Ultra-bitter spray: Difference between revisions

That edit lost the total duration, so I've re-added it, but re-worded it to make it less awkward.
(Undo: Nothing is gained by having a PNG version. It just adds more space and bandwidth.)
(That edit lost the total duration, so I've re-added it, but re-worded it to make it less awkward.)
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*Add the chances of drops for bosses and the Titan Dweevil.}}
*Add the chances of drops for bosses and the Titan Dweevil.}}


This spray can be deployed by pressing {{button|gc|padu|wii|1}}. Any [[enemy]] or [[bomb-rock]] in the direction of the cursor instantly becomes immobilized and slowly turns into stone. In the case of {{npcp2}}, the leader will spray in front of them, but the cursor's direction is still what matters. The enemy is only temporarily immobilized, for eight seconds, until they break free. Before reaching this point, the enemy begins shaking, as an indication that the petrification is wearing off.
This spray can be deployed by pressing {{button|gc|padu|wii|1}}. Any [[enemy]] or [[bomb-rock]] in the direction of the cursor instantly becomes immobilized and slowly turns into stone. In the case of {{npcp2}}, the leader will spray in front of them, but the cursor's direction is still what matters. The enemy is only temporarily immobilized and will eventually break free. Before reaching this point, the enemy begins shaking, as an indication that the petrification is wearing off. In total, this effect lasts for nine seconds – one second for the stones to form, and eight seconds of complete encasement.


When an enemy is defeated while petrified, it will crumble to dust and leave behind one dosage of a liquid, this being either [[nectar]] or a [[spray drop]]. It still relinquishes whichever [[treasure]]s or [[pellet]]s it would normally drop. Most [[boss]]es will drop five doses of liquid, and the [[Titan Dweevil]] will drop ten doses. The perceived chances of a single drop being nectar or a spray are as follows:<ref>These values are obtained from a [[Talk:{{PAGENAME}}#Probabilities|fan-driven experiment]], rounded to what are the most likely real values.</ref>
When an enemy is defeated while petrified, it will crumble to dust and leave behind one dosage of a liquid, this being either [[nectar]] or a [[spray drop]]. It still relinquishes whichever [[treasure]]s or [[pellet]]s it would normally drop. Most [[boss]]es will drop five doses of liquid, and the [[Titan Dweevil]] will drop ten doses. The perceived chances of a single drop being nectar or a spray are as follows:<ref>These values are obtained from a [[Talk:{{PAGENAME}}#Probabilities|fan-driven experiment]], rounded to what are the most likely real values.</ref>