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*Buried [[Armored Cannon Larva|Armored Cannon Beetle Larva]]e cannot be stunned with [[Purple Pikmin]], although the game files specify that the enemy should have the same stun properties as the free-walking counterpart, which can be stunned.
*Buried [[Armored Cannon Larva|Armored Cannon Beetle Larva]]e cannot be stunned with [[Purple Pikmin]], although the game files specify that the enemy should have the same stun properties as the free-walking counterpart, which can be stunned.
*On the [[Menu#Title screen|title screen]]'s "Spring" theme, [[Anode Dweevil]]s can be seen running around the tree trunk. These dweevils have their feelers colored yellow, whereas the ones in game have red feelers.
*On the [[Menu#Title screen|title screen]]'s "Spring" theme, [[Anode Dweevil]]s can be seen running around the tree trunk. These dweevils have their feelers colored yellow, whereas the ones in game have red feelers.
*On the [[cutscene]] that plays when the player clears the debt, the [[Hocotate ship]] announces the return to [[Hocotate]] and the camera shifts to the sky, where a faint image of [[The President]] is seen. This image was likely cropped from an image with a white background, as it becomes clear that the area of the image between the President's curly hair was not cropped out: it remains white. This has been fixed in the [[Pikmin 2 (Nintendo Switch)|Nintendo Switch port]].
*On the [[cutscene]] that plays when the player clears the debt, the [[Hocotate ship]] announces the return to [[Hocotate]] and the camera shifts to the sky, where a faint image of [[The President]] is seen. This image was likely cropped from an image with a white background, as it becomes clear that the area of the image between the President's curly hair was not cropped out: it remains white.
*If the first Pikmin to drink nectar in a playthrough is a [[Bulbmin]], the cutscene will play, but the sound of a regular Pikmin will be heard, instead of a Bulbmin sound.
*If the first Pikmin to drink nectar in a playthrough is a [[Bulbmin]], the cutscene will play, but the sound of a regular Pikmin will be heard, instead of a Bulbmin sound.
*The tenth sublevel in the [[Cavern of Chaos]] becomes darker if the player has the [[Solar System]] as opposed to lighter. An explanation for it can be found [[Solar System#Cavern of Chaos 10|here]].
*The tenth sublevel in the [[Cavern of Chaos]] becomes darker if the player has the [[Solar System]] as opposed to lighter. An explanation for it can be found [[Solar System#Cavern of Chaos 10|here]].

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