E-Reader: Difference between revisions

Policy. Also, switching to "is" instead of "are" because it's meant to be read like "the purpose is", not "the purpose are".
(Edited main paragraph. Backs will be added in next update.)
(Policy. Also, switching to "is" instead of "are" because it's meant to be read like "the purpose is", not "the purpose are".)
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{{game icons|p2=y}}
{{game icons|p2=y}}
[[File:Ereader.jpg|thumb|An e-Reader.]]
[[File:Ereader.jpg|thumb|An e-Reader.]]
The '''Nintendo e-Reader''', or '''Nintendo e+''' in Japan, is a [[Game Boy Advance]], Game Boy SP, and Nintendo DS add-on device that reads a special strip on e-Reader cards via an LED scanner. It can connect to the GameCube via a Game Boy Advance to Nintendo GameCube Link Cable. The purpose of the cards are to unlock mini-games, items, levels or functions for games on the GBA, or as games in and of themselves.
The '''Nintendo e-Reader''', or '''Nintendo e+''' in Japan, is a [[Game Boy Advance]], Game Boy SP, and Nintendo DS add-on device that reads a special strip on e-Reader cards via an LED scanner. It can connect to the GameCube via a Game Boy Advance to Nintendo GameCube Link Cable. The purpose of the cards is to unlock mini-games, items, levels or functions for games on the GBA, or as games in and of themselves.


There are multiple available packs of ''[[Pikmin series|Pikmin]]'' e+ cards, released only in Japan after the release of ''[[Pikmin 2]]'', called ''Pikmin Puzzle Cards'' (for) ''e+'' ({{j|ピクミンパズルカードe+|Pikuminpazurukādo e|Pikmin Puzzle Cards-e}}). Each card contains a number of simple ''Pikmin''-based mini-games, which can be played by connecting the e+ to a Game Boy Advance or Game Boy Player connected to a GameCube in which the ''Pikmin 2'' disk is placed. Due to region locking, running these mini-games require for your Gamecube, e+, and copy of Pikmin 2 to be the Japanese versions. Your Gameboy and Gameboy-to-Gamecube connector can be from any region.
There are multiple available packs of ''[[Pikmin series|Pikmin]]'' e+ cards, released only in Japan after the release of ''[[Pikmin 2]]'', called ''Pikmin Puzzle Cards'' (for) ''e+'' ({{j|ピクミンパズルカードe+|Pikuminpazurukādo e|Pikmin Puzzle Cards-e}}). Each card contains a number of simple ''Pikmin''-based mini-games, which can be played by connecting the e+ to a Game Boy Advance or Game Boy Player connected to a GameCube in which the ''Pikmin 2'' disk is placed. Due to region locking, running these mini-games require that the GameCube, e+, and copy of ''Pikmin 2'' to be the Japanese versions. The Game Boy and Game Boy-to-GameCube connector can be from any region.


The cards come in packs with red, yellow, and blue themes. Each theme has four packs numbered 1-4, with the designs being [[Pikmin family|Pikmin]], [[Onion]]s, [[Pellet Posy|Pellet Posies]] and [[Candypop Bud]]s in respective order. Individual cards depict [[Enemy|enemies]], Pikmin or [[leader]]s. Every pack contains 5 cards, totaling to 60 cards plus 12 promotional cards. Each card contains three levels of one of three mini-games except the promotional cards which vary from one to three bonus levels. Connecting to ''Pikmin 2'' brings up a screen showing several leaf Pikmin of the respective card color, each one representing a level. Cards can then be scanned to make some levels playable. The Pikmin grows a flower when the level is beat. The game remembers the player's progress, thus the goal is to get a flower on every level, similar to the ''Pikmin 2'' [[Challenge Mode (Pikmin 2)|Challenge Mode]].
The cards come in packs with red, yellow, and blue themes. Each theme has four packs numbered 1-4, with the designs being [[Pikmin family|Pikmin]], [[Onion]]s, [[Pellet Posy|Pellet Posies]] and [[Candypop Bud]]s in respective order. Individual cards depict [[Enemy|enemies]], Pikmin or [[leader]]s. Every pack contains 5 cards, totaling to 60 cards plus 12 promotional cards. Each card contains three levels of one of three mini-games except the promotional cards which vary from one to three bonus levels. Connecting to ''Pikmin 2'' brings up a screen showing several leaf Pikmin of the respective card color, each one representing a level. Cards can then be scanned to make some levels playable. The Pikmin grows a flower when the level is beat. The game remembers the player's progress, thus the goal is to get a flower on every level, similar to the ''Pikmin 2'' [[Challenge Mode (Pikmin 2)|Challenge Mode]].