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(Added Cavegen links.) |
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|gridrow=2 | |gridrow=2 | ||
}} | }} | ||
{{guide}} | {{guide}} | ||
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==Sublevel 1== | ==Sublevel 1== | ||
* '''Theme''': Soil | * '''Theme''': Soil | ||
* '''Music''': ''[[Music in Pikmin 2# | * '''Music''': ''[[Music in Pikmin 2#Frontier Cavern|Frontier Cavern]]'' | ||
* '''Time''': 120 (240 seconds) | * '''Time''': 120 (240 seconds) | ||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
** {{icon|Red Pikmin|y}} × 1 (leaf) | ** {{icon|Red Pikmin|v=P2|y}} × 1 (leaf) | ||
** {{icon|Yellow Pikmin|y}} × 1 (leaf) | ** {{icon|Yellow Pikmin|v=P2|y}} × 1 (leaf) | ||
** {{icon|Blue Pikmin|y}} × 1 (leaf) | ** {{icon|Blue Pikmin|v=P2|y}} × 1 (leaf) | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Armored Nut|y}} × 1 (inside Dwarf Orange Bulborb) | ** {{icon|Armored Nut|y}} × 1 (inside Dwarf Orange Bulborb) | ||
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** {{icon|Dwarf Bulbear|y}} × 1 | ** {{icon|Dwarf Bulbear|y}} × 1 | ||
** {{icon|Dwarf Orange Bulborb|y}} × 1 | ** {{icon|Dwarf Orange Bulborb|y}} × 1 | ||
** {{icon|Dwarf | ** {{icon|Dwarf Bulborb|y|n=Dwarf Red Bulborb}} × 1 | ||
** {{icon|Mitite|y}} (group of 10) × 0 - 2 (from eggs) | ** {{icon|Mitite|y}} (group of 10) × 0 - 2 (from eggs) | ||
** {{icon|Snow Bulborb|y}} × 1 | ** {{icon|Snow Bulborb|y}} × 1 | ||
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The first thing to do is increase the number of [[Pikmin family|Pikmin]] available using the Queen Candypop Buds; afterwards, proceed to deal with the enemies that are present on the sublevel. Do not forget about the Key; it is needed to proceed to the next sublevel. | The first thing to do is increase the number of [[Pikmin family|Pikmin]] available using the Queen Candypop Buds; afterwards, proceed to deal with the enemies that are present on the sublevel. Do not forget about the Key; it is needed to proceed to the next sublevel. | ||
{{cavegen|hh1}} | |||
{{sublevel technical | {{sublevel technical | ||
|cave = ch_NARI_05start3easy | |cave = ch_NARI_05start3easy | ||
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|- | |- | ||
| 3 | | 3 | ||
| {{icon|Dwarf | | {{icon|Dwarf Bulborb|y|n=Dwarf Red Bulborb}} | ||
| 1 | | 1 | ||
| None | | None | ||
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| Dead ends | | Dead ends | ||
|} | |} | ||
:''For details on how objects are spawned, and how some may fail to spawn, see [[ | :''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].'' | ||
==Sublevel 2== | ==Sublevel 2== | ||
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** None | ** None | ||
{{cavegen|hh2}} | |||
{{sublevel technical | {{sublevel technical | ||
|cave = ch_NARI_05start3easy | |cave = ch_NARI_05start3easy | ||
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| Treasure spots | | Treasure spots | ||
|} | |} | ||
:''For details on how objects are spawned, and how some may fail to spawn, see [[ | :''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].'' | ||
==Names in other languages== | ==Names in other languages== | ||
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|FraE=Maison de Feu | |FraE=Maison de Feu | ||
|FraEM=Fire house | |FraEM=Fire house | ||
|Ger=Das Treibhaus | |||
|GerM=The Greenhouse | |||
|Ita=Casa ardente | |||
|ItaM=Burning house | |||
}} | }} | ||