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'''Terror Trench''' is the third main [[area]] in the [[Sweltering Parchlands]]. It takes place inside a cave that has many narrow hallways, and for most of them, some spiked pine cones<ref>The model for these objects is inside <code>togebokkuri.bch.z</code>, which is short for {{j|とげ 松ぼっくり|toge matsubokkuri|spiked pine cone|f=tp}}. However, the generator for these objects is internally called <code>gimmick_spike_boulder_generator</code>, as per <code>/stage/map_0033.csv</code>.</ref> show up from the ceiling in intervals and roll inside the hallways, eventually falling into the [[pit]] at the end of the path. Others even bounce against walls, or roll back and forth in a half-pipe. The player must wait in [[vine]]s, stand on alternative platforms, our even outrace the pine cones to avoid losing their Pikmin. | '''Terror Trench''' ({{j|きょうふの とおりみち|Kyō fu no tōri michi}}) is the third main [[area]] in the [[Sweltering Parchlands]]. It takes place inside a cave that has many narrow hallways, and for most of them, some spiked pine cones<ref>The model for these objects is inside <code>togebokkuri.bch.z</code>, which is short for {{j|とげ 松ぼっくり|toge matsubokkuri|spiked pine cone|f=tp}}. However, the generator for these objects is internally called <code>gimmick_spike_boulder_generator</code>, as per <code>/stage/map_0033.csv</code>.</ref> show up from the ceiling in intervals and roll inside the hallways, eventually falling into the [[pit]] at the end of the path. Others even bounce against walls, or roll back and forth in a half-pipe. The player must wait in [[vine]]s, stand on alternative platforms, our even outrace the pine cones to avoid losing their Pikmin. | ||
{{game help|hp|Fill in the infobox.}} | {{game help|hp|Fill in the infobox.}} | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreignname | {{foreignname | ||
|Jap= | |Jap=きょうふの とおりみち | ||
|JapR= | |JapR=Kyō fu no tōri michi | ||
|JapM= | |JapM= | ||
|Dut=Horrorholte | |Dut=Horrorholte |
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