Ultra-bitter spray: Difference between revisions

Noted that petrified dead enemies still drop treasures and pellets like normal.
(Added a new discovery -- bitter spray can reset a spicy Pikmin's spicy timer!)
(Noted that petrified dead enemies still drop treasures and pellets like normal.)
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*Add the chances of drops for bosses and the Titan Dweevil.}}
*Add the chances of drops for bosses and the Titan Dweevil.}}


This spray can be deployed by pressing {{button|gc|padu|wii|1}}. Any [[enemy]] or [[bomb-rock]] in the direction of the cursor instantly becomes immobilized and slowly turns into stone. In the case of {{npcp2}}, the leader will spray in front of them, but the cursor's direction is still what matters. The stone slowly forms over roughly one second, and after that, they become frozen for eight seconds, meaning that nine seconds after the spray is used, the enemies or bombs break free and resume their normal activities. However, before they reach this point, they will begin shaking, as to warn the player that the petrification is ending. When an enemy is defeated while petrified, it will crumble to dust and leave behind one dosage of a liquid, this being either [[nectar]] or a [[spray drop]]. Most [[boss]]es, however, will drop five doses of liquid, and the [[Titan Dweevil]] will drop ten doses. The perceived chances of a single drop being nectar or a spray are as follows:<ref>These values are obtained from a [[Talk:{{PAGENAME}}#Probabilities|fan-driven experiment]], rounded to what are the most likely real values.</ref>
This spray can be deployed by pressing {{button|gc|padu|wii|1}}. Any [[enemy]] or [[bomb-rock]] in the direction of the cursor instantly becomes immobilized and slowly turns into stone. In the case of {{npcp2}}, the leader will spray in front of them, but the cursor's direction is still what matters. The stone slowly forms over roughly one second, and after that, they become frozen for eight seconds, meaning that nine seconds after the spray is used, the enemies or bombs break free and resume their normal activities. However, before they reach this point, they will begin shaking, as to warn the player that the petrification is ending. When an enemy is defeated while petrified, it will crumble to dust and leave behind one dosage of a liquid, this being either [[nectar]] or a [[spray drop]]. It will still drop whatever [[treasure]]s or [[pellet]]s it would drop from a normal death. Most [[boss]]es, however, will drop five doses of liquid, and the [[Titan Dweevil]] will drop ten doses. it would drop The perceived chances of a single drop being nectar or a spray are as follows:<ref>These values are obtained from a [[Talk:{{PAGENAME}}#Probabilities|fan-driven experiment]], rounded to what are the most likely real values.</ref>


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