Editing Pikmin Bloom interface
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<code>{expr}</code> represents any search. It can be any of the above categories of searches or keywords, or any expression containing a logical operator itself. When multiple operators are combined, parentheses <code>()</code> will be evaluated first, then NOT operators <code>!</code>, then AND operators <code> </code>,<code> </code>, <code>&</code>, and <code>,</code>, then OR operators <code>|</code> and <code>;</code>. | <code>{expr}</code> represents any search. It can be any of the above categories of searches or keywords, or any expression containing a logical operator itself. When multiple operators are combined, parentheses <code>()</code> will be evaluated first, then NOT operators <code>!</code>, then AND operators <code> </code>,<code> </code>, <code>&</code>, and <code>,</code>, then OR operators <code>|</code> and <code>;</code>. | ||
Selecting a single Pikmin will bring up a page with a large rotatable view of that Pikmin, a button to add/remove it from the squad, its name, a button to change its name, its friendship level, the number of steps walked with that Pikmin in the squad, its [[Decor Pikmin|decor]] type, the location and date its [[seedling]] was found, its current [[Maturity|flower]] type, and a button to release it. There is a button in the lower right to open the [[#Planter Pack|Planter Pack]]. | Selecting a single Pikmin will bring up a page with a large rotatable view of that Pikmin, a button to add/remove it from the squad, its name, a button to change its name, its friendship level, the number of steps walked with that Pikmin in the squad, its [[Decor Pikmin|decor]] type, the location and date its [[seedling]] was found, its current [[Maturity|flower]] type, and a button to release it. There is a button in the lower right to open the [[#Planter Pack|Planter Pack]]. | ||
The map displays all the locations that Pikmin and | The map displays all the locations that Pikmin and ungrown seedlings have been found, and when a Pikmin is selected, it will zoom to highlight the general area of that Pikmin's location a dynamic amount depending on the proximity to the player. | ||
{{clear}} | {{clear}} | ||