Trampled Garden: Difference between revisions

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'''Trampled Garden''' is the ninth level in [[Challenge Mode (Pikmin 2)|Challenge Mode]] in ''[[Pikmin 2]]''. This [[cave]] consists of only one [[sublevel]], chock-full of seemingly very accessible [[treasures]]. Its only inhabitants are a number of [[Mamuta]]s and [[Withering Blowhog]]s, neither of which can seriously harm [[Pikmin family|Pikmin]].
'''Trampled Garden''' is the ninth level in {{p2}}{{'s}} [[Challenge Mode (Pikmin 2)|Challenge Mode]]. This [[cave]] consists of only one [[sublevel]], chock-full of seemingly very accessible [[treasure]]s. The name comes from how the [[Withering Blowhog]]s will deflower the [[Pikmin family|Pikmin]] the [[Mamuta]]s may grow.


==Sublevel 1==
==Sublevel 1==
*'''Theme''': Concrete
* '''Theme''': Concrete
*'''Music''': ''[[Music in Pikmin 2#Soil 3|Soil 3]]''
* '''Music''': ''[[Music in Pikmin 2#Soil 3|Soil 3]]''
*'''Time''': 145 (290 seconds)
* '''Time''': 145 (290 seconds)
*'''Starting Pikmin''':
* '''Starting Pikmin''':
**{{icon|Red Pikmin|y}} × 40 (flower)
** {{icon|Red Pikmin|v=P2|y}} × 40 (flower)
**{{icon|Purple Pikmin|y}} × 20 (flower)
** {{icon|Purple Pikmin|v=P2|y}} × 20 (flower)
**{{icon|White Pikmin|y}} × 20 (flower)
** {{icon|White Pikmin|v=P2|y}} × 20 (flower)
*'''Treasures''':
* '''Treasures''':
**{{icon|Air Brake|y}} × 1
** {{icon|Air Brake|y}} × 1
**{{icon|Aquatic Mine|y}} × 1
** {{icon|Aquatic Mine|y}} × 1
**{{icon|Child of the Earth|y}} × 1 (buried)
** {{icon|Child of the Earth|y}} × 1 (fully buried)
**{{icon|Coiled Launcher|y}} × 1
** {{icon|Coiled Launcher|y}} × 1
**{{icon|Confection Hoop|y}} × 1
** {{icon|Confection Hoop|y}} × 1
**{{icon|Crystal Clover|y}} × 1
** {{icon|Crystal Clover|y}} × 1
**{{icon|Crystallized Telepathy|y}} × 1
** {{icon|Crystallized Telepathy|y}} × 1
**{{icon|Director of Destiny|y}} × 1
** {{icon|Director of Destiny|y}} × 1
**{{icon|Enamel Buster|y}} × 1
** {{icon|Enamel Buster|y}} × 1
**{{icon|Furious Adhesive|y}} × 1
** {{icon|Furious Adhesive|y}} × 1
**{{icon|Indomitable CPU|y}} × 1
** {{icon|Indomitable CPU|y}} × 1
**{{icon|Luck Wafer|y}} × 1
** {{icon|Luck Wafer|y}} × 1
**{{icon|Lustrous Element|y}} × 3 (2 inside the Mamutas)
** {{icon|Lustrous Element|y}} × 3 (2 inside Mamutas)
**{{icon|Manual Honer|y}} × 1
** {{icon|Manual Honer|y}} × 1
**{{icon|Massage Girdle|y}} × 1
** {{icon|Massage Girdle|y}} × 1
**{{icon|Nouveau Table|y}} × 1 (buried)
** {{icon|Nouveau Table|y}} × 1 (fully buried)
**{{icon|Petrified Heart|y}} × 3 (inside the Withering Blowhogs)
** {{icon|Petrified Heart|y}} × 3 (inside Withering Blowhogs)
**{{icon|Regal Diamond|y}} × 1 (buried)
** {{icon|Regal Diamond|y}} × 1 (fully buried)
**{{icon|Repair Juggernaut|y}} × 1
** {{icon|Repair Juggernaut|y}} × 1
**{{icon|The Key|y}} × 1
** {{icon|The Key|y}} × 1
*'''Enemies''':
* '''Enemies''':
**{{icon|Mamuta|y}} × 2
** {{icon|Mamuta|y}} × 2
**{{icon|Withering Blowhog|y}} × 3
** {{icon|Withering Blowhog|y}} × 3
*'''Obstacles''':
* '''Obstacles''':
**None
** None
*'''Plants and fungi''':
* '''Vegetation''':
**None
** None
*'''Others''':
* '''Others''':
**None
** None
 
The cave consists of two round rooms, connected by a short hallway. It is recommended that care be taken in order to make the area safe before trying to grab any treasures. A few treasures will be buried, so check every corner with [[White Pikmin]]. The only way to lose any Pikmin is to leave them behind as sprouts, so a pink flower is nearly guaranteed.


