|Appears in||Pikmin, Pikmin 2, Pikmin 3|
|Scientific name||Oculus kageyamii russus|
|Areas||The Forest of Hope, Valley of Repose, Awakening Wood, Garden of Hope, Tropical Wilds, Formidable Oak|
|Caves||Hole of Beasts, Hole of Heroes, Dream Den|
|Challenge Mode levels||The Forest of Hope, The Distant Spring, Explorer's Cave, Lost Toy Box, Red Chasm, Collector's Room, Breeding Ground, Emperor's Realm|
|Collect treasure! levels||Tropical Forest, Twilight Hollow, Shaded Garden, Tropical Forest Remix, Twilight Hollow Remix|
|Battle enemies! levels||Tropical Forest, Silver Lake, Thirsty Desert, Shaded Garden, Garden of Hope Remix, Formidable Oak Remix|
|2-Player Battle levels||Angle Maze|
|Bingo Battle levels||Shaded Terrace, Stagnant Sea, Jigsaw Colosseum|
|Max. carriers||20 Pikmin (29 Pikmin)|
|Seed worth|| : 12 |
|Poko value|| : × 7 |
: × 50
|Hit points|| : 1100 HP |
: 750 HP
: 1000 HP
Red Bulborbs (アカチャッピー?, lit.: "Red Chappy") are among the most well-known enemies in the Pikmin games and are often just as much a staple for the games as Pikmin themselves. They were originally known as Spotty Bulborbs until various other subspecies, all with spots, were discovered in Pikmin 2. In Pikmin 3, it is simply named Bulborb, despite the Orange Bulborb also appearing in the game. This nocturnal creature will sleep out in the open, exposing itself to Pikmin attacks.
Bulborbs in general are surprisingly apathetic creatures and won't arise from their sleep even if one of their own is under attack. That being said, however, Dwarf Bulborbs in Pikmin will let out a screech when agitated, awaking any nearby Bulborbs.
- 1 Notes
- 2 Biology
- 3 Strategy
- 4 In the Super Smash Bros. series
- 5 Technical information
- 6 Gallery
- 7 Names in other languages
- 8 Trivia
- 9 See also
Reel notes"This nocturnal hunter feeds mostly on small animals returning to their nests at night."
Olimar's Notes"This large organism has the familiar mandibles and cranial morphology of the grub-dog family, as well as the characteristic bulging eyes. As with most grub-dogs, the creature's cranium comprises half of its total length and girth. Showing a scarlet abdomen with white spots, this creature is primarily nocturnal, choosing to prey upon smaller creatures returning to their nests. Originally classified as the spotty bulborb, further research has reclassified this species as the red bulborb. Subspecies of varied colors have recently been discovered, but academics are divided into two rival camps over how to handle their classification."
Louie's Notes"Plump specimens are best spit-roasted whole, stuffed with a lime and a slab of bacon. Baste frequently to ensure a magnificently moist haunch."
Olimar's Voyage Log
"The most plentiful species on the planet, they are quite ferocious despite their appearance, using their massive jaws to swallow Pikmin whole. Frontal assaults result in disaster; attacks from behind are more successful. Attacking their legs is also effective."
Brawl trophy description
"A creature whose Japanese name translates as "spotted crimson bug-eye." These bulky nocturnal animals have white-and-red-flecked rumps that resemble strawberries. Red bulborbs sleep in the day and wake in the evening to feed on small animals. Several colors of bulborb subspecies have been discovered--their classification is a hot subject for scholars."
Pikmin 3 Nintendo Player's Guide
"The weakest of the larger Bulborbs, the Red Bulborb can still hold its own against a good-sized Pikmin squad. Since it is a nocturnal species, most of the Red Bulborbs that you encounter in the daytime will be asleep to start. Sneak up on them from behind and hit them with a stream of flying Pikmin."
Pikmin 3 website
"It's considered one of the weakest of the Bulborbs, but can still hold its own against a good-sized Pikmin squad. Attack from behind to gain the advantage. Weakest point: eyeballs."
