Editing Glitches in Pikmin 3
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{{glitch | reproducibility = Low | consequences = Harmless | p3 = Yes | p3d = Yes| image = P3 Odd Carrying Positions Glitch.jpg | youtube = GUBOwr6N7jI&t=775 | vcaption = Demonstration of the glitch, at 12:55 | {{glitch | reproducibility = Low | consequences = Harmless | p3 = Yes | p3d = Yes| image = P3 Odd Carrying Positions Glitch.jpg | youtube = GUBOwr6N7jI&t=775 | vcaption = Demonstration of the glitch, at 12:55 | ||
|effects = Makes Pikmin carry an object in a strange position, such as upside-down. | |effects = Makes Pikmin carry an object in a strange position, such as upside-down. | ||
|howto = Throw a Pikmin at an object that has fallen down, such as one falling from a [[Medusal Slurker]] or in a [[dirt mound]]. The timing is difficult, making this glitch hard to do intentionally. | |howto = Throw a Pikmin at an object that has fallen down, such as one falling from a [[Medusal Slurker]] or in a [[dirt mound]]. The timing is difficult, making this a glitch hard to do intentionally. | ||
|notes = The glitch only seems to work on objects that require 1 Pikmin to carry. | |notes = The glitch only seems to work on objects that require 1 Pikmin to carry. | ||
|explanation = Once an object, such as a bomb rock, falls down onto the ground, Pikmin will chase after it and pick it up. However, if a Pikmin manages to pick up the object before it reaches its natural position, it accepts that as the natural position of carrying. The Pikmin are told to stick to a specific location and angle relative to the object, which could result in them being placed incorrectly. | |explanation = Once an object, such as a bomb rock, falls down onto the ground, Pikmin will chase after it and pick it up. However, if a Pikmin manages to pick up the object before it reaches its natural position, it accepts that as the natural position of carrying. The Pikmin are told to stick to a specific location and angle relative to the object, which could result in them being placed incorrectly. | ||