Bulbmin: Difference between revisions

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Merged. I left a few bits of trivia behind as they were subjective or unimportant.
(editing page for Pikmin Wiki migration (internals note: from file: 'importjson-mergemain--'))
(Merged. I left a few bits of trivia behind as they were subjective or unimportant.)
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{{merging|conflict|Bulbmin}}
{{Infobox enemy
{{Infobox enemy
|pikmin2    = y
|pikmin2    = y
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}}
}}


'''Bulbmin''' (adults: ハチャッピー, ''Ha Chappī''; juvenile: コッパチャッピー, ''Koppa Chappī'') are a parasitic species of [[Pikmin family|Pikmin]] that have infected a [[Bulborb]] and taken control of it. It is hinted by [[Olimar]] that they can take on other hosts as well. They can be found wandering the floors of certain [[cave]]s and behave much like the [[Spotty Bulbear]], patrolling an established path in search of food, and can be dealt with similarly by using [[spray]]s or [[Purple Pikmin]]. The cave with the greatest number of Bulbmin is the [[Submerged Castle]].
Mature Bulbmin, acting as a [[Leader|Captain]], can be followed by 10 or fewer juvenile Bulbmin. Since wild juveniles count towards the 100-Pikmin limit, exactly how many there are depends on whether or not the player has 10 available spaces. After defeating a mature Bulbmin, the smaller ones go into a panic. They are not dangerous, but whistling at them will instantly bring them into line under the captain's command, and they become part of his Pikmin swarm.
==As Pikmin==
{{Infobox pikmin
{{Infobox pikmin
|name      = Bulbmin (Juvenile)
|name      = Bulbmin (Juvenile)
|image      = Bulbmin group.jpg
|image      = Bulbmin group.jpg
|size      = 270px
|size      = 270px
|resistance = All Hazards (except explosions)
|resistance = Fire, electricity, water and poison
|height    = 15
|height    = 15
|strength  = Average (10)
|strength  = Average (10)
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|throw      = Average
|throw      = Average
|carry      = 1
|carry      = 1
|height    = 15
}}
}}
'''Bulbmin''' are a parasitic species of [[Pikmin family|Pikmin]] that have infected a [[Bulborb]] and taken control of it. They can be found wandering the floors of certain [[cave]]s and behave much like the [[Spotty Bulbear]], patrolling an established path in search of food, and can be dealt with similarly by using [[spray]]s or [[Purple Pikmin]]. The cave with the greatest number of Bulbmin is the [[Submerged Castle]].
{{todo|Confirm the damage – it's either 5 or 10.}}
 
Mature Bulbmin, acting as a [[Leader|Captain]], can be followed by 10 or fewer juvenile Bulbmin. Since wild juveniles count towards the 100-Pikmin limit, exactly how many there are depends on whether or not the player has 10 available spaces. After defeating a mature Bulbmin, the smaller ones go into a panic. They are not dangerous, but whistling at them will instantly bring them into line under the captain's command, and they become part of his Pikmin swarm.
 
They have average capabilities in terms of mobility and strength, but are immune to all hazards (fire, water, electricity, and poison), excluding explosions. As beneficial as their abilities may seem, they cannot leave the caves with Olimar, and will not count towards the ''overall'' Pikmin count. This makes them ideal for use in [[Candypop Bud]]s.
They have average capabilities in terms of mobility and strength, but are immune to all hazards (fire, water, electricity, and poison), excluding explosions. As beneficial as their abilities may seem, they cannot leave the caves with Olimar, and will not count towards the ''overall'' Pikmin count. This makes them ideal for use in [[Candypop Bud]]s.


The only way that Bulbmin can be killed if they are '''not''' under a captain's command – that is, before ever being whistled – is if a [[Lithopod|Cannon Beetle]] or [[Waterwraith]] flattens them, or they fall over the side of a level into the abyss when shaken by an enemy attack or explosion or other sufficient force.
The only way that Bulbmin can be killed before ever being whistled is if a [[Lithopod|Cannon Beetle]] or [[Waterwraith]] flattens them, or they fall over the side of a level into the abyss when shaken by an enemy attack or explosion or other sufficient force.


There is no information regarding what Bulbmin inside Bulborbs actually look like. It is possible that they are green, since they appear as green dots on the [[radar]], and since their leaves glow green when idle, that they themselves are green. Although they may also be orange, given the color of their stem, as well as the color of the conical aiming [[HUD#Cursor|cursor]] when a Bulbmin is in hand and the color of the trail they produce when [[throw]]n.
There is no information regarding what Bulbmin inside Bulborbs actually look like. It is possible that they are green, since they appear as green dots on the [[radar]], and since their leaves glow green when idle, that they themselves are green. Although they may also be orange, given the color of their stem, as well as the color of the conical aiming [[HUD#Cursor|cursor]] when a Bulbmin is in hand, and the color of the trail they produce when [[throw]]n.


For an unknown reason, Bulbmin refuse to leave the cave via a [[Geyser]], or escape via the Research Pod; instead staying behind and watching the captain and fellow Pikmin ride up. This means that they do not belong to the leaders' persistent party. Regardless, any Bulbmin death will count towards the lost Pikmin total.
For an unknown reason, Bulbmin refuse to leave the cave via a [[Geyser]], or escape via the Research Pod; instead staying behind and watching the captain and fellow Pikmin ride up. This means that they do not belong to the leaders' persistent party. Regardless, any Bulbmin death will count towards the lost Pikmin total. The fact that they cannot leave caves leaves them good options for Candypop Buds, especially on a sublevel close to the final one.


