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{{infobox challenge | |||
|image=ConcreteMazeImag.JPG | |||
|size=180px | |||
|sublevels=3 | |||
|red=0 | |||
|purple=0 | |||
|white=2 | |||
|yellow=0 | |||
|blue=0 | |||
|bitter=0 | |||
|spicy=0 | |||
}} | |||
The twelfth level in Challenge mode in [[Pikmin 2]]. | |||
On the first sublevel there are no enemies. The caves are complex in their layout, however, and as time is short aswell, the essence of winning here is speed and a hint of luck. Reseting until the [[The Key|key]] is quickly found is helpful. Breaking down walls does not take long. | On the first sublevel there are no enemies. The caves are complex in their layout, however, and as time is short aswell, the essence of winning here is speed and a hint of luck. Reseting until the [[The Key|key]] is quickly found is helpful. Breaking down walls does not take long. | ||
On the second and the third sublevel there are some enemies; these are mainly [[bomb-rock]]s and [[Volatile Dweevil]]s. It is often possible to outrun the dweevols even if the Pikmin are carrying the key. This doesn't mean that there is always enough time to escape. | On the second and the third sublevel there are some enemies; these are mainly [[bomb-rock]]s and [[Volatile Dweevil]]s. It is often possible to outrun the dweevols even if the Pikmin are carrying the key. This doesn't mean that there is always enough time to escape. | ||
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