Editing Music in Pikmin 2

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*'''Enemy mix:''' If the active leader is near an [[enemy]], a unique repetitious instrument or mix will be added to the music suggesting alarm or caution.
*'''Enemy mix:''' If the active leader is near an [[enemy]], a unique repetitious instrument or mix will be added to the music suggesting alarm or caution.
*'''Combat mix:''' If the active leader is noticed by an enemy or is engaging an enemy, a unique drum or percussion track will be added to the music.
*'''Combat mix:''' If the active leader is noticed by an enemy or is engaging an enemy, a unique drum or percussion track will be added to the music.
*'''Task mix:''' If the active leader is near Pikmin carrying out a task such as breaking down a [[gate]], building a [[bridge]], or carrying a [[treasure]] (only treasure works, no other carried items trigger this),  a unique complement to the music will be added. This can vary greatly from theme to theme.
*'''Task mix:''' If the active leader is near Pikmin carrying out a task such as breaking down a [[gate]] or building a [[bridge]], a unique complement to the music will be added. This can vary greatly from theme to theme.
*'''Treasure mix:''' If Pikmin are currently carrying a treasure, a new instrument complementing the melody (or main instrument) will be added to the music, in addition to the task mix instruments. Unlike the task mix complement however, the volume of the new instrument that is specific to the treasure mix is always static, and will not fade out if the active leader moves far away from the treasure.
*'''Treasure mix:''' If the active leader is near Pikmin carrying a [[treasure]] (only treasure works, no other carried items trigger this), both the task mix and a new instrument complementing the melody (or main instrument) will be added to the music.
*'''Spiderwort mix:''' If the active leader is near a [[Burgeoning Spiderwort]], slow strings or pad synthesizers will add harmony to the music.
*'''Spiderwort mix:''' If the active leader is near a [[Burgeoning Spiderwort]], slow strings or pad synthesizers will add harmony to the music.
*'''Sunset version:''' When the [[Day#Sunset|sunset]] warning occurs, the music will change to a calmer, thinner remix on music box alone. This is the only parameter to completely replace the music; all the other parameters still apply to this sunset theme.
*'''Sunset version:''' When the [[Day#Sunset|sunset]] warning occurs, the music will change to a calmer, thinner remix on music box alone. This is the only parameter to completely replace the music; all the other parameters still apply to this sunset theme.

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