Anode Dweevil: Difference between revisions

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==Behavior==
==Behavior==
Anode Dweevils scurry about randomly and take no note of the presence of any [[Leader|captain]] or Pikmin if left undisturbed. When provoked one will attempt to defend itself by releasing lethal electricity below it. Anode Dweevils are frail creatures and will die quickly if attacked by even a few Pikmin, or by the punches from a captain.
Anode Dweevils scurry about randomly and take no note of the presence of any [[leader]] or Pikmin if left undisturbed. When provoked one will attempt to defend itself by releasing lethal electricity below it. Anode Dweevils are frail creatures and will die quickly if attacked by even a few Pikmin, or by the punches from a leader.


When a treasure or a corpse of another creature is nearby, an Anode Dweevil will lift it up onto its head and carry it, making it impossible for Pikmin to collect until it is broken free. When a Dweevil has an item in its possession, it will stay at rest, crouching down, appearing as if it is only the item, until it is approached by a captain or Pikmin, at which point it will stand up and run away.
When a treasure or a corpse of another creature is nearby, an Anode Dweevil will lift it up onto its head and carry it, making it impossible for Pikmin to collect until it is broken free. When a Dweevil has an item in its possession, it will stay at rest, crouching down, appearing as if it is only the item, until it is approached by a leader or Pikmin, at which point it will stand up and run away.


==Strategy==
==Strategy==
{{guide}}
{{guide}}
It's safest to attack Anode Dweevils with yellow Pikmin. If yellows are not available, it's probably better to kill it with [[Leader|captain]]s, especially if you have the [[Anti-Electrifier]]. Purples also work, as they have a hundred percent chance of stunning any small Dweevil; however, due to electricity's instant lethality, this is a riskier strategy, and if you only have a few purples with you, it's best not to attempt it.  
It's safest to attack Anode Dweevils with yellow Pikmin. If yellows are not available, it's probably better to kill it with [[leader]]s, especially if you have the [[Anti-Electrifier]]. Purples also work, as they have a hundred percent chance of stunning any small Dweevil; however, due to electricity's instant lethality, this is a riskier strategy, and if you only have a few purples with you, it's best not to attempt it.  


If you choose to use a captain to defeat one, run up to it and attack it until it starts glowing. If the [[Dream Material]] has already been acquired, keep attacking. If not, run away before it attacks, then run back when the electricity stops and repeat the assault.
If you choose to use a leader to defeat one, run up to it and attack it until it starts glowing. If the [[Dream Material]] has already been acquired, keep attacking. If not, run away before it attacks, then run back when the electricity stops and repeat the assault.


==Technical information==
==Technical information==