Green Hole: Difference between revisions

169 bytes added ,  1 month ago
Added Cavegen links.
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(Added Cavegen links.)
 
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==Sublevel 1==
==Sublevel 1==
* '''Theme''': Concrete
* '''Theme''': Concrete
* '''Music''': ''[[Music in Pikmin 2#Concrete 2|Concrete 2]]''
* '''Music''': ''[[Music in Pikmin 2#Concrete 3|Concrete 3]]''
* '''Time''': 85 (170 seconds)
* '''Time''': 85 (170 seconds)
* '''Starting Pikmin''':
* '''Starting Pikmin''':
** {{icon|Red Pikmin|y}} × 10 (leaf)
** {{icon|Red Pikmin|v=P2|y}} × 10 (leaf)
** {{icon|Yellow Pikmin|y}} × 10 (leaf)
** {{icon|Yellow Pikmin|v=P2|y}} × 10 (leaf)
** {{icon|Blue Pikmin|y}} × 10 (leaf)
** {{icon|Blue Pikmin|v=P2|y}} × 10 (leaf)
* '''Treasures''':
* '''Treasures''':
** {{icon|Crystal King|y}} × 1
** {{icon|Crystal King|y}} × 1
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** {{icon|Egg|y}} × 8
** {{icon|Egg|y}} × 8


{{cavegen|gh1}}
{{sublevel technical
{{sublevel technical
|cave        = ch_ABEM_LeafChappy
|cave        = ch_ABEM_LeafChappy
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| Treasure spots
| Treasure spots
|}
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''


==Sublevel 2==
==Sublevel 2==
* '''Theme''': Tiles
* '''Theme''': Tiles
* '''Music''': ''[[Music in Pikmin 2#Tile 1|Tile 1]]''
* '''Music''': ''[[Music in Pikmin 2#Tile|Tile]]''
* '''Time''': +100 (+200 seconds)
* '''Time''': +100 (+200 seconds)
* '''Treasures''':
* '''Treasures''':
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* '''Enemies''':
* '''Enemies''':
** {{icon|Dwarf Orange Bulborb|y}} × 1
** {{icon|Dwarf Orange Bulborb|y}} × 1
** {{icon|Dwarf Red Bulborb|y}} × 1
** {{icon|Dwarf Bulborb|y|n=Dwarf Red Bulborb}} × 1
** {{icon|Fiery Bulblax|y}} × 1
** {{icon|Fiery Bulblax|y}} × 1
** {{icon|Mitite|y}} (group of 10) × 0 - 1 (from eggs)
** {{icon|Mitite|y}} (group of 10) × 0 - 1 (from eggs)
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{{see also|Fiery Bulblax#Strategy|t1=Fiery Bulblax strategy}}
{{see also|Fiery Bulblax#Strategy|t1=Fiery Bulblax strategy}}


{{cavegen|gh2}}
{{sublevel technical
{{sublevel technical
|cave        = ch_ABEM_LeafChappy
|cave        = ch_ABEM_LeafChappy
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|-
|-
| 2
| 2
| {{icon|Dwarf Red Bulborb|y}}
| {{icon|Dwarf Bulborb|y|n=Dwarf Red Bulborb}}
| 1
| 1
| None
| None
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| Dead ends
| Dead ends
|}
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''


==Trivia==
==Trivia==
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|FraE=Trou Vert
|FraE=Trou Vert
|FraEM=Green Hole
|FraEM=Green Hole
|Ger=Das grüne Loch
|GerM=The green Hole
|Ita=Foro verde
|ItaM=Green hole
}}
}}


{{CM}}
{{CM}}