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{{Infobox enemy
{{Infobox enemy
|pikmin2     = y
|pikmin2=y
|image       = 19gatlinggroink.png‎
|image=Gatlinggroink.jpg
|size       = 270px
|size=270px
|icon        = Piklopedia Gatling Groink.png
|name=Megaplod calibersi
|name       = Megaplod calibersi
|areas='''''Pikmin 2'''''<br>[[Wistful Wild]]
|areas       = [[Wistful Wild]]
|underground=[[Subterranean Complex]]<br>[[Cavern of Chaos]]<br>[[Dream Den]]
|underground = [[Subterranean Complex]], [[Cavern of Chaos]], [[Dream Den]]
|challenge=[[Secret Testing Range]]
|challenge   = [[Collector's Room]], [[Three Color Training]], [[Secret Testing Range]], [[Sniper Room]]
|attacks=Fires mortars
|2p          = [[Rusty Gulch]]
|weight=10
|attacks     = Fires explosive mortars
|height=118mm
|weight     = 10
|max_pikmin=20
|height     = 118
|seeds=12
|max_pikmin = 20
|value=7
|seeds       = 12
|vitality=700 (1200 on tower)}}The '''Gatling Groink''' <span style="line-height:20px;">(タマコキン) </span>is an enemy in ''[[Pikmin 2]]''. It is a large biomechanical creature resembling a round goldfish with what appears to be a windshield between its two forward-facing eyes, two legs, a tail, and a mouthplate which covers a cannon that fires mortar rounds. The origins of the mechanical parts are unknown, much like the [[Man-at-Legs]].
|value       = 7
|vitality   = 700 (1200 on tower)
}}


The '''Gatling Groink''' is an enemy in ''[[Pikmin 2]]''. A creature infused with mechanical parts, it resembles a rotund goldfish with an opaque shield between its two forward-facing eyes, two long,  slender legs, two upward exhaust pipes, a rotatable tail, and a mouthplate which covers both its underside and a cannon that fires mortar rounds. The origins of the mechanical parts are unknown, much like the [[Man-at-Legs]].
Groinks can usually be found patrolling caves and are known to actively hunt the active captain and his [[Pikmin family|Pikmin]]. A stronger variation of the Groink is found on top of hard-to-reach towers, giving it a wide attack range, which is especially annoying when they are in possession of a treasure and cannot merely be avoided. It attacks by initiating a cannon from its mouth and fires either one large or three small mortars (with very little time between firings). When the shells hit the ground, they explode and scatter any of the Pikmin in range and kill those at the absolute center of the blast; very rarely, however, Pikmin caught in the dead-center are not killed.


Groinks can usually be seen patrolling caves and are known to actively hunt the active [[leader|captain]] and his [[Pikmin Family|Pikmin]]. A stronger variation of the Groink is found on top of hard-to-reach towers, giving it a wide attack range, which is especially annoying when they are in possession of a treasure and cannot merely be avoided. There are two behaviors, one for standing still and shooting enemies below at long range, one for walking around, shooting at short range. This is evidenced by the fact that if a tower-standing Gatling Groink is taken down and left to be revived, it will not move from its spot. It attacks by initiating a cannon from its mouth and fires either one large or three small mortars (with very little time between firings). When the shells hit the ground, they explode and scatter any of the Pikmin in range and kill those at the absolute center of the blast.
If used correctly and carefully, the Gatling Groink's cannon can be used to kill other enemies, and even airborne enemies. To do this, the Gatling Groink must fire at the active captain while he is standing near or under an enemy. If this is done correctly, it should be able to kill most large ground enemies in three to four shots. The shells will not harm the Gatling Groink itself, however. The Groink will also destroy every type of hazard except for [[Bomb Rock]]s. This can be used to the players advantage by destroying the two [[poison]] [[Obstacles|gate]] in the [[Wistful Wild]].
If used correctly and carefully, the Gatling Groink's cannon can be used to kill other enemies and even airborne enemies. To do this, the Gatling Groink must fire at the active captain while he is standing near or under an enemy. If this is done correctly, it should be able to kill most large ground enemies in three to four shots. The shells will not harm the Gatling Groink itself, however.
==Notes==
===Olimar's Notes===
''"This beastly predator's aggressive ejection of high-speed projectiles makes it one of the most fearsome creatures in the ecosystem. Its body seems to comprise of both biological and mechanical components, and represents one of the most evolutionarily advanced specimens ever observed. The chamber within its torso gives it rapid-fire bio-pellet launch capabilities. What appears to be a tail fin is in fact the base of its counter-weight and ammunition cylinder, so immobilizing this appendage will prevent the groink from attacking...at least in theory. Confirmation of this suspicion remains elusive, as nobody has volunteered to test it."''
===Louie's Notes===
''"Remove the cannon and ammo stockpile, then vigorously tenderize the meat with a heavy mallet. Stir-fry with caramelized onions and figwort sprouts. Spoon over a steaming bowl of fluffy white rice and douse with chili sauce."''
===Nintendo Player's Guide===
''"With a cannon for a snout and a sheild over its head, the Gatling Groink is a powerful and protected fighter. The best way to battle a Groink is to split your forces into two groups and have one unit act as a decoy while the other one attacks the creature from behind. It'll regenerate slowy after it's defeated."''
==Glitches==
In [[Challenge Mode]]'s [[Secret Testing Range]], if a Gatling Groink is allowed to regenerate after it dies, it will sometimes come back as a sped up version that walks and shoots four times faster than normal. This can also occur during the End Of Day sequence.


