Editing Music in Pikmin
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|links=https://www.youtube.com/watch?v=avCZFqzFbVY&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=13 | |links=https://www.youtube.com/watch?v=avCZFqzFbVY&list=PL7OD1YcIxKb4X-oBCmYsZGKqRsQxTuox7&index=13 | ||
}} | }} | ||
[[The Distant Spring]]'s theme is the most ethereal in the game, having no easily definable rhythm until the enemy mix fades in. Its sounds are all soft and distant; the music is no longer trying to aid a rhythm of gameplay, but is instead resigning and forcing the player to explore the huge area and solve tasks on their own. It features a cymbal-like melodic instrument from the Kurzweil K2500 | [[The Distant Spring]]'s theme is the most ethereal in the game, having no easily definable rhythm until the enemy mix fades in. Its sounds are all soft and distant; the music is no longer trying to aid a rhythm of gameplay, but is instead resigning and forcing the player to explore the huge area and solve tasks on their own. It features a cymbal-like melodic instrument from the Kurzweil K2500 that will make a comeback in the following games of the series. | ||
'''Instruments''' | '''Instruments''' | ||
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{{clear}} | {{clear}} | ||
===''The Final Trial''=== | ===''The Final Trial''=== | ||
{{infobox track | {{infobox track |