44,438
edits
(Fixed.) |
No edit summary |
||
Line 32: | Line 32: | ||
==Strategy== | ==Strategy== | ||
{{guide}} | {{guide}} | ||
[[File:Waterwraith - Valley of Repose.jpg|thumb|left|In the [[Piklopedia]].]] | [[File:Waterwraith - Valley of Repose.jpg|thumb|left|In the [[Piklopedia (Pikmin 2)|Piklopedia]].]] | ||
===While wandering=== | ===While wandering=== | ||
Line 64: | Line 64: | ||
The Waterwraith is the cause of a few [[glitches]] in ''Pikmin 2''. | The Waterwraith is the cause of a few [[glitches]] in ''Pikmin 2''. | ||
*'''[[Glitches in Pikmin 2#Struggling Waterwraith|Struggling Waterwraith]]''': by petrifying the creature on the [[Piklopedia]] just as its archive is opened, and then petrifying it again just as the rollers break free will result in only the rollers getting petrified, but not the boss. | *'''[[Glitches in Pikmin 2#Struggling Waterwraith|Struggling Waterwraith]]''': by petrifying the creature on the [[Piklopedia (Pikmin 2)|Piklopedia]] just as its archive is opened, and then petrifying it again just as the rollers break free will result in only the rollers getting petrified, but not the boss. | ||
*'''[[Glitches in Pikmin 2#Sliding Waterwraith|Sliding Waterwraith]]''': By switching between a [[leader]] close to a vulnerable Waterwraith and to a leader far away from it, the creature will be seen stuck in the same pose, but moving around like normal. | *'''[[Glitches in Pikmin 2#Sliding Waterwraith|Sliding Waterwraith]]''': By switching between a [[leader]] close to a vulnerable Waterwraith and to a leader far away from it, the creature will be seen stuck in the same pose, but moving around like normal. | ||
*It is likely that if the Waterwraith's head comes into contact with the [[Research Pod]] after having lost its rollers, another glitch will occur. The outcome is a change in the way it moves: instead of walking, the creature glides along; and any Pikmin that touch it are thrown out-of-the-way, though unharmed. The amount of health it had previous to the glitch occurring determines whether or not it can be damaged in this state. | *It is likely that if the Waterwraith's head comes into contact with the [[Research Pod]] after having lost its rollers, another glitch will occur. The outcome is a change in the way it moves: instead of walking, the creature glides along; and any Pikmin that touch it are thrown out-of-the-way, though unharmed. The amount of health it had previous to the glitch occurring determines whether or not it can be damaged in this state. |