New Play Control!: Difference between revisions

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(I have Pikmin 1 remake. I know all of the changes.)
(...we really needed info about the save system three times?)
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[[Image:NPC! Pikmin boxart.jpg|thumb|The boxart for the first game's New Play Control! version.]]
[[Image:NPC! Pikmin boxart.jpg|thumb|The boxart for the first game's New Play Control! version.]]
The '''New Play Control!''' ('''Wii de Asobu''' in Japan  and previously called '''Let's Play On Wii''') range of video games is a collection of [[GameCube]] titles ported to the [[Nintendo Wii]], with their controls altered for play on the newer console.  During a Nintendo press conference in October 2008, the games were announced, along with the details that the range will include the two [[Pikmin games]].<ref>[http://uk.wii.ign.com/articles/915/915504p1.html Games announced - IGN]</ref>  The re-release of [[Pikmin (game)|Pikmin]] in Japan was 25th December 2008, and release dates for North America and Europe are the 11th March and 6th February 2009<ref>[http://uk.gamespot.com/wii/strategy/pikmin/news.html?sid=6202317 European release date confirmed - GameSpot]</ref> respectively.  Currently, [[Pikmin 2|Pikmin 2's]] re-release is expected to arrive in 2009.
The '''New Play Control!''' ('''Wii de Asobu''' in Japan  and previously called '''Let's Play On Wii''') range of video games is a collection of [[GameCube]] titles ported to the [[Nintendo Wii]], with their controls altered for play on the newer console.  During a Nintendo press conference in October 2008, the games were announced, along with the details that the range will include the two [[Pikmin games]].<ref>[http://uk.wii.ign.com/articles/915/915504p1.html Games announced - IGN]</ref>  The re-release of [[Pikmin (game)|Pikmin]] in Japan was 25th December 2008, and release dates for North America and Europe are the 11th March and 6th February 2009<ref>[http://uk.gamespot.com/wii/strategy/pikmin/news.html?sid=6202317 European release date confirmed - GameSpot]</ref> respectively.  Currently, [[Pikmin 2|Pikmin 2's]] re-release is expected to arrive in 2009.
===Pikmin Changes===


Changes that have been made to Pikmin 1 and, presumably, its sequel.
==Changes==
Changes that have been made to Pikmin 1.  Some of these will presumably be carried over to its sequel.
 
*The game now has widescreen support.
*A new control scheme allows control of the cursor by pointing at the screen with the Wii controller.
*An updated save system allows the player to restart play from any previous day.
*Some sound effects are played by the Wii remote speaker.
*Enemy sound effects, 'voices' in particular, are different, notably more 'squeaky'.
*The colors of Pikmin [[spirit]]s are not blue, but the color of the killed Pikmin with a hint of blue.
*There is a new [[Enemy Reel]] style.


*widescreen support.
*a new control scheme that allows control of the cursor by pointing at the screen.
*and an updated save system.
*sound effects played by the Wii remote speaker.
*New saving system - IGN]</ref>, which allows players to restart play from any previous day.
*A new soundtrack for the enemies, basicly "squeaky".
*The colors of the ghosts are the colors of the killed Pikmin with a blueish tone.
*There is a "rewind" system where you can go back days you didnt think you did well on.
*There is a new Enemy Reel style.
==References==  
==References==  
<references />
<references />

Revision as of 15:50, March 27, 2009

File:NPC! Pikmin boxart.jpg
The boxart for the first game's New Play Control! version.

The New Play Control! (Wii de Asobu in Japan and previously called Let's Play On Wii) range of video games is a collection of GameCube titles ported to the Nintendo Wii, with their controls altered for play on the newer console. During a Nintendo press conference in October 2008, the games were announced, along with the details that the range will include the two Pikmin games.[1] The re-release of Pikmin in Japan was 25th December 2008, and release dates for North America and Europe are the 11th March and 6th February 2009[2] respectively. Currently, Pikmin 2's re-release is expected to arrive in 2009.

Changes

Changes that have been made to Pikmin 1. Some of these will presumably be carried over to its sequel.

  • The game now has widescreen support.
  • A new control scheme allows control of the cursor by pointing at the screen with the Wii controller.
  • An updated save system allows the player to restart play from any previous day.
  • Some sound effects are played by the Wii remote speaker.
  • Enemy sound effects, 'voices' in particular, are different, notably more 'squeaky'.
  • The colors of Pikmin spirits are not blue, but the color of the killed Pikmin with a hint of blue.
  • There is a new Enemy Reel style.

References

External Links

  • Official New Play Control! Pikmin website (North American)
  • Official Pikmin (Wii de Asobu) website (Japanese)
  • Video demo of the first game