Out of bounds: Difference between revisions

163 bytes removed ,  4 years ago
Actually, the opening paragraph is contradicting itself. It says one exploits glitches to go oob, and then it says some of these don't involve glitches or exploits. I just kept it simple.
(Expanded some descriptions)
(Actually, the opening paragraph is contradicting itself. It says one exploits glitches to go oob, and then it says some of these don't involve glitches or exploits. I just kept it simple.)
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{{todo|Add [https://web.archive.org/web/20171027061936/https://miiverse.nintendo.net/posts/AYMHAAACAAADVHlB9APiKw this].}}
{{todo|Add [https://web.archive.org/web/20171027061936/https://miiverse.nintendo.net/posts/AYMHAAACAAADVHlB9APiKw this].}}


In the ''Pikmin'' games, it is possible to use exploits or [[glitches]] to go '''out of bounds'''. Having a [[leader]] or [[Pikmin family|Pikmin]] outside of the normal [[area]] boundaries allows players to take shortcuts, reaching certain points before they're intended to, or to go to places they're never intended to reach. Some ways to go out of bounds involve exploiting glitches (and are therefore considered glitches), while others, like throwing a [[leader]] to a ledge out of bounds, do not.
In the ''Pikmin'' games, it is possible to use exploits or [[glitches]] to go '''out of bounds'''. Having a [[leader]] or [[Pikmin family|Pikmin]] outside of the normal [[area]] boundaries allows players to take shortcuts, reaching certain points before they're intended to, or to go to places they're never intended to reach.


Below is a list of places where it is possible to go out of bounds.
Below is a list of places where it is possible to go out of bounds.


==''Pikmin''==
==''Pikmin''==
On the ramp in [[The Distant Spring]] near the [[UV Lamp]], it is possible for Olimar to go out of bounds by getting pushed by a [[Spotty Bulbear]]. The player must awaken the Bulbear, go about halfway up the ramp, while the Bulbear goes to the side of it. The Bulbear will try to bite Olimar, and assuming that Olimar and the Bulbear are facing the same direction, Olimar should be pushed out of bounds. This [[Glitches in Pikmin|glitch]] is usually used in [[Speedrun|speedruns]], as a faster way to collect the [[Chronos Reactor]].
On the ramp in [[The Distant Spring]] near the [[UV Lamp]], it is possible for Olimar to go out of bounds by getting pushed by a [[Spotty Bulbear]]. The player must awaken the Bulbear, go about halfway up the ramp, while the Bulbear goes to the side of it. The Bulbear will try to bite Olimar, and assuming that Olimar and the Bulbear are facing the same direction, Olimar should be pushed out of bounds. This [[Glitches in Pikmin|glitch]] is usually used in [[speedrun]]s, as a faster way to collect the [[Chronos Reactor]].


One can do a similar feat in [[The Forest of Hope]] in [[Challenge Mode (Pikmin)|Challenge Mode]], by going to where the [[Shock Absorber]] is in story mode. There, the player can wake up the Bulbear, and have it shove Olimar down below the stage, where he will respawn out of bounds. This is done by going to the wall, [[lying down]] and having the Bulbear lunge. Sometimes, the Bulbear will push Olimar underground, to where he will respawn on a normally inaccessible ledge. From there, the player can walk all the way around the area, while [[#Removing Olimar’s collision|removing Olimar’s collision detectors on some objects]]. Using this, one can also enter areas where they normally can't, until a [[gate]] has been destroyed. However, with no [[Pikmin family|Pikmin]] in Olimar's party, he can become trapped behind these walls.
One can do a similar feat in [[The Forest of Hope]] in [[Challenge Mode (Pikmin)|Challenge Mode]], by going to where the [[Shock Absorber]] is in story mode. There, the player can wake up the Bulbear, and have it shove Olimar down below the stage, where he will respawn out of bounds. This is done by going to the wall, [[lying down]] and having the Bulbear lunge. Sometimes, the Bulbear will push Olimar underground, to where he will respawn on a normally inaccessible ledge. From there, the player can walk all the way around the area, while [[#Removing Olimar’s collision|removing Olimar’s collision detectors on some objects]]. Using this, one can also enter areas where they normally can't, until a [[gate]] has been destroyed. However, with no [[Pikmin family|Pikmin]] in Olimar's party, he can become trapped behind these walls.
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=== Bingo Battle ===
=== Bingo Battle ===
;[[Rusted Labyrinth]]
;[[Rusted Labyrinth]]
* '''On the tube:''' A description of the glitch is [[Rusted Labyrinth#Out of bounds|here]].
* '''On the tube:''' A description of the glitch can be found [[Rusted Labyrinth#Out of bounds|here]].


== ''Hey! Pikmin'' ==
== ''Hey! Pikmin'' ==
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;[[Brilliant Garden]]
;[[Brilliant Garden]]
* '''[[Back-and-Forth Road]]:''' A description of the glitch is [[Glitches in Hey! Pikmin#Back-and-Forth Road|here]].
* '''[[Back-and-Forth Road]]:''' A description of the glitch can be found [[Glitches in Hey! Pikmin#Back-and-Forth Road|here]].


== See also ==
== See also ==