{{sublevel technical
{{sublevel technical
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{| class="wikitable mw-collapsible mw-collapsed technicaltable"
The cave consists of two round rooms, connected by a short hallway. It is recommended that care be taken in order to make the area safe before trying to grab any treasures. A few treasures will be buried, so check every corner with [[White Pikmin]]. The only way to lose any Pikmin is to leave them behind as sprouts, so a pink flower is nearly guaranteed.
! colspan="5" style="width: 288px;" | {{tt|Detailed object list|This is a representation of the data in the cave's file, and how the game makes use of it.}}
|-
! colspan="5" | The game spawns these "main" objects:
|-
! ID !! Object !! Amount !! Fall method !! Spawn location
|-
| 1
| {{icon|Mamuta|y}}
| 2
| None
| "Hard" enemy spots
|-
| -
| {{icon|Lustrous Element|y}}
| colspan="3" | Carried inside entry with ID 1
|-
| 2
| {{icon|Withering Blowhog|y}}
| 1
| None
| "Easy" enemy spots
|-
| -
| {{icon|Petrified Heart|y}}
| colspan="3" | Carried inside entry with ID 2
|-
| 3
| {{icon|Withering Blowhog|y}}
| 1
| None
| "Easy" enemy spots
|-
| -
| {{icon|Petrified Heart|y}}
| colspan="3" | Carried inside entry with ID 3
|-
| 4
| {{icon|Withering Blowhog|y}}
| 1
| None
| "Easy" enemy spots
|-
| -
| {{icon|Petrified Heart|y}}
| colspan="3" | Carried inside entry with ID 4
|-
! colspan="5" | Then it spawns these "treasure" objects:
|-
! ID !! Object !! Amount !! Fall method !! Spawn location
|-
| 5
| {{icon|The Key|y}}
| 1
| None
| Treasure spots
|-
| 6
| {{icon|Coiled Launcher|y}}
| 1
| None
| Treasure spots
|-
| 7
| {{icon|Nouveau Table|y}}
| 1
| None
| Treasure spots
|-
| 8
| {{icon|Regal Diamond|y}}
| 1
| None
| Treasure spots
|-
| 9
| {{icon|Manual Honer|y}}
| 1
| None
| Treasure spots
|-
| 10
| {{icon|Director of Destiny|y}}
| 1
| None
| Treasure spots
|-
| 11
| {{icon|Child of the Earth|y}}
| 1
| None
| Treasure spots
|-
| 12
| {{icon|Luck Wafer|y}}
| 1
| None
| Treasure spots
|-
| 13
| {{icon|Indomitable CPU|y}}
| 1
| None
| Treasure spots
|-
| 14
| {{icon|Massage Girdle|y}}
| 1
| None
| Treasure spots
|-
| 15
| {{icon|Repair Juggernaut|y}}
| 1
| None
| Treasure spots
|-
| 16
| {{icon|Crystallized Telepathy|y}}
| 1
| None
| Treasure spots
|-
| 17
| {{icon|Crystal Clover|y}}
| 1
| None
| Treasure spots
|-
| 18
| {{icon|Furious Adhesive|y}}
| 1
| None
| Treasure spots
|-
| 19
| {{icon|Aquatic Mine|y}}
| 1
| None
| Treasure spots
|-
| 20
| {{icon|Air Brake|y}}
| 1
| None
| Treasure spots
|-
| 21
| {{icon|Lustrous Element|y}}
| 1
| None
| Treasure spots
|-
| 22
| {{icon|Confection Hoop|y}}
| 1
| None
| Treasure spots
|-
| 23
| {{icon|Enamel Buster|y}}
| 1
| None
| Treasure spots
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''


==Names in other languages==
==Names in other languages==
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|FraA=Jardin piétiné
|FraA=Jardin piétiné
|FraAM=Trampled garden
|FraAM=Trampled garden
|FraE=Jardin Piétiné
|FraEM=Trampled Garden
|Ger=Zertrampelter Garten
|GerM=Trampled Garden
|Ita=Giardino calpestato
|ItaM=Trampled garden
}}
}}


{{CM}}
{{CM}}