{{Notes|olimar=y|louie=y|ship=y}}
{{Notes|olimar=y|louie=y|ship=y}}
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==Gallery==
==Gallery==
<gallery>
<gallery>
Image:Bulbmin3.jpg|Artwork of a mature Bulbmin.
Image:Bulbmin2.jpg|Artwork of a juvenille Bulbmin
Image:Bulbredpet.jpg|Artwork of a Bulbmin and a Red Pikmin
File:118.jpg|Another concept art featuring a mature Bulbmin and 3 juveniles.
File:119.jpg|Bulbmin in Sublevel 3 of the Submerged Castle.
File:119.jpg|Bulbmin in Sublevel 3 of the Submerged Castle.
File:12bulbmin.png|Bulbmin in the Piklopedia.
File:12bulbmin.png|Bulbmin in the Piklopedia.
File:Bulbmin map.png|Bulbmin as they appear on the map screen.
File:Bulbmin3.jpg|Artwork of a mature Bulbmin.
File:Bulbmin2.jpg|Artwork of a juvenille Bulbmin.
File:Bulbredpet.jpg|Artwork of a Bulbmin and a Red Pikmin.
File:118.jpg|Another concept art featuring a mature Bulbmin and 3 juveniles.
</gallery>
</gallery>


==Trivia==
==Trivia==
*The only place where Bulbmin can be buried (and the only place where one can observe Bulbmin with buds) is the [[Frontier Cavern]], on sublevels 4 and 5. [[Swooping Snitchbug]]s can plant them in the ground on sublevel 4, and they can be planted by [[Mamuta]]s on sublevel 5.
[[File:Bulbmin sprouts.png|thumb|right|The three stages of Bulbmin sprouts in the ground.]]
*The only place where Bulbmin can be buried &ndash; and hence, the only place where one can observe Bulbmin with buds &ndash; is the [[Frontier Cavern]], on sublevels 4 and 5. [[Swooping Snitchbug]]s can plant them in the ground on sublevel 4, and they can be planted by [[Mamuta]]s on sublevel 5.
*Although immune to poison, the adult Bulbmin will take a fair amount of damage if having eaten a White Pikmin.
*Although immune to poison, the adult Bulbmin will take a fair amount of damage if having eaten a White Pikmin.
*Unlike [[Blue Pikmin]], Bulbmin do not rescue drowning Pikmin.
*Strangely, it seems that the only Bulborb that the Bulbmin tends to take hostage is the [[Red Bulborb]], even when it would make more sense to take control of a [[Hairy Bulborb]] on cold caves.
*Bulbmin, along with [[Mushroom Pikmin]], are the only Pikmin that were created before but did not appear in ''[[Super Smash Bros. Brawl]]''.
*Bulbmin, along with [[Mushroom Pikmin]], are the only Pikmin that were created before but did not appear in ''[[Super Smash Bros. Brawl]]''.
*The creature's scientific name, ''Parasiticus Pikminicus'', means "Parasite Pikmin".
*A Bulbmin appears on the ''[[New Play Control! Pikmin 2]]'' Channel Screen.
*A Bulbmin appears on the ''[[New Play Control! Pikmin 2]]'' Channel Screen.
*Strangely enough, the young Bulbmin do not die when caught in an explosion while under the control of the mature Bulbmin. However, when under the player's control, they can die by explosions. This is more of a useful tip, since the mature Bulbmin can die from it, and the young will remain fine.
*When juvenille Bulbmin perish, their spirits appear as any other enemies' spirits, not as Pikmin spirits. This may likely be due to how the Bulbmin find a bulborb host, in which the host ends up losing its life, as well.
*Bulbmin make different noises than other Pikmin. [[White Pikmin]] do however make some metallic noises when discovered, but not anywhere else.
*Bulbmin and [[Mushroom Pikmin]] are the only types of Pikmin that double as enemies, as well as the only types not seen in ''[[Pikmin 3]]''.
*They, along with [[Breadbug]]s can be cannibals, as the adult Bulbmin will eat juvenile Bulbmin following a Captain.
*Young Bulbmin are technically the last type of friendly Pikmin normally discovered in ''Pikmin 2'', making it the only game in the series so far where Blue Pikmin are not the last.


==Names in other languages==
==Names in other languages==
{{Foreignname
{{Foreignname
|Jap=ハチャッピー
|Jap=ハチャッピー; コッパチャッピー
|JapR=Ha Chappī
|JapR=Ha Chappī; Koppa Chappī
|JapM=Leaf Chappy
|JapM=Leaf Chappy; Koppa Chappy
|Ger=Punktmin
|Ger=Punktmin
|GerM=Dotmin; combination of ''Punktkäfer'' ("Dot Beetle", the Bulborbs' German name) and ''Pikmin''.}}
|GerM=Dotmin; combination of ''Punktkäfer'' ("Dot Beetle", the Bulborbs' German name) and ''Pikmin''.
}}


{{featured|3rd December 2008|26th January 2009}}
{{featured|3rd December 2008|26th January 2009}}
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{{Pikmin}}
{{Pikmin}}
{{Enemies}}
{{Enemies}}
[[Category:Frontier Cavern]]
[[Category:Hole of Heroes]]
[[Category:Submerged Castle]]
[[Category:Pikmin 2 exclusive enemies]]
[[Category:Pikmin 2 Challenge Mode]]
[[Category:Wandering enemies]]