Editing Pikmin Bloom interface

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;Idling
;Idling
Pikmin are likely to assume idle gestures when either bored due to too few Pikmin in the squad, tired after playing for long periods, or when full of nectar. Idle Pikmin will not respond to prompts to look in a direction, but can be coaxed from their lounging state by other player gestures, Pikmin conversation, or by a charge.
Pikmin are likely to assume idle gestures when either bored due to too few Pikmin in the squad, tired after playing for long periods, or when full of nectar. Idle Pikmin will not respond to prompts to look in a direction, but can be coaxed from their lounging state by other player gestures, Pikmin conversation, or by a charge.
* '''Resting''': The Pikmin sits down to rest. Winged Pikmin and Pikmin of certain bulky decors don't demonstrate this behaviour.
* '''Resting''': The Pikmin sits down to rest. Winged Pikmin do not rest.
* '''Reclining''': The Pikmin reclines on its side. Winged Pikmin and Pikmin in larger decors also don't recline.
* '''Reclining''': The Pikmin reclines on its side. Neither Winged Pikmin nor Rock Pikmin recline.
* '''Bedtime story''': Red, Yellow, Blue and White Pikmin with Tiny Book decor don't recline or rest, instead napping beneath the pages of their tome.


;Complex motions
;Complex motions
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* '''Charging''': A Pikmin begins running in a wide arc. Nearby Pikmin may choose to follow either the leading Pikmin, or any other Pikmin already engaged in the charge. The charge will continue until the leading Pikmin stops.
* '''Charging''': A Pikmin begins running in a wide arc. Nearby Pikmin may choose to follow either the leading Pikmin, or any other Pikmin already engaged in the charge. The charge will continue until the leading Pikmin stops.
* '''Conversing''': Two or more Pikmin engage in a non-verbal conversation. Pikmin may freely enter or leave a conversation circle without ending it, so long as at least two Pikmin remain. However, a group of Pikmin may also choose to collectively dissolve a conversation circle regardless of the number of participants. The gestures used in this interaction may include any of the "expression" mannerisms, in any order and number. Pikmin will only use the "wave" expression to one another when conversing.
* '''Conversing''': Two or more Pikmin engage in a non-verbal conversation. Pikmin may freely enter or leave a conversation circle without ending it, so long as at least two Pikmin remain. However, a group of Pikmin may also choose to collectively dissolve a conversation circle regardless of the number of participants. The gestures used in this interaction may include any of the "expression" mannerisms, in any order and number. Pikmin will only use the "wave" expression to one another when conversing.
* '''Show and tell''': While conversing, Pikmin with Flower Card, Ticket or Theme Park Ticket decors will show their cargo to other members of the circle.
* '''Player conversing''': The Pikmin gazes towards the player and converses with them. Other Pikmin will not join this type of conversation, though multiple Pikmin may engage the player independently.
* '''Player conversing''': The Pikmin gazes towards the player and converses with them. Other Pikmin will not join this type of conversation, though multiple Pikmin may engage the player independently.


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