==Fast Gatling Groink==
In Sublevel 7 of the [[Subterranean Complex]], it is possible for Olimar to actually push the Gatling Groink off the edge. To perform this, you must first have the rocket fist. You must carefully make the Gatling Groink follow you to a sloped edge and have it face the wall. (This can be done by having it follow you to the edge and get right under its body so it looks towards the edge.) Once you have done this, quickly hurry around to the other side of its body and rocket punch him any number of times. If done correctly, one of the times he will fall onto the edge and gently slide down. You can perform this glitch with both, however you'd need to have the one on the tower be revived first.
In [[Challenge Mode]]'s [[Secret Testing Range]], if a Gatling Groink is allowed to regenerate after it dies, it will sometimes come back as a sped up version that walks and shoots four times faster than normal.


In the Wistful Wild area, at the end of the day when you're blasting off, if the Gatling Groink is in the cutscene, it can actually shoot your Captains and damage them. This glitch does absolutely nothing and your Captain can't be downed by this. This is just a fun little secret you can perform.


{{Notes|olimar=y|louie=y}}
Another [http://pikmin.wikia.com/wiki/Category:Glitches glitch] that can happen at any time and can be a real relief- (it should be noted, however, that this does not help by [http://pikmin.wikia.com/wiki/Zero-death_run no-death runs]). Sometimes, when a [http://pikmin.wikia.com/wiki/Gatling_Groink Gatling Groink] attacks, its attack injures but doesn't kill the [http://pikmin.wikia.com/wiki/Pikmin_(species) Pikmin]. At the day's end when it tallies your Pikmin, created and killed, it counts the Pikmin that were supposed to die from the mortar blasts.
[[File:Gatlinggroink.jpg|frame|Artwork of a Gatling Groink]]
==Killing Strategy==
The best method to attack it is to throw Pikmin onto its sides and back, as the front has a protective shield. Certainly the most effective strategy is to pummel it with heavy [[Purple Pikmin]], as each one carries a chance of stunning the creature, preventing it from fighting back. Once defeated, this beast will begin to [[HP#Regeneration|regenerate]] its health, just as the [[Spotty Bulbear]] does, making it crucial to carry it to the [[Onion]], or [[Research Pod]] if underground. If not, it will [[revive]] within about two minutes, and then continue its attack. It is said in [[Olimar's notes]] that if its tail were incapacitated, it would be incapable of attacking; in fact, if Pikmin are thrown on the tail, it will be unable to use its mortar, but will attempt to shake them off.
However, in the [[Cavern of Chaos]], they are accompanied by many [[Dwarf Red Bulborb]]s, in which case using an [[Ultra-bitter spray|Ultra Bitter Spray]] would be wise due to the Bulborbs. In the case of patrolling Gatling Groinks, it is also possible to attract the Groink's attention, and then move to a position in which a bottomless chasm is between the leader and the Groink.  The Groink's stride is often high enough to step over the safety barriers that ordinarily stop leaders, Pikmin, and other monsters from falling into the chasms.  In this case, the body will be irretrievable, although any treasures it may have been carrying will fall onto a random location on the map. If two Gatling Groinks are near each other, it is possible to have one Groink kill the other by shooting it; the other Groink should then be killed with [[Purple Pikmin]].


==Battle Strategy==
The best method to attack it is to throw Pikmin onto its sides and back, as the front has a protective shield.
Certainly the most effective strategy is to pummel it with heavy [[Purple Pikmin]], as each one carries a chance of stunning the creature, preventing it from fighting back. Once defeated, this beast will begin to regenerate its health, just as the [[Spotty Bulbear]] does, making it crucial to carry it to the [[Onion]], or [[Research Pod]] if underground. If not, it will [[revive]] within about two minutes, and then continue its attack. It is stated in Olimar's notes that if its tail were incapacitated, it would be incapable of attacking; in fact, if Pikmin are thrown on the tail, it will be unable to use its mortar, but will attempt to shake them off. It is recommended to carry back any Gatling Groink corpse due to the fact that it can revive itself after it has been killed.
However, in the [[Cavern of Chaos]], they are accompanied by many [[Dwarf Red Bulborb]]s, in which case using an [[Ultra-bitter Spray]] would be wise. In the case of patrolling Gatling Groinks, it is also possible to attract the Groink's attention, and then move to a position in which a bottomless chasm is between the leader and the Groink. The Groink's stride is often high enough to step over the safety barriers that ordinarily stop leaders, Pikmin, and other creatures from falling into the chasms. In this case, the body will be irretrievable, although any treasures it may have been carrying will fall onto a random location on the map.
==Gallery==
<gallery>
Gatling Groink shot.png|The mortar blast of a Gatling Groink.
Gatling Groink Revive.png|A Gatling Groink regenerating life.
Pikmin 2 Gatling Cavern.png|Fighting two Gatling Groinks in an unused [[cave]].
</gallery>
==Trivia==
*The Gatling Groink, along with the [[Spotty Bulbear]] (in ''[[Pikmin 2]]''), are the only enemies that can [[revive]] after being defeated.
{{Enemies}}
{{Enemies}}
[[Category:Pikmin 2 enemies]]
[[Category:Subterranean Complex]]
[[Category:Explosion enemies]]
[[Category:Reviving enemies]]
[[Category:Pikmin 2 Challenge Mode]]
[[Category:Wistful Wild]]
[[Category:Cavern of Chaos]]
[[Category:Dream Den]]
[[Category:Pikmin 2 only Enemies]]
[[Category:Revive]]
[[Category:Louie's notes]]
[[Category:Wandering Enemies]]

Revision as of 16:30, March 10, 2014

Gatling Groink
File:Gatlinggroink.jpg
Appears in Pikmin 2
Scientific name Megaplod calibersi
Family Unknown
Areas Pikmin 2
Wistful Wild
Caves Subterranean Complex
Cavern of Chaos
Dream Den
Challenge Mode stages Secret Testing Range
2-Player Battle stages None
Attacks Fires mortars

The Gatling Groink (タマコキン) is an enemy in Pikmin 2. It is a large biomechanical creature resembling a round goldfish with what appears to be a windshield between its two forward-facing eyes, two legs, a tail, and a mouthplate which covers a cannon that fires mortar rounds. The origins of the mechanical parts are unknown, much like the Man-at-Legs.

Groinks can usually be found patrolling caves and are known to actively hunt the active captain and his Pikmin. A stronger variation of the Groink is found on top of hard-to-reach towers, giving it a wide attack range, which is especially annoying when they are in possession of a treasure and cannot merely be avoided. It attacks by initiating a cannon from its mouth and fires either one large or three small mortars (with very little time between firings). When the shells hit the ground, they explode and scatter any of the Pikmin in range and kill those at the absolute center of the blast; very rarely, however, Pikmin caught in the dead-center are not killed.

If used correctly and carefully, the Gatling Groink's cannon can be used to kill other enemies, and even airborne enemies. To do this, the Gatling Groink must fire at the active captain while he is standing near or under an enemy. If this is done correctly, it should be able to kill most large ground enemies in three to four shots. The shells will not harm the Gatling Groink itself, however. The Groink will also destroy every type of hazard except for Bomb Rocks. This can be used to the players advantage by destroying the two poison gate in the Wistful Wild.

Notes

Olimar's Notes

"This beastly predator's aggressive ejection of high-speed projectiles makes it one of the most fearsome creatures in the ecosystem. Its body seems to comprise of both biological and mechanical components, and represents one of the most evolutionarily advanced specimens ever observed. The chamber within its torso gives it rapid-fire bio-pellet launch capabilities. What appears to be a tail fin is in fact the base of its counter-weight and ammunition cylinder, so immobilizing this appendage will prevent the groink from attacking...at least in theory. Confirmation of this suspicion remains elusive, as nobody has volunteered to test it."

Louie's Notes

"Remove the cannon and ammo stockpile, then vigorously tenderize the meat with a heavy mallet. Stir-fry with caramelized onions and figwort sprouts. Spoon over a steaming bowl of fluffy white rice and douse with chili sauce."

Nintendo Player's Guide

"With a cannon for a snout and a sheild over its head, the Gatling Groink is a powerful and protected fighter. The best way to battle a Groink is to split your forces into two groups and have one unit act as a decoy while the other one attacks the creature from behind. It'll regenerate slowy after it's defeated."

Glitches

In Challenge Mode's Secret Testing Range, if a Gatling Groink is allowed to regenerate after it dies, it will sometimes come back as a sped up version that walks and shoots four times faster than normal. This can also occur during the End Of Day sequence.

In Sublevel 7 of the Subterranean Complex, it is possible for Olimar to actually push the Gatling Groink off the edge. To perform this, you must first have the rocket fist. You must carefully make the Gatling Groink follow you to a sloped edge and have it face the wall. (This can be done by having it follow you to the edge and get right under its body so it looks towards the edge.) Once you have done this, quickly hurry around to the other side of its body and rocket punch him any number of times. If done correctly, one of the times he will fall onto the edge and gently slide down. You can perform this glitch with both, however you'd need to have the one on the tower be revived first.

In the Wistful Wild area, at the end of the day when you're blasting off, if the Gatling Groink is in the cutscene, it can actually shoot your Captains and damage them. This glitch does absolutely nothing and your Captain can't be downed by this. This is just a fun little secret you can perform.

Another glitch that can happen at any time and can be a real relief- (it should be noted, however, that this does not help by no-death runs). Sometimes, when a Gatling Groink attacks, its attack injures but doesn't kill the Pikmin. At the day's end when it tallies your Pikmin, created and killed, it counts the Pikmin that were supposed to die from the mortar blasts.

Battle Strategy

The best method to attack it is to throw Pikmin onto its sides and back, as the front has a protective shield.

Certainly the most effective strategy is to pummel it with heavy Purple Pikmin, as each one carries a chance of stunning the creature, preventing it from fighting back. Once defeated, this beast will begin to regenerate its health, just as the Spotty Bulbear does, making it crucial to carry it to the Onion, or Research Pod if underground. If not, it will revive within about two minutes, and then continue its attack. It is stated in Olimar's notes that if its tail were incapacitated, it would be incapable of attacking; in fact, if Pikmin are thrown on the tail, it will be unable to use its mortar, but will attempt to shake them off. It is recommended to carry back any Gatling Groink corpse due to the fact that it can revive itself after it has been killed.

However, in the Cavern of Chaos, they are accompanied by many Dwarf Red Bulborbs, in which case using an Ultra-bitter Spray would be wise. In the case of patrolling Gatling Groinks, it is also possible to attract the Groink's attention, and then move to a position in which a bottomless chasm is between the leader and the Groink. The Groink's stride is often high enough to step over the safety barriers that ordinarily stop leaders, Pikmin, and other creatures from falling into the chasms. In this case, the body will be irretrievable, although any treasures it may have been carrying will fall onto a random location on the map.

Gallery

Trivia