Editing Nintendo Land

Jump to navigation Jump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{page title|''Nintendo Land''}}
{{stub}}
{{game icons|pa=y}}
{{image}}
{{infobox game
{{Infobox game
|image=Nintendo Land Box.png
|image=Nintendo Land Box.png
|name=Nintendo Land
|name=Nintendo Land
|jname=Nintendo Land: {{j|ニンテンドーランド|Nintendō Rando}}
|jname=ニンテンドーランド
|console=Wii U
|console=Wii U
|developer={{w|Nintendo EAD}}
|developer=Nintendo EAD
|publisher=[[Nintendo]]
|publisher=Nintendo
|esrb=E 10+
|rating=E for Everyone
|pegi=7
|genre=Party game
|genre=Party game
|players=1 to 5 (depending on the game)
|na=November 18, 2012
|na={{date|18|November|2012}}
|eu=November 30, 2012
|eu={{date|30|November|2012}}
|jp=December 8, 2012
|jp={{date|8|December|2012}}
|au=November 30, 2012
|au={{date|30|November|2012}}
}}
}}
{{otheruses|the actual game based around a Nintendo theme park|the ''Pikmin''-based attraction|Pikmin Adventure|the real-life theme park|Super Nintendo World}}


'''''Nintendo Land''''' is one of the [[Wii U]]'s launch titles. The game is set in a amusement park of sorts with a general Nintendo franchise theme. The main point of the game is to chose one of the several attractions available in the park, all based on a specific franchise, like ''[[mario:Mario (series)|Mario]]'' or ''[[Pikmin series|Pikmin]]'', with the latter's game being called '''''[[Pikmin Adventure]]'''''.
'''''Nintendo Land''''' is one of the [[Wii U]]'s launch titles. The game is set in a amusement park of sorts with a general Nintendo franchise theme. The main point of the game is to chose one of the several sub-games available in the park, all based on a specific franchise, like ''[[mario:Mario (series)|Mario]]'' or ''[[Pikmin (series)|Pikmin]]'', the latter's game being called '''''Pikmin Adventure'''''.


==Concept==
==Pikmin Adventure==
The player serves as a visitor on the park. From the plaza, they can enter any attraction, although some of them require more than one player to play. Once inside an attraction, it is possible to choose the players, their roles, and/or the levels. Each attraction has a specific goal, and even genre, including shooters, real-time action-strategy, and beat-em-ups.
[[File:Pikmin Adventure NL.png|right|250px|thumb|The logo]]
In this game, one player plays on the Wii U GamePad as a [[leader]] (presumably [[Captain Olimar|Olimar]]), while the other players, if any, play as a [[Red Pikmin|Red]], [[Blue Pikmin|Blue]] [[Yellow Pikmin|Yellow]] and [[White Pikmin|White]] [[Pikmin family|Pikmin]]-dressed Miis with their respective [[Wii]] Remotes.


Inside the games, one can gather coins. The coin count is shared through the entire park, and the coins are used on a {{w|Pachinko}}-like game, in which the goal is, for each level, to get at least one ball to touch every hole. Every level that is completed awards the player with one new prize, which takes the form of a question-mark block on the plaza. The player can then tap the block to reveal a statue of an object in a random attraction. Similarly, the player can unlock songs for a jukebox, or even alternate gameplay features.
The game takes place in a garden of sorts, with dirt, some bushes, a few ponds and wooden structures. The whole game has a robotic and blocky feel, given that the greenery is composed of blocks of different shapes, and the enemies are all robotic in nature. Some man-made objects can be seen, like vases and fences.


The park's guide goes under the name Monita, and takes the form of a flying monitor with arms. She guides the player through tutorials in all attractions, and in some of them, interacts as part of them directly. She is also tasked with providing notes about the statues on the plaza.
At the moment, not much is known about the game's storyline, if any. The only known mode is the challenge mode, in which players have a time limit to defeat the boss.


==''Pikmin Adventure''==
===Gameplay===
[[File:Pikmin Adventure NL.png|left|thumb|''Pikmin Adventure'''s logo.]]
The goal is for all players to work together in order to break blocks, navigate the rooms and defeat the robotic [[Bulborbs]] that populate the floors in the "[[cave]]". After certain criteria are met, the portal to the next floor is activated. In addition, some rooms are blocked by hydraulic blockades, which are lowered when all enemies in the room are defeated. At the end of the final floor, there is a boss that must be defeated in order to complete the game. After being brought down, players must enter the [[Hocotate Ship]] which is located nearby in order to effectively finish.
{{main|Pikmin Adventure}}


Players can take on the role of [[Captain Olimar]] or a [[Pikmin family|Pikmin]]. Only one Olimar player may exist, and said player has their own army of small, endless Pikmin figurines. The Pikmin player(s) can move outside of Olimar's control. The game takes place in robotic and plastic [[area]]s made to resemble the ones in the ''Pikmin'' games. The whole game has a robotic and blocky feel, given that the greenery is composed of blocks of different shapes, and the enemies are all robotic in nature. Some man-made objects can be seen, like vases and fences.
All players can move around freely, attack and pick up rocks and bombs. The Captain player can issue small Pikmin to attack blocks or enemies, while the Pikmin players can strike with their heads. The main premise of the game is that the Pikmin players must collect blobs of [[nectar]] in order to increase their levels, which gives them a longer lifespan (damage reduces levels) and upgrades the top of their heads, from leaves, to buds, to flowers, to hammers.


