wollywog with a bomb but the idiot went into the water and lost it. Artwork of an Orange Bulborb.Snakeboss14File:Hairybulborb.jpg

Glitch

I was playing this and a wierd thing happened to me in The Forest Navel: a yellow threw its bomb-rock at my squad, killing the 12 it contained. Has anyone encountered this in the GameCube version, or is it a result of the changes made to the game? RandomYoshiTalk to me! 17:05, 2 November 2011 (EDT)

You sure the bomb didn't hit a wall? Or the Pikmin had some minor disturbance in front of him before he threw it, making it bounce back? Because that's kinda weird. Never had that happen on the GC, and I doubt the Wii version adds that. {EspyoT} 19:26, 2 November 2011 (EDT)
I'm sure. The exact place Olimar and his squad were placed was at the wall which takes 9 bombs, closest by the Onions, standing so that I had a downhill to the gate. So I threw it to make it drop its bomb at the gate. I appearently didn't threw it far enough, as it didn't seem to recognise the wall. It instead acted as if it was "Enemy-blasting-time!", aiming at the closest creature(my 12 other bomb-rock carrying yellows): in effect deliberatley throwing the bomb. I also think that Olimar had a sliver of HP left.
Exact chain of events:
  1. Throw a yellow carrying a bomb-rock towards said wall
  2. Wait
  3. Watch as your squad gets killed by a yellow Pikmin throwing its bomb-rock at the squad.
RandomYoshiTalk to me! 20:24, 2 November 2011 (EDT)