Spotty Bulbear: Difference between revisions

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|attacks=Eats Pikmin}}
|attacks=Eats Pikmin}}


'''Spotty Bulbears''' are creatures in both Pikmin games that resemble Red Bulborbs with different looking mouths. They are black with red spots, different from [[Red Bulborb]]s, who are red with white spots. The large mouth allows it to eat more pikmin. Sometimes, a spotty bulbear might be followed by numerous [[Dwarf Bulbear]]s. They follow this parent/guardian since they are juveniles and they obviously would need help finding nourishment. This creature also has the ability to move literally anywhere in the field/cave that you are in, they may even enter the vincinity of your base. It is best to try using sprays, or using the simple bulborb killing strategy (purple Pikmin) to defeat them. The juveniles may also hinder you when you ambush the bulbear so be cautious. If you do defeat the creature, and its body is still there, it will try to [[revive]] itself. After what may be minutes, it may come back to conciousness, and you will have to go to the menial task of beating it again, so try to put it in an [[Onion]]/the Ship's pod if you can. The only on-land area where they are found is the [[Perplexing Pool]]. ([[Pikmin 2]])
'''Spotty Bulbears''' are creatures in both [[Pikmin games]] that resemble [[Red Bulborb]]s with a different color and stature, and larger mouths with wider lips. They are black with red spots. The large mouth allows it to eat [[Pikmin (species)|Pikmin]] more rapidly and easily, making it a rather more formidable foe. These enemies are often found with a number of following [[Dwarf Bulbear]]s, which can be supposed to follow this guardian as a source of protection and general aid.


In Pikmin 1, these creatures slept, (maybe because of an inactive activity season) or hibernated, hence the name and bloodshot eyes when they woke up. They had about 1.5 times the health of a red bulborb. Their red spots constantly grew and shrank, even after death. You may have had a hard time making your Pikmin carry this creature due to a glitch. Bulbears were once worth 15 pikmin sprouts.
Spotty Bulbears also have far greater manoeuvrability than other members of the same family, as well as a less focused patrol area; they have the ability to move literally anywhere in most areas, above and below ground, and may even enter the vincinity of your base. If the creature is defeated and its corpse remains, its HP steadily grows back, the creature [[revive|reviving]] itself; after what may be minutes, it may return to consciousness, requiring a repeated "kill".  For this reason, it is recommended that the body be quickly returned to an [[Onion]] or the [[Research Pod]]. The only above ground area where they are found is the [[Perplexing Pool]] ([[Pikmin 2]]).
 
In [[Pikmin 1]], these creatures sleep, hence the name and bloodshot eyes upon waking up. They have about one and a half times the health of a Red Bulborbm and their red spots constantly change in size, even after death. Returning a dead member of the species to an Onion produces 15 Pikmin sprouts, but a possible glitch may make carrying its body difficult in this game.


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{{notes|enemy}}

Revision as of 18:22, March 2, 2008

Spotty Bulbear
A Spotty Bulbear.
Appears in N/A
Scientific name Oculus terribilis dotticum
Family Grub-dog
Areas The Distant Spring, Perplexing Pool
Attacks Eats Pikmin

Spotty Bulbears are creatures in both Pikmin games that resemble Red Bulborbs with a different color and stature, and larger mouths with wider lips. They are black with red spots. The large mouth allows it to eat Pikmin more rapidly and easily, making it a rather more formidable foe. These enemies are often found with a number of following Dwarf Bulbears, which can be supposed to follow this guardian as a source of protection and general aid.

Spotty Bulbears also have far greater manoeuvrability than other members of the same family, as well as a less focused patrol area; they have the ability to move literally anywhere in most areas, above and below ground, and may even enter the vincinity of your base. If the creature is defeated and its corpse remains, its HP steadily grows back, the creature reviving itself; after what may be minutes, it may return to consciousness, requiring a repeated "kill". For this reason, it is recommended that the body be quickly returned to an Onion or the Research Pod. The only above ground area where they are found is the Perplexing Pool (Pikmin 2).

In Pikmin 1, these creatures sleep, hence the name and bloodshot eyes upon waking up. They have about one and a half times the health of a Red Bulborbm and their red spots constantly change in size, even after death. Returning a dead member of the species to an Onion produces 15 Pikmin sprouts, but a possible glitch may make carrying its body difficult in this game.

{{notes:enemy/{{{2}}}|block=y}}

How to Kill

Pikmin 1

The exact same strategy for the Red Bulborb is effective here, but take care of the Bulbear's increased health. A large group of reds or three bomb-rocks will do it in.

Pikmin 2

Spotty Bulbears do not sleep here and are constantly roaming the map, making a surprise attack impossible. It is possible to trick the Bulbear into attacking and missing, allowing you access to its backside, but they frequently have Dwarf Bulbears following it, making this tactic risky. If you have purple Pikmin with you, it makes the battle easier as they can injure and stun the adult and children, but with other colors it may be wise to use an Ultra-Bitter Spray. To defeat the three in the Subterranean Lair, lure all three close to one another, then hit them all with a single shot and petrify all three at once. A surprisingly good strategy is to also turn the case around and hunt the Bulbear itself before it can pick up any Dwarfs and then stun and attack it.