Editing Onion
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The Yellow Onion stores [[Yellow Pikmin]], and is the second type the player will come across in the first game. In ''Pikmin'', it is found dormant in [[The Forest of Hope]] amidst several yellow Pellet Posies and free-standing yellow pellets. | The Yellow Onion stores [[Yellow Pikmin]], and is the second type the player will come across in the first game. In ''Pikmin'', it is found dormant in [[The Forest of Hope]] amidst several yellow Pellet Posies and free-standing yellow pellets. | ||
In ''Pikmin 2'', the Yellow Onion is located in the | In ''Pikmin 2'', the Yellow Onion is located in the Perplexing Pool behind a poison gate protected by a [[Fiery Bulblax]], so White and Red Pikmin are required to reach it. There are a few yellow Pellet Posies nearby which will not regrow once they have been harvested. | ||
In ''Pikmin 3'' the Yellow Onion is discovered by [[Brittany]] in a cave, as soon as the [[Distant Tundra]] is entered. To activate it, the [[Yellow Pikmin]] nearby must be thrown at a generator, in order to create a current that lights a light bulb, awakening the Onion. | In ''Pikmin 3'' the Yellow Onion is discovered by [[Brittany]] in a cave, as soon as the [[Distant Tundra]] is entered. To activate it, the [[Yellow Pikmin]] nearby must be thrown at a generator, in order to create a current that lights a light bulb, awakening the Onion. | ||
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In ''Pikmin 2''{{'s}} [[2-Player Battle]], ''Pikmin 3''{{'s}} [[Bingo Battle]] and ''Pikmin 4''{{'s}} [[Dandori Battle]]s, each player has one Onion in their base. To earn points, a player must carry back objects to their assigned Onion which, unlike other game modes, will also accept [[treasure]]s and [[fruit]]s. These Onions act differently from any game's [[Story Mode]]: they cannot store extra Pikmin, and leaders cannot take Pikmin out or put them in. In the former two battle modes, they also spit out Pikmin to replace those that have been lost to enemy Pikmin without needing nutrients to do so. | In ''Pikmin 2''{{'s}} [[2-Player Battle]], ''Pikmin 3''{{'s}} [[Bingo Battle]] and ''Pikmin 4''{{'s}} [[Dandori Battle]]s, each player has one Onion in their base. To earn points, a player must carry back objects to their assigned Onion which, unlike other game modes, will also accept [[treasure]]s and [[fruit]]s. These Onions act differently from any game's [[Story Mode]]: they cannot store extra Pikmin, and leaders cannot take Pikmin out or put them in. In the former two battle modes, they also spit out Pikmin to replace those that have been lost to enemy Pikmin without needing nutrients to do so. | ||
In 2-Player Battles, the first player gets a Red Onion, while the second player owns a Blue Onion. In Bingo Battles the first player is assigned a cyan-colored Onion that pulses yellow, and the second player receives a | In 2-Player Battles, the first player gets a Red Onion, while the second player owns a Blue Onion. In Bingo Battles the first player is assigned a cyan-colored Onion that pulses yellow, and the second player receives a pink-colored Onion that pulses orange; these colors are merely used to tell teams apart and do not indicate which Pikmin types will be used in the battle. | ||
In Dandori Battles, the first player (the protagonist in Story Mode) receives a | In Dandori Battles, the first player (the protagonist in Story Mode) receives a blue Onion while the second player is assigned a red Onion; like in Bingo Battle, these colors merely tell teams apart. Both players' Onions produce live Pikmin that do not go through the sprout stage. Onions in a Dandori Battle are susceptible to [[Sneak Bomb]]s, which, if delivered by the enemy player, will explode inside the Onion and force it to eject points in the form of a substance called Dandorium. | ||
== Strategies == | == Strategies == |