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*The cave unit that is a [[:File:P2CU_room_nobo1_4_metal.jpg|zigzagging metal platform with multiple corridors]] has no underside for the highest platform and a missing polygon on one of the beams that holds up the stage. This lack of an underside can be seen if the player changes the camera's mode to ground level view and stands at two of the low points in the stage. The easiest way to see this mistake is to enter the first layout of Rusty Gulch, as that layout contains that cave unit.
*The cave unit that is a [[:File:P2CU_room_nobo1_4_metal.jpg|zigzagging metal platform with multiple corridors]] has no underside for the highest platform and a missing polygon on one of the beams that holds up the stage. This lack of an underside can be seen if the player changes the camera's mode to ground level view and stands at two of the low points in the stage. The easiest way to see this mistake is to enter the first layout of Rusty Gulch, as that layout contains that cave unit.
*There is no counter for [[Bulbmin]] in the cave selection screen in [[Challenge Mode (Pikmin 2)|Challenge Mode]]. As a result, a player may expect that they will receive no Pikmin at all for [[Hidden Garden]], when they actually get two Bulbmin. There is an empty space to the right of the Purple Pikmin counter, so it's possible that there could've been one intended to be there.
*There is no counter for [[Bulbmin]] in the cave selection screen in [[Challenge Mode (Pikmin 2)|Challenge Mode]]. As a result, a player may expect that they will receive no Pikmin at all for [[Hidden Garden]], when they actually get two Bulbmin. There is an empty space to the right of the Purple Pikmin counter, so it's possible that there could've been one intended to be there.
*Depending on the [[region]]al version and area, the [[Decorative Goo]] in the [[Treasure Hoard]] can appear to float or have no shadow, as explained [[Decorative Goo#Treasure Hoard appearance|here]].
*Depending on the [[region]] and area, the [[Decorative Goo]] in the [[Treasure Hoard]] can appear to float or have no shadow, as explained [[Decorative Goo#Treasure Hoard appearance|here]].
*In the [[Awakening Wood]], there's a large branch far out of bounds to the east of the [[Blue Onion]] sticking out of the ground. This branch is missing triangles on the bottom, making it look like it's floating in the air from some angles. By going to the [[Bulblax Kingdom]]'s plot and switching the camera to ground level view to look at the branch, the player can see this mistake more clearly.
*In the [[Awakening Wood]], there's a large branch far out of bounds to the east of the [[Blue Onion]] sticking out of the ground. This branch is missing triangles on the bottom, making it look like it's floating in the air from some angles. By going to the [[Bulblax Kingdom]]'s plot and switching the camera to ground level view to look at the branch, the player can see this mistake more clearly.
**The other, smaller branch placed between the [[Blue Onion]] and the [[White Flower Garden]] is also floating off the ground, but it's much harder to notice, and can be seen from the electric gate near the Blue Onion.
**The other, smaller branch placed between the [[Blue Onion]] and the [[White Flower Garden]] is also floating off the ground, but it's much harder to notice, and can be seen from the electric gate near the Blue Onion.
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* The rules for 2-Player Battle say, for the boulder item, "Boulders drop on opponent", which is correct. However, the European version of ''New Play Control! Pikmin 2'' states "Boulder drops on opponent", knocking down the number of boulders to one. In-game, several boulders fall down, not just one.
* The rules for 2-Player Battle say, for the boulder item, "Boulders drop on opponent", which is correct. However, the European version of ''New Play Control! Pikmin 2'' states "Boulder drops on opponent", knocking down the number of boulders to one. In-game, several boulders fall down, not just one.
* In the English version of the [[Piklopedia (Pikmin 2)|Piklopedia]], the [[Doodlebug]] belongs to the "flint bug family", however in other language versions it belongs to the [[flint beetle family]]. This was fixed in the [[Pikmin 2 (Nintendo Switch)|Nintendo Switch port]].
* In the English version of the [[Piklopedia (Pikmin 2)|Piklopedia]], the [[Doodlebug]] belongs to the "flint bug family", however in other language versions it belongs to the [[flint beetle family]]. This was fixed in the [[Pikmin 2 (Nintendo Switch)|Nintendo Switch port]].
* In the Canadian French version of [[Olimar's journal]] for the [[Five-man Napsack]] in ''New Play Control! Pikmin 2'', it says the player must use {{button|wii|+}} to [[lie down]] instead of {{button|wii|c}}. This mistake only exists on this exact version of the journal.
* In the French version of [[Olimar's journal]] for the [[Five-man Napsack]], on the North American Wii port, it says the player must use {{button|wii|+}} to [[lie down]] instead of {{button|wii|c}}. This mistake only exists on this exact version of the journal.
* In the French version of ''New Play Control! Pikmin 2'', the pause menu incorrectly calls the [[Sphere Chart]] "Système Solaire", which is the name used for the [[Solar System]]. This does not happen in the ship's dialogs.
* In ''New Play Control! Pikmin 2'', with the language set to French, the pause menu incorrectly calls the [[Sphere Chart]] "Système Solaire", which is the name used for the [[Solar System]]. This does not happen in the ship's dialogs.
* In the [[Hocotate ship]]'s dialog when the player collects the [[Brute Knuckles]], the ship calls the upgrade "Rocket Punch" instead of "Rocket Fist".{{cite quote|{{Notes:Brute Knuckles/ship}}|the Hocotate ship|the collection of the [[Brute Knuckles]]}} This mistake is only present in the US GameCube version.
* In the [[Hocotate ship]]'s dialog when the player collects the [[Brute Knuckles]], the ship calls the upgrade "Rocket Punch" instead of "Rocket Fist".{{cite quote|{{Notes:Brute Knuckles/ship}}|the Hocotate ship|the collection of the [[Brute Knuckles]]}} This mistake is only present in the US GameCube version.
* Olimar's notes on the [[Cupid's Grenade]] in the GameCube and US Wii versions of ''Pikmin 2'' describe the treasure as if it were a plant that grows two types of berries, despite it being a singular cherry. This is a translation mistake, as the Japanese version correctly notes that it's a product ''from'' a tree that could be either of two varieties. The European Wii version describes it as having two different flavors to remove the mistake, and the Nintendo Switch release properly translates it as coming from a tree.
* Olimar's notes on the [[Cupid's Grenade]] in the GameCube and US Wii versions of ''Pikmin 2'' describe the treasure as if it were a plant that grows two types of berries, despite it being a singular cherry. This is a translation mistake, as the Japanese version correctly notes that it's a product ''from'' a tree that could be either of two varieties. The European Wii version describes it as having two different flavors to remove the mistake, and the Nintendo Switch release properly translates it as coming from a tree.

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