Pikmin 3 Prima Guide
"These large creatures use their jaws to gobble up several Pikmin with each bite. Whenever possible, use a large squad of Pikmin to charge the creature from the rear. If brute force isn’t an option, throw Red Pikmin and Rock Pikmin onto the creature’s back. During an extended battle, it’s important to retrieve your Pikmin as the Bulborb shakes them off."
Red Bulborbs are among the most mammalian enemies in the series due to them having leathery, soft skin and bulbous eyes, opposed to the compound eyes of most insects. Judging by the size of their eyes and their nocturnal lifestyle, their eyes have a wide pupil, a large lens and possible increased retinal surface used for collecting more ambient light during night time.
Olimar mentions the Red Bulborbs having a set of mandibles. Mandibles are a pair of appendages near an insects mouth, used for grinding and chewing food. The so-called mandibles Olimar mentions in his notes look nothing like normal mandibles and are instead most likely sabre-teeth, used for breaking exoskeletons of prey insects and digging through the soil for roots. Their diet is, however, quite the mystery, as they are equipped with eating both animal and vegetable life, but they are known to fully ignore Spectralids.
It seems that the juvenile Red Bulborb is the favored host of the parasitic Pikmin known as Bulbmin. This type of Pikmin appears to control its host, causing the animal to behave less like a Bulborb and much more like a Pikmin, following a Captain (which is naturally an older Bulbmin) and hunting in packs. Red Bulborbs are not observed at the two stages of development displayed by Bulbmin anywhere else in-game (unlike the Spotty Bulbear), so it is unknown whether Bulbmin are a common stage in Red Bulborb initial development or not, as symbiotic cooperation from the parasite would give this slightly weaker form of Grub-dog an advantage in the subterranean environment that all stages of the Red Bulborb species are found in.
Swarming it with a large group of 50 or so Pikmin, preferably Reds due to their high attack power, proves quite effective. If only a few Pikmin are available, they should be thrown onto the Bulborb's back repeatedly while retreating if the enemy starts charging at them. Waiting until it goes back to sleep takes longer, but is a lot safer. If bomb-rocks are used, the Bulborb will die with two blasts. If you attack its back it will usually do a quarter-turn right, hiding some of its back from your current position.
Rather than swarming it, continuously tossing Pikmin onto its back is preferable when the army is at least 30 Pikmin strong, even if some are shaken off. A few purple Pikmin can cause serious damage, especially if they stun the Bulborb. If it is accidentally awakened before being attacked by Pikmin, you should run away until it turns around, then make a new pass at it.
If the Pikmin army is very small, the creature can also be woken up and made to chase the leader until it leaves its territory, at which point it will turn around and return to its original sleeping spot. At this point the player must follow it and wait for it to reach its spot. Once there it will yawn, fall asleep, then wake up and attack again if provoked. Beginning the attack at the moment the creature yawns provides the player with a few crucial seconds in which the Bulborb is entirely immobilized and harmless.
In some metallic themed caves, Red Bulborbs can be led off of the stage by awakening it and quickly running around a hole in the sublevel, causing it to fall off.
The first game's tactic of swarming the creature from behind returns in this game, though here it is far more effective. If the Pikmin charge at the creature's behind, they will flawlessly cling to it as it rises and continue attacking, making 20 Red Pikmin enough to take it down before it has any chance of resistance.
If it is awake, repeatedly throw Pikmin at its eyes, even when it's shaking in pain, and whistle them when they scatter around and you end up low on Pikmin to throw.
In the Super Smash Bros. series
A Red Bulborb is the main stage hazard on the Distant Planet stage in Brawl and Super Smash Bros. for 3DS. It is considerably larger than a Bulborb in the Pikmin series, and will periodically appear on the right side of the stage. It occasionally opens its mouth, and any fighters that fall in will be eaten and taken away, resulting in a KO.
