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{{game help|p3|Expand on this info (plus, what about the Bingo Battle stages?).}}
{{game help|p3|Expand on this info (plus, what about the Bingo Battle stages?).}}
In ''Pikmin 3'', falling into the abyss was hard, but possible, prior to the [[Update|1.4.0 update]]. Before said version, leaders could only touch the pit plane by [[Glitches in Pikmin 3#Early Winged Pikmin|glitching into walls]]. Much like in ''Pikmin 2'', leaders that touch the void are merely respawned back in a specific location, which can be used to skip portions of the area. In ''Pikmin 3'', with the existence of the [[Rusted Labyrinth]], it is possible for leaders to be thrown into the abyss, making it the first time in the series in which leaders can touch the abyss on purpose, instead of only with exploits.
In ''Pikmin 3'', falling into the abyss was hard, but possible, prior to the [[Update|1.4.0 update]]. Before said version, leaders could only touch the pit plane by [[Glitches in Pikmin 3#Early Winged Pikmin|glitching into walls]]. Much like in ''Pikmin 2'', leaders that touch the void are merely respawned back in a specific location, which can be used to skip portions of the area. In ''Pikmin 3'', with the existence of the [[Rusted Labyrinth]], it is possible for leaders to be thrown into the abyss, making it the first time in the series in which leaders can touch the abyss on purpose, instead of only with exploits.
====''Pikmin 4''====
[[Oatchi]]'s jumping ability makes it easy for him to pass over railings and into the abyss, optionally while carrying the [[Pikmin 4 player character|player character]]. If either of them fall, they will return to the floor in a ball of light without taking any harm. Any Pikmin riding on Oatchi's back will return along with him, but Pikmin in a squad following the player character will die as if they were falling alone.


===Pikmin===
===Pikmin===

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