Hermit Crawmad: Difference between revisions

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Linked to Randomness.
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{{ToDo|Try to understand if they spawn with random sizes (apparently, between the 1x and 2x range), and add that info. "Random size distribution" is a bit vague.}}
{{ToDo|Try to understand if they spawn with random sizes (apparently, between the 1x and 2x range), and add that info. "Random size distribution" is a bit vague.}}


The '''Hermit Crawmad''' is an enemy in ''[[Pikmin 2]]'' and ''[[Pikmin 3]]'', and the only known member of the Crawmad family. They resemble stout lobster- or shrimp-like crustaceans whose claws resemble those of [[Wikipedia:Squilla mantis|squillas]], but are in fact related to [[Wikipedia:hermit crab|hermit crabs]]. It sits in its hole, and is usually found around watery areas, although it can survive on dry land as well. It will peek out of its hole when the [[Pikmin family|Pikmin]] approach it and it will attack if one gets too near its dwelling. It attacks by charging out of its hole and grabbing a Pikmin, then going back to its nest, where the Pikmin is eaten. The only way to kill it is to lure it out and attack its vulnerable tail before it can crawl back. This creature has the ability to climb up walls, and will do so if needed, in order to return to its nest. After being killed, its hole disappears. Larger versions of this enemy exist due to a random size distribution, but they are not considered a separate species, nor do they give more [[poko]]s or Pikmin seeds.
The '''Hermit Crawmad''' is an enemy in ''[[Pikmin 2]]'' and ''[[Pikmin 3]]'', and the only known member of the Crawmad family. They resemble stout lobster- or shrimp-like crustaceans whose claws resemble those of [[Wikipedia:Squilla mantis|squillas]], but are in fact related to [[Wikipedia:hermit crab|hermit crabs]]. It sits in its hole, and is usually found around watery areas, although it can survive on dry land as well. It will peek out of its hole when the [[Pikmin family|Pikmin]] approach it and it will attack if one gets too near its dwelling. It attacks by charging out of its hole and grabbing a Pikmin, then going back to its nest, where the Pikmin is eaten. The only way to kill it is to lure it out and attack its vulnerable tail before it can crawl back. This creature has the ability to climb up walls, and will do so if needed, in order to return to its nest. After being killed, its hole disappears. Larger versions of this enemy exist due to a [[Randomness|random]] size distribution, but they are not considered a separate species, nor do they give more [[poko]]s or Pikmin seeds.


{{Notes|olimar=y|louie=y}}
{{Notes|olimar=y|louie=y}}