In the Smash Run mode of Super Smash Bros. for 3DS, a Red Bulborb appears as one of many enemies featured in the mode. It is one of the largest enemies in the game, and has a comparable amount of knockback resistance. Its attacks are also deadly, KOing fighters with minimal effort.
|Pikmin technical information (?)|
|Pikmin 2 technical information (?)|
|Global properties (List)|
|s001||wallReflection||Unknown (wall bounce speed multiplier?)||0.5|
|s004||bounceFactor||Unknown (bounce when it hits the ground?)||0.3|
|fp02||ダメージスケールXZ||Horizontal damage scale||0.3|
|fp03||ダメージスケールY||Vertical damage scale||0.3|
|fp04||ダメージフレーム||Unknown (damage scale time?)||0.35|
|fp09||テリトリー||Unknown (territory radius?)||400|
|fp10||ホーム範囲||Unknown (home radius?)||15|
|fp11||プライベート距離||Unknown (private radius?)||70|
|fp12||視界距離||Unknown (sight radius?)||500|
|fp14||探索距離||Unknown (exploration radius?)||500|
|fp15||探索角度||Unknown (exploration angle?)||90|
|fp16||振り払い率||Unknown (shake rate?)||1|
|fp20||攻撃可能範囲||Unknown (shock attack max range?)||75|
|fp21||攻撃可能角度||Unknown (shock attack max angle?)||25|
|fp22||攻撃ヒット範囲||Unknown (attack hit range?)||80|
|fp23||攻撃ヒット角度||Unknown (attack hit angle?)||35|
|fp24||攻撃力||Unknown (attack power?)||10|
|fp25||視界高||Unknown (height visibility?)||50|
|fp26||探索高||Unknown (exploration height?)||50|
|fp27||ライフの高さ||Unknown (max HP?)||90|
|fp28||回転最大速度||Unknown (max rotation speed?)||4|
|fp29||警戒時間||Unknown (warning time?)||7|
|fp32||LOD半径||Unknown (LOD radius?)||40|
|fp36||ヒップドロップダメージ||Purple Pikmin drop damage||50|
|fp37||地震気絶確立||Purple Pikmin stun chance||0.3 (30%)|
|fp38||地震気絶時間||Purple Pikmin stun time||5|
|fp01||足元範囲||Unknown (foot range?)||30|
|fp02||白ピクミン毒||White Pikmin poison damage||750|
Artwork of a Red Bulborb from Pikmin.
Artwork of a Red Bulborb from Pikmin 3. Note the elongated face as compared to earlier games.
The Red Bulborb in the Enemy Reel from Pikmin.
A Red Bulborb being carried off in an early version of Pikmin.
A Red Bulborb, as it appears in Super Smash Bros. Brawl.
Names in other languages
|German||Roter Punktkäfer||Red Dot Beetle|
|Portuguese (Portugal)||Olborbo||Name taken from the Super Smash Bros. for 3DS trophy.|
- On the title screen of Pikmin 2, pressing and holding / will summon a Red Bulborb onto the screen. The player can control it by using / and can eat Pikmin using / .
- The Red Bulborb's Japanese name literally translates to "spotted crimson bug-eye".
- The first and last words of its scientific name translate to "eye" and "red" respectively, likely making its scientific name similar or identical to its Japanese name translation.
- The Bulborb's name is possibly a play on the words "bulb" and "orb", as they have large, round eyes and bulbous bodies.
- In New Play Control! Pikmin, it uses completely different sound clips, making it "whistle" and "squeak" instead of roar.
- The Bulborbs in Pikmin 3 look directly at the Pikmin instead of looking straight forward, as they have done in the past two games.
- In a prototype version of Pikmin, the Pikmin originally carried the Bulborb's corpses upside down instead of rightside up.
- In Pikmin 3, if a Bomb Rock is planted near a Bulborb, the noise produced by the explosion will wake it up.
- The Brawl trophy game appearance section claims that the Red Bulborb first makes an appearance in Pikmin 2. This is incorrect, as the enemy is present in the first game as well. The only part about the trophy that debuted in Pikmin 2 is the name "Red Bulborb" – this enemy was known as "Spotty Bulborb" prior to that game.
- In the Nintendogs games, at the second-hand shop, there is a Red Bulborb toy on a shelf of products in a pre-rendered background shot.
- Along with Olimar, the Pikmin and Louie, the Red Bulborb is available as a plush toy, along with being a secret figurine in the first volume of Pikmin Figures.