Editing Talk:Area
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==Image Ripping== | ==Image Ripping== | ||
Hey, does anyone think they can rip these images from this [http://www.pikmin.com/stage/index.html link?] I can't seem to do it and I think that they would look good on those pages.[[File:3 Pikmin.png|35px]][[User:Pikmin1254| | Hey, does anyone think they can rip these images from this [http://www.pikmin.com/stage/index.html link?] I can't seem to do it and I think that they would look good on those pages.[[File:3 Pikmin.png|35px]][[User:Pikmin1254|<b><span style="color:blue">Pikmin</span></b>]][[Image:Hairybulborb.jpg|30px]][[User talk:Pikmin1254|<b><span style="color:orange">1254</span></b>]][[Image:Specialpikmin.JPG|35px]] | ||
:Mm, yes, Distant Spring one especially gives you a nice idea of what the level looks like, since we're lacking a good shot now. I don't think the shot gets any bigger as it is. I'll upload the DS one for now.--{{User:Prezintenden/sig}} | :Mm, yes, Distant Spring one especially gives you a nice idea of what the level looks like, since we're lacking a good shot now. I don't think the shot gets any bigger as it is. I'll upload the DS one for now.--{{User:Prezintenden/sig}} | ||
Thanks. I think all the images will make the pages look better.[[File:3 Pikmin.png|35px]][[User:Pikmin1254| | Thanks. I think all the images will make the pages look better.[[File:3 Pikmin.png|35px]][[User:Pikmin1254|<b><span style="color:blue">Pikmin</span></b>]][[Image:Hairybulborb.jpg|30px]][[User talk:Pikmin1254|<b><span style="color:orange">1254</span></b>]][[Image:Specialpikmin.JPG|35px]] | ||
:...I just read a little of the page. "''Monster-producing flames [...] provide some light''". | :...I just read a little of the page. "''Monster-producing flames [...] provide some light''". | ||
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::::I'm planning to add a section on area layouts and features (such as corridors, enemy arenas, high ledges, and collectible placement), and potentially a section on how areas are unlocked in each game. Is it worth adding those things, or would it duplicate too much information found elsewhere? - [[User:Botanist|Botanist]] ([[User talk:Botanist|talk]]) 20:16, September 23, 2020 (EDT) | ::::I'm planning to add a section on area layouts and features (such as corridors, enemy arenas, high ledges, and collectible placement), and potentially a section on how areas are unlocked in each game. Is it worth adding those things, or would it duplicate too much information found elsewhere? - [[User:Botanist|Botanist]] ([[User talk:Botanist|talk]]) 20:16, September 23, 2020 (EDT) | ||
:::::Hmm, I think it's more that some of that information isn't really worth being documented. Areas just have diverse geometry to them that can't really be summed up, and there is no point in doing so. For instance, it is of nobody's interest to read about corridors in areas. I think a quick section explaining how areas are unlocked would make a lot of sense, though. — '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 11:59, September 26, 2020 (EDT) | :::::Hmm, I think it's more that some of that information isn't really worth being documented. Areas just have diverse geometry to them that can't really be summed up, and there is no point in doing so. For instance, it is of nobody's interest to read about corridors in areas. I think a quick section explaining how areas are unlocked would make a lot of sense, though. — '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 11:59, September 26, 2020 (EDT) | ||