Hazard: Difference between revisions

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===Explosions==={{main|Bomb-rock}}
===Explosions==={{main|Bomb-rock}}
[[Image:Bomb-rock.jpg|thumb|250px|A bomb-rock close to detonation.]][[Image:Explosion.svg]] Bomb-rocks explode. '''Any''' Pikmin caught in the blast will die instantly. In the first game, Yellow Pikmin could carry and throw the bomb rocks at enemies. The size of the bomb rocks and their explosion range were enlarged in the second game, and instead of being able to carry these, Yellow Pikmin were made shockproof. The player may find bomb-rocks scattered on the ground of caves, and they may even fall from the ceiling in certain caves. Bomb-rocks are also produced and thrown by the [[Careening Dirigibug]]. The [[Volatile Dweevil]] carries a live bomb-rock on its back as it chases Pikmin around, which will activate when the creature is startled, exploding shortly thereafter. The explosion hazard is '''not''' created by the [[Titan Dweevil]]. Any deaths caused by the attacks of a [[Gatling Groink]] or [[Man-at-Legs]] count as explosion deaths, not as deaths from an enemy.
[[Image:Bomb-rock.jpg|thumb|250px|A bomb-rock close to detonation.]][[Image:Explosion.svg]] Bomb-rocks explode. '''Any''' Pikmin caught in the blast will die instantly. In the first game, Yellow Pikmin could carry and throw the bomb-rocks at enemies. The size of the bomb-rocks and their explosion range were enlarged in the second game, and instead of being able to carry these, Yellow Pikmin were made shockproof. The player may find bomb-rocks scattered on the ground of caves, and they may even fall from the ceiling in certain caves. Bomb-rocks are also produced and thrown by the [[Careening Dirigibug]]. The [[Volatile Dweevil]] carries a live bomb-rock on its back as it chases Pikmin around, which will activate when the creature is startled, exploding shortly thereafter. The explosion hazard is '''not''' created by the [[Titan Dweevil]]. Any deaths caused by the attacks of a [[Gatling Groink]] or [[Man-at-Legs]] count as explosion deaths, not as deaths from an enemy.


===Boulders===
===Boulders===
[[Image:Rock.svg]] Boulders fall from the sky in certain caves, much like bomb rocks do. They are also produced by [[Lithopod]]s and made to fall by the [[Empress Bulblax]] (only in the [[Hole of Heroes]]) and [[Segmented Crawbster]]. Boulders kill any Pikmin in the place they land instantly, with no chance of saving the crushed Pikmin. Whether produced by an enemy or falling from the ceiling, boulders can be used to injure or defeat unlucky enemies with good timing and positioning; however, it should be noted that the boulders produced from the [[Armored Cannon Beetle]] in ''[[Pikmin (game)|Pikmin]]'' are only lethal to [[Olimar]] and the Pikmin, and not to other enemies.
[[Image:Rock.svg]] Boulders fall from the sky in certain caves, much like bomb-rocks do. They are also produced by [[Lithopod]]s and made to fall by the [[Empress Bulblax]] (only in the [[Hole of Heroes]]) and [[Segmented Crawbster]]. Boulders kill any Pikmin in the place they land instantly, with no chance of saving the crushed Pikmin. Whether produced by an enemy or falling from the ceiling, boulders can be used to injure or defeat unlucky enemies with good timing and positioning; however, it should be noted that the boulders produced from the [[Armored Cannon Beetle]] in ''[[Pikmin (game)|Pikmin]]'' are only lethal to [[Olimar]] and the Pikmin, and not to other enemies.


===The abyss===
===The abyss===
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===Enemies===
===Enemies===
As the most common hazard, enemies play a major antagonistic role in game. The vast majority of beasts can harm Pikmin in some way, be it by eating them, rolling over them, sucking them up, or crushing them. Some produce other hazards, including fire, water, electricity, poison, bomb rocks and boulders. Some even blow Pikmin away into other hazards. Concerning the eating of Pikmin, each type of enemy takes a different amount of time to kill Pikmin it has taken into its mouth, ranging from near-instantly, in the case of Spotty Bulbears and [[Bulborb Larva]]e, to quite a number of seconds.
As the most common hazard, enemies play a major antagonistic role in game. The vast majority of beasts can harm Pikmin in some way, be it by eating them, rolling over them, sucking them up, or crushing them. Some produce other hazards, including fire, water, electricity, poison, bomb-rocks and boulders. Some even blow Pikmin away into other hazards. Concerning the eating of Pikmin, each type of enemy takes a different amount of time to kill Pikmin it has taken into its mouth, ranging from near-instantly, in the case of Spotty Bulbears and [[Bulborb Larva]]e, to quite a number of seconds.


Enemies that are harmless to Pikmin, and even often beneficial, can be found [[:category:harmless enemies|here]].
Enemies that are harmless to Pikmin, and even often beneficial, can be found [[:category:harmless enemies|here]].