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{{DISPLAYTITLE:''Pikmin 3'' prerelease information}} | {{DISPLAYTITLE:''Pikmin 3'' prerelease information}} | ||
{{game icons|p3=y}} | {{game icons|p3=y}} | ||
{{stub|Add unused content that hints to cut enemies, areas, etc. (i.e. exclude obvious debugging content). Also, isn't there a [[:File:Pikmin3 UE4.jpg| | {{stub|Add unused content that hints to cut enemies, areas, etc. (i.e. exclude obvious debugging content). Also, isn't there a cut area ([[:File:Pikmin3 UE4.jpg|1]], [[:File:Pikmin-3-BT.jpg|2]]) of sorts?}} | ||
''[[Pikmin 3]]'', like other games, went through several iterations that never made it to the public. Some of these had content that was changed or removed before the final release. Because the exact versions in which these tidbits appear is not known, their name is not given here, but fans usually call these "beta", "alpha", or "pre-alpha" versions. | ''[[Pikmin 3]]'', like other games, went through several iterations that never made it to the public. Some of these had content that was changed or removed before the final release. Because the exact versions in which these tidbits appear is not known, their name is not given here, but fans usually call these "beta", "alpha", or "pre-alpha" versions. | ||