War Path: Difference between revisions

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{{merging|conflict|War Path}}
{{game icons|p2=y}}
 
[[File:WarPath.png|right|thumb|300px|Stage preview.]]
[[Image:War Path.png|right|thumb|Battle in the War Path]]
The '''War Path''' is the second [[2-Player Battle]] map. Unlike other maps, players start with only one of each [[spray]] type on this map, instead of the usual two.
The '''War Path''' is a [[2-Player Battle]] map. Unlike other maps, players start with only one of each [[spray]] type on this map, instead of the usual two.


== Level information ==
== Level information ==
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The [[cave]]'s design is very basic. The rooms are simple squares connected together with metal 'pipes' or short alleys. The floor is made out of sand or partially out of metal, such as the before mentioned pipe-like corridors.
The [[cave]]'s design is very basic. The rooms are simple squares connected together with metal 'pipes' or short alleys. The floor is made out of sand or partially out of metal, such as the before mentioned pipe-like corridors.
If you're playing on a configuration where your opponent's base is very close to your own, you can attempt to make it more enjoyable just trying to steal your opponents marble. However, it is wiser to keep track of your own marble as if you go hunting for yellow marbles, your opponent may sneak in an attack and capture your marble. Leaving a group of 25-40 [[Pikmin family|Pikmin]] near your base may be helpful and should keep your enemies at bay. When you hear your Pikmin brawling, you know your opponent is attacking your base. Head back there and fend off the remaining enemy Pikmin.


Many helpful cherries drop down from the unknown into your base if the battle takes too long. A lot of the roulette enemies such as the [[Withering Blowhog]] will keep your enemy busy, meaning you can go and hunt for yellow marbles, but only if you're willing to take a risk. Your opponent may attempt to steal your cherries whilst you're absent. Keep track of your cherries and more importantly your marble in order to keep the battle steady.
Many helpful cherries drop down from the unknown into your base if the battle takes too long. A lot of the roulette enemies such as the [[Withering Blowhog]] will keep your enemy busy, meaning you can go and hunt for yellow marbles, but only if you're willing to take a risk. Your opponent may attempt to steal your cherries whilst you're absent. Keep track of your cherries and more importantly your marble in order to keep the battle steady.
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== Strategies ==
== Strategies ==
This stage is good for quick battles. Try to lure your opponent away and steal their marble, or try your luck for a [[Pikmin Extinction]] with the roulette.
This stage is good for quick battles. Try to lure your opponent away and steal their marble, or try your luck for a [[Pikmin Extinction]] with the roulette.
If you're playing on a configuration where your opponent's base is very close to your own, you can attempt to make it more enjoyable just trying to steal your opponents marble. However, it is wiser to keep track of your own marble as if you go hunting for yellow marbles, your opponent may sneak in an attack and capture your marble. Leaving a group of 25-40 [[Pikmin family|Pikmin]] near your base may be helpful and should keep your enemies at bay. When you hear your Pikmin brawling, you know your opponent is attacking your base. Head back there and fend off the remaining enemy Pikmin.
==Gallery==
<gallery>
Image:War Path.png|Battle in the War Path.
</gallery>


{{2PB}}
{{2PB}}