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**The other, smaller branch placed between the [[Blue Onion]] and the [[White Flower Garden]] is also floating off the ground, but it's much harder to notice, and can be seen from the electric gate near the Blue Onion.
**The other, smaller branch placed between the [[Blue Onion]] and the [[White Flower Garden]] is also floating off the ground, but it's much harder to notice, and can be seen from the electric gate near the Blue Onion.
*The textures used for the sides of the concrete blocks in the Valley of Repose wobble in sync with the area's shadows. This is caused by the animation data for the texture being set to adopt the movement pattern intended for the areas' shadows due to the value that determines how the texture is supposed to move being mistakenly being one digit higher than it was supposed to. This mistake is also present on the Piklopedia variation of the stage.
*The textures used for the sides of the concrete blocks in the Valley of Repose wobble in sync with the area's shadows. This is caused by the animation data for the texture being set to adopt the movement pattern intended for the areas' shadows due to the value that determines how the texture is supposed to move being mistakenly being one digit higher than it was supposed to. This mistake is also present on the Piklopedia variation of the stage.
*The stone structure that held the [[Repair-Type Bolt]] in ''Pikmin'' in the Perplexing Pool was shortened to make way for the bridge leading up to the Shower Room. However, the texture mapping was not corrected for this change, so the textures show some very conspicuous visual stretching on the floor at this part, and the vertex transparency used on the grass edges are visually inconsistent in sizing. This mistake is not present on the Piklopedia variation of the stage as the structure is not shortened there.


<gallery>
<gallery>
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AwakeningWood Branch Hole.png|The floating branch in the upper-right corner.
AwakeningWood Branch Hole.png|The floating branch in the upper-right corner.
Valley of Repose wobbly wall.gif|The sides the concrete blocks in the Valley of Repose, wobbling in sync with the area's shadows. This footage is sped up around 7 times. Click for full-size.
Valley of Repose wobbly wall.gif|The sides the concrete blocks in the Valley of Repose, wobbling in sync with the area's shadows. This footage is sped up around 7 times. Click for full-size.
PerplexingPoolUVError.png|The uncorrected texture mapping error in the Perplexing Pool, with the Piklopedia variation shown below for comparision.
</gallery>
</gallery>


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