Unused content in Pikmin 3: Difference between revisions

Recorded some unused character icons. Also, I'm pretty sure the Onion size is the default or something, based on a comment on the video, if I recall correctly. Regardless, what was written before was too speculative
(→‎kakureimo: Added Carry weight and seed count as seen in Quote Balrog's Youtube Video: "Pikmin 3 hack: Moguraimo and Kakureimo on what they can/can't do")
(Recorded some unused character icons. Also, I'm pretty sure the Onion size is the default or something, based on a comment on the video, if I recall correctly. Regardless, what was written before was too speculative)
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{{DISPLAYTITLE:Unused content in ''Pikmin 3''}}{{game icons|p3=y}}
{{DISPLAYTITLE:Unused content in ''Pikmin 3''}}{{game icons|p3=y}}
{{external|unused content in ''Pikmin 3''|[http://tcrf.net/Pikmin_3 The Cutting Room Floor]|TCRF.png}}
{{external|unused content in ''Pikmin 3''|[http://tcrf.net/Pikmin_3 The Cutting Room Floor]|TCRF.png}}
{{game help|p3d|Record the discovered {{p2}}-like early models found in the demo's files.}}
{{Todo|Obtain better screenshots of NamaPongashi's model and other unused objects, and document the unused behaviors of Armored Cannon Larva variants. There are also unused objects that exist in the code but are not listed here. }}
{{Todo|Obtain better screenshots of NamaPongashi's model and other unused objects, and document the unused behaviors of Armored Cannon Larva variants. There are also unused objects that exist in the code but are not listed here. }}
''[[Pikmin 3]]'' does not have as much '''[[unused content]]''' in the disc as the prequels, but there is still a substantial amount.
{{p3}} has a substantial amount of content in its files that goes completely unused, ranging from textures, enemies, and sound files.
 
==Unused textures==
There are quite a few unused and unseen textures that don't belong to unused models in ''Pikmin 3''.
 
===Character icons===
{{todo|Confirm if Olimar's "happy" icon, Olimar's "sad" icon, Louie's "happy" icon, and Louie's "sad" icon are unused. Also, find out if Olimar and Louie's icons were in the game, unused, before DLC pack 3 (which features them).}}
 
There are several unused icons for expressions from [[Olimar]], [[Louie]], and, in {{p3d}}, [[the President]]. They are listed here:
{| class="wikitable"
! Icon || Description
|-
| [[File:Olimar mad icon.png]] || Olimar's "mad" icon.
|-
| [[File:Louie mad icon.png]] || Louie's "mad" icon.
|-
| [[File:President happy icon.png]] || The President's "happy" icon.
|-
| [[File:President mad icon.png]] || The President's "mad" icon.
|-
| [[File:President shocked icon.png]] || The President's "shocked" icon.
|}


==Unused enemies==
==Unused enemies==
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== Unused scenes ==
== Unused scenes ==
{{todo|Determine why the Onion size is so much larger, and retrieve a cutscene of this kind for the other Onion types.}}
Much like in the [[Pikmin (game)|first game]], each [[Onion]] was to be found dormant, and had their own "boot up" [[cutscene]].
Much like in the [[Pikmin (game)|first game]], each [[Onion]] was to be found dormant, and had their own "boot up" [[cutscene]].
{{#widget:YouTube|id=Sa-7QsRirg0}}
{{#widget:YouTube|id=Sa-7QsRirg0}}
Interestingly, the size of the Onion in the cutscene is much larger than ones seen in-game, more close to its appearence in the first two ''Pikmin'' games. It is likely the cutscene was made before the Onion's redesign, and was never updated as it went unused.


==Other==
==Other==
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