Crush: Difference between revisions

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More organized like this, IMO.
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(More organized like this, IMO.)
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==Crushing==
==Crushing==
[[Pikmin family|Pikmin]] have weak bodies that cannot resist most forms of '''crushing''' forces, except for [[Rock Pikmin]]. Once a Pikmin is crushed, there is no way to save it, but Rock Pikmin merely become partially buried in the ground, so they must be left to unearth themselves automatically after some seconds. The time it takes for them to unearth does not depend on their maturity and is [[random]] between six and eleven seconds. When a Pikmin is crushed, they become flat in whatever direction they were crushed, then disappear with a [[Spirit]] that flys up.
[[Pikmin family|Pikmin]] have weak bodies that cannot resist most forms of '''crushing''' forces, except for [[Rock Pikmin]]. Once a Pikmin is crushed, it becomes flat in whatever direction it was crushed, then disappears with a [[spirit]], with no way to save it. However, Rock Pikmin merely become partially buried in the ground and unharmed, and must be left to unearth themselves automatically after some seconds. The time it takes for them to unearth does not depend on their maturity and is [[random]] between six and eleven seconds.


[[Leader]]s are not immune to crushing either. If a leader is crushed, they will become flat for a second, and slowly return to their original size. Being crushed normally causes considerable [[Health|damage]], and the prolonged damage animation may allow the leader to be hit by a different attack while they are unable to react.
[[Leader]]s are not immune to crushing either. If a leader is crushed, they will become flat for a second, and slowly return to their original size. Being crushed normally causes considerable [[Health|damage]], and the prolonged damage animation may allow the leader to be hit by a different attack while they are unable to react.