File:VoR paths.png: Difference between revisions

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== Summary ==
== Summary ==
A graphical representation of the [[Carrying#Paths|carrying paths]] in the [[Valley of Repose]]. The graph is imposed on top of the [[radar]] texture, and the paths can be found in /user/Abe/map/tutorial/route.txt, inside ''[[Pikmin 2]]'''s ISO. Note that the radar texture and the generated graph have been aligned manually, so the precision might be slightly off.
{{file info
|summary = A graphical representation of the [[Carry#Paths|carrying paths]] in the [[Valley of Repose]]. The graph is imposed on top of the [[radar]] texture, and the paths can be found in <code>/user/Abe/map/tutorial/route.txt</code>, inside {{P2}}'s ISO. Note that the radar texture and the generated graph have been aligned manually, so the precision might be very slightly off. Also to note is that the radar textures don't reflect the terrain exactly, so a node that looks like it's just on top of a ledge could actually be on the floor below, for instance.


Click on the image for a larger version.
Click on the image for a larger version.
== Licensing ==
|type = map
{{Fairuse}}
|game = p2
|location = Valley of Repose
}}
 
[[Category:Textures]]