The goal is for all players to work together in order to break blocks, navigate the rooms and defeat the robotic [[Bulborb]]s that populate the levels. At the end of every level lies the [[Hocotate ship]]. Olimar players can tap a location on the [[Wii U]] GamePad in order to throw a Pikmin figurine at it. The Pikmin figurines cannot do much except attack enemies and certain objects, and carry blobs of nectar and coins to the player. Pikmin players are Miis in Pikmin clothing, and can move around freely. They can attack with their heads to destroy blocks and enemies.
The health meter is shared between all players, which is indicated on the top-left corner of the screen in the form of hearts. When hit, Pikmin players will lose levels, and if they're hit when on the bottommost level, they will die. Whenever a player dies, the game freezes for a second, showing the defeated player, and when it thaws, that player will be sent flying upwards at an angle. A heart is depleted from the meter and, provided there are still any left, the player will briefly join the game again after a couple of seconds.


[[Nectar]] appears at times, and collecting blobs will gradually increase the collecting player's level. Higher levels result in stronger attacks, and in Olimar's case, more Pikmin. A health meter exists, and is shared between all players. If all hearts are elapsed, the level ends.
One of the main mechanics of the game is the Captain's whistle. When used, all Pikmin, human or not, will be grouped with the Captain. The player Pikmin will stack on top of the captain's head; player Pikmin can be thrown in this fashion. If a player Pikmin doesn't want to be grouped, they can shake the Wii Remote after the whistle.


==Names in other languages==
Some spring-loaded pads, which require all players to be stacked in order to be activated, propel everyone onto other rooms.
{{foreignname
 
|Jap=ニンテンドーランド
Walls block the players' path sometimes, but these can be broken down. Some of these blocks are replaced with [[mario:Question Block|Question Blocks]], which give out a bit of [[nectar]] or a heart when broken. In addition, larger variants of these blocks are on the ground in certain spots, and trigger certain events to happen when broken, such as spawning a bridge. Some Question Blocks appear spontaneously and randomly from the ground, and when broken, reveal several pools of nectar and sometimes hearts.
|JapR=Nintendōrando
 
|JapM=Nintendo Land
There is a robotic UFO of sorts that appears in some rooms, and drops enemies inside vending machine capsules. The most common enemies chomp Pikmin or the Captain, although there is a variety that can grab their prey, throw them up in the air, swallow them, and encapsulate them inside blocks shaped like feces. Players who are trapped will constantly shout "Help!" via a speech bubble near them, and they can be freed from these prisons if other characters or Pikmin attack them, at which point they'll say "Thank you!" via another speech bubble.
|Dut=Nintendo Land
 
|DutM=-
===Enemies===
|Fra=Nintendo Land
Some of the well-known creatures such as [[Red Bulborb]]s reappear, but there are also enemies never seen before in the actual series. The most common is a race of spherical insects, called "Beebs". Cannons are also featured; they either fire bombs or spiked balls. [[Blowhog]]s are featured, but they blow air and charge.
|FraM=-
 
|Ger=Nintendo Land
====Bosses====
|GerM=-
*Bulblord- A large Bulborb with a hexagon-shaped body. It charges, rolls, and bites. A stamp can be obtained if you break its eyes.
|Ita=Nintendo Land
*Large-Mouth Wollywog- A large [[Wollywog]]. It uses its tongue to attack, or it tries to hop on you.
|ItaM=-
*Emperor Pinchipede- A large centipede with pincers. Its main attack is to just try and bite you.
|Spa=Nintendo Land
*Greater Bladed Beeb- A insect which bears blades on its hands. It obviously tries to cut you.
|SpaM=-
*Grand Bulblord- A green Bulblord.
|Por=Nintendo Land
*Translucent Wollywog- A ghost-like Large-Mouth Wollywog.
|PorM=-
*Greater Studded Beeb- A spike-ball handed Greater-Bladed Beeb.
|Rus=Nintendo Land
*Monochromatic Pinchipede- A white Pinchipede.
|RusM=-
 
}}
===Controls===
The Captain player can move their character around the map with either analog stick, or by sliding on the screen to the point they want to go to. To throw the small Pikmin, the player must tap on the pretended target. On the bottom-right corner of the screen is the whistle button. To grab a rock or bomb, the player must tap on the corresponding object when they're close enough.


==See also==
The Pikmin players play the game with the Wii Remote sideways, moving with the D-pad, and attack or grab rocks with the right-side button(s). When the Captain whistles, these players can shake the Wii Remote to ignore the call.
* [[Pikmin Adventure prizes|''Pikmin Adventure'' prizes]]


==External links==
==External links==
*{{w|Nintendo Land|Wikipedia's article on Nintendo Land}}
*[http://kotaku.com/5943133/heres-the-pikmin-mini+game-for-wii-u Gameplay video of the first mission] on Kotaku
*[[NWiki:Nintendo Land|NintendoWiki's article on Nintendo Land]]
*[https://www.youtube.com/watch?v=eQdsnBhQ4KQ Gameplay video of the second mission] on YouTube
*[[MarioWiki:Nintendo Land|Super Mario Wiki's article on Nintendo Land]]
*[[ZeldaWiki:Nintendo Land|Zelda Wiki's article on Nintendo Land]]


{{games}}
{{Games}}


[[Category:Pikmin Adventure| ]]
[[Category:Games]]

Please note that all contributions to Pikipedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Pikipedia:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)