Man-at-Legs: Difference between revisions

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[[Image:76man-at-legs.png|thumb|right|Man-at-Legs in its active formation. It is currently shooting something.]]
{{Infobox enemy
'''Man-at-Legs'''
|image=76man-at-legs.png‎
 
|size=270px
'''''Pseudoarachnia navaronis'''''
|name=Pseudoarachnia navaronis
|family=Arachnorb
|areas=None
|underground=[[Subterranean Complex]], [[Hole of Heroes]]
|weight=N/A
|weight1=
|max_pikmin=
|max_pikmin1=
|seeds=
|value=
|attacks=Fires explosive projectiles}}


The '''Man-at-legs''' is a member of the Arachnorb family, and first appeared as a boss in [[Pikmin 2]]. Unlike the two other Arachnorbs, it is a bio-mechanical creature and has very spindly feet, making its battle strategy different. It moves around quickly, and stops only to use its blaster-like weapon to attack, usually when you have agitated it with attacks. It has its flaws, though; there is a visible laser it uses to target the Pikmin, making it obvious where it's going to shoot. You can only do this once, so make it count. These enemies, thankfully, are usually found in arenas that have raised ground that can be used as shields against the blasts. When it dies, it explodes; quite different from its relatives. As a side note, this enemy cannot be [[ultra-bitter spray|petrified]] while it is dormant.
The '''Man-at-legs''' is a member of the Arachnorb family, and first appeared as a boss in [[Pikmin 2]]. Unlike the two other Arachnorbs, it is a bio-mechanical creature and has very spindly feet, making its battle strategy different. It moves around quickly, and stops only to use its blaster-like weapon to attack, usually when you have agitated it with attacks. It has its flaws, though; there is a visible laser it uses to target the Pikmin, making it obvious where it's going to shoot. You can only do this once, so make it count. These enemies, thankfully, are usually found in arenas that have raised ground that can be used as shields against the blasts. When it dies, it explodes; quite different from its relatives. As a side note, this enemy cannot be [[ultra-bitter spray|petrified]] while it is dormant.
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==Stratagems for Success==
==Stratagems for Success==
[[Image:Man-at-legs.jpg|thumb|left|200px]]
#The best way to defeat it is to run for cover when it begins firing, then run in and attack them when it lowers its head. When it shakes them off in a fury, you run to hide. Unfortunately, easier said than done. If your Pikmin try to go through a blast, they will be immediately killed.  
#The best way to defeat it is to run for cover when it begins firing, then run in and attack them when it lowers its head. When it shakes them off in a fury, you run to hide. Unfortunately, easier said than done. If your Pikmin try to go through a blast, they will be immediately killed.  
#Another great way to defeat them is to take a large mob of [[Purple Pikmin]], and while it lays dormant in the ground, pummel it with all the purples you have by ''throwing'' them. It should drop its health to a substantial fraction if you do it correctly.
#Another great way to defeat them is to take a large mob of [[Purple Pikmin]], and while it lays dormant in the ground, pummel it with all the purples you have by ''throwing'' them. It should drop its health to a substantial fraction if you do it correctly.
#Unfortunately, the player often faces a Man-At-Legs in a watery area, leaving the aforementioned strategy of [[Purple Pikmin]] useless. In such circumstances it is best to attempt the "Hit and Run" technique of number one.
#Unfortunately, the player often faces a Man-At-Legs in a watery area, leaving the aforementioned strategy of [[Purple Pikmin]] useless. In such circumstances it is best to attempt the "Hit and Run" technique of number one.
#Another strategy is to attack it violently when it is dormant, and as soon as it is all the way out of the ground, [[Ultra-Bitter Spray|petrify]] it. When it is frozen, throw very quickly at it's belly, and freeze it again as soon as it wakes up. [[Ultra-Spicy Spray]] is optional.
#Another strategy is to attack it violently when it is dormant, and as soon as it is all the way out of the ground, [[Ultra-Bitter Spray|petrify]] it. When it is frozen, throw very quickly at it's belly, and freeze it again as soon as it wakes up. [[Ultra-Spicy Spray]] is optional.
{{clear}}


[[Image:Man-at-legs.jpg|thumb|Man-at-Legs.]]
{{notes|enemy}}
{{notes|enemy}}


[[Category:Arachnorbs]]
[[Category:Bosses]]
[[Category:Bosses]]


{{Enemies}}
{{Enemies}}

Revision as of 22:17, February 26, 2008

Man-at-Legs
File:76man-at-legs.png
Appears in N/A
Scientific name Pseudoarachnia navaronis
Family Arachnorb
Areas None
Attacks Fires explosive projectiles

The Man-at-legs is a member of the Arachnorb family, and first appeared as a boss in Pikmin 2. Unlike the two other Arachnorbs, it is a bio-mechanical creature and has very spindly feet, making its battle strategy different. It moves around quickly, and stops only to use its blaster-like weapon to attack, usually when you have agitated it with attacks. It has its flaws, though; there is a visible laser it uses to target the Pikmin, making it obvious where it's going to shoot. You can only do this once, so make it count. These enemies, thankfully, are usually found in arenas that have raised ground that can be used as shields against the blasts. When it dies, it explodes; quite different from its relatives. As a side note, this enemy cannot be petrified while it is dormant.

It is only found on the last (9) sub-level of the Subterranean Complex, Sublevel 13 of the Hole of Heroes, or Sub-level 2 in the Secret Testing Range in Challenge Mode.


Stratagems for Success

Artwork of a Man-at-Legs.
  1. The best way to defeat it is to run for cover when it begins firing, then run in and attack them when it lowers its head. When it shakes them off in a fury, you run to hide. Unfortunately, easier said than done. If your Pikmin try to go through a blast, they will be immediately killed.
  2. Another great way to defeat them is to take a large mob of Purple Pikmin, and while it lays dormant in the ground, pummel it with all the purples you have by throwing them. It should drop its health to a substantial fraction if you do it correctly.
  3. Unfortunately, the player often faces a Man-At-Legs in a watery area, leaving the aforementioned strategy of Purple Pikmin useless. In such circumstances it is best to attempt the "Hit and Run" technique of number one.
  4. Another strategy is to attack it violently when it is dormant, and as soon as it is all the way out of the ground, petrify it. When it is frozen, throw very quickly at it's belly, and freeze it again as soon as it wakes up. Ultra-Spicy Spray is optional.

{{notes:enemy/{{{2}}}|block=y}}