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(→‎Regeneration: Completed the P2 list.)
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===Regeneration===
===Regeneration===
{{ToDo|Can we get some exact times? Like how long it takes for each enemy to fully recover. Also, what exceptions are there?}}
Some of the larger enemies in the ''Pikmin'' games have the ability to slowly regenerate after being hit. In most cases, this is simply to encourage the player to kill an enemy when it's attacked, and to not retreat, or else its health might be recovered on the next battle, and all the hard work will be lost.
Some of the larger enemies in the ''Pikmin'' games have the ability to slowly regenerate after being hit. In most cases, this is simply to encourage the player to kill an enemy when it's attacked, and to not retreat, or else its health might be recovered on the next battle, and all the hard work will be lost.


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===Revival===
===Revival===
[[File:Revive.jpg|thumb|right|A Gatling Groink in the process of reviving.]]
[[File:Revive.jpg|thumb|right|A Gatling Groink in the process of reviving.]]
In ''Pikmin 2'', two types of enemies are known to revive after they've been killed: the [[Spotty Bulbear]]s and the [[Gatling Groink]]s. Once their health points reach 0, a moderately slow process of revival occurs, where the enemy's health is filled up. The creature remains dead throughout this process, but once its health is full, it will be brought back to life.
In ''Pikmin 2'', two types of enemies are known to revive after they've been killed: the [[Spotty Bulbear]]s and the [[Gatling Groink]]s. Once their health points reach 0, a moderately slow process of revival occurs, where the enemy's health is filled up. The creature remains dead throughout this process, but once its health is full, two minutes later, it will be brought back to life.


This mechanic encourages the player to dispose of the creature, by bringing it to an [[Onion]] or the [[Research Pod]], before it continues attacking their Pikmin. If the enemy is killed while [[Ultra-bitter spray|petrified]], it will not leave a corpse, and hence, cannot revive. Finally, the only other way to ensure an enemy does not revive is to have it fall off the floor of a [[cave]], if possible.
This mechanic encourages the player to dispose of the creature, by bringing it to an [[Onion]] or the [[Research Pod]], before it continues attacking their Pikmin. If the enemy is killed while [[Ultra-bitter spray|petrified]], it will not leave a corpse, and hence, cannot revive. Finally, the only other way to ensure an enemy does not revive is to have it fall off the floor of a [[cave